RTA Guide/Big Boo's Haunt

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Big Boo's Haunt
BBH.png
Course Info
Abbreviation BBH
Terrain Spooky
Setting Dark
Water Small
Course Items
Coins 52 ( Yellow Coin.gif ×16  •  Red Coin.gif ×8  •  Blue Coin.gif ×4)
Enemy Coins 99 ( Yellow Coin.gif ×14  •  Blue Coin.gif ×17)
Stars Challenge infobox star 1.gif ×7
Caps STROOP- Vanish Cap Block.png ×3
Star Navigation
Challenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gif
Overview
STROOP- BBH Basement.png
STROOP- BBH Floor 1.png
STROOP- BBH Floor 2.png
STROOP- BBH Floor 3.png
STROOP- BBH Roof.png

Big Boo's Haunt is the fifth course in the game. 12 stars are needed to unlock it.

Star Selection Info

There are two course versions that appear depending on the selected star.

  • Act 1: Ghost Hunt: Accessed by selecting Star 1. The main room's staircase is embedded in the floor, and killing each Boo will present text before King Boo appears.
  • Act 2: Merry-Go-Round: Accessed by selecting Stars 2 through 6, only after completing Go on a Ghost Hunt. The staircase is present, and Boos will be present at the merry-go-round.

Tips

  • Star 1 must be selected in order to get Go on a Ghost Hunt
  • Star 2-6 must be selected in order for the Merry-Go-Round star to spawn
  • Avoid selecting Star 1 for the 100 coin star since killing the boos during star 1 creates text boxes
  • Always enter the left door when entering the house, the left door animation is slightly faster than the right.

120 Route

  1. Go on a Ghost Hunt
  2. Seek the 8 Red Coins + 100 Coins
  3. Eye to Eye in the Secret Room
  4. Ride Big Boo's Merry-Go-Round
  5. Big Boo's Balcony
  6. Secret of the Haunted Books

70 Route

  1. Big Boo's Balcony
  2. Secret of the Haunted Books

Castle Movement (Entering)

  • standard movement
  • tryhard speedkick (saves 1 frame)
  • standard movement into bbh

Castle Movement (Re-entry/Leaving)

  • standard bbh re-entry movement
  • buffered kick to door to leave
  • do 3 longjumps to the key door