RTA Guide/Rematch with Koopa the Quick: Difference between revisions

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(removed "advanced" video, added standard shell route, koopa manipulation, and mountain clip route sections, added koopa manipulation gif, added beginning lag reduction gif.)
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'''Rematch with Koopa the Quick''' is the third mission of [[RTA Guide/Tiny-Huge Island|Tiny-Huge Island]].
'''Rematch with Koopa the Quick''' is the third mission of [[RTA Guide/Tiny-Huge Island|Tiny-Huge Island]].
[[File:thistartlagreductiongood.gif|frame|Proper lag reduction at the start of the level will save about 3-4 lag frames, or two real-time frames. The inputs are C-Right, then Mariocam C-Down & C-Left.]]


== Beginner ==
== Beginner ==
{{#ev:youtube|n-2sq9SqrLI}}
{{#ev:youtube|n-2sq9SqrLI}}


== Advanced ==
== Standard Shell Route ==
{{#ev:youtube|xGyCs580-yI}}
Note: this video shows the proper lag reduction for the ending. Make sure to stay in Mariocam C-Down, and keep the camera facing the out-of-bounds area.
{{#ev:youtube|yLzN9jQ7WQY}}
 
== Koopa Manipulation ==
This video explains the RNG that affects how fast Koopa the Quick finishes the race.
[[File:thikoopamanip.gif|frame|right|Doing a ledgegrab on the very edge of the platform here can manipulate Koopa into stopping earlier. You can also just stand near the corner without ledgegrabbing. Get up right as Koopa crosses the bridge.]]
{{#ev:youtube|PAqXLWBU0Ho}}
 
=== Mountain Clip Route ===
This route guarantees that no balls will get in Koopa's way during the race, so it might give you faster times on average. This is explained in more detail in the [https://www.youtube.com/watch?v=PAqXLWBU0Ho above video].
{{#ev:youtube|keegMNVbioA}}


{{RTA Guide Nav}}
{{RTA Guide Nav}}

Revision as of 18:16, 21 March 2021

Rematch with Koopa the Quick is the third mission of Tiny-Huge Island.

Proper lag reduction at the start of the level will save about 3-4 lag frames, or two real-time frames. The inputs are C-Right, then Mariocam C-Down & C-Left.

Beginner

Standard Shell Route

Note: this video shows the proper lag reduction for the ending. Make sure to stay in Mariocam C-Down, and keep the camera facing the out-of-bounds area.

Koopa Manipulation

This video explains the RNG that affects how fast Koopa the Quick finishes the race.

Doing a ledgegrab on the very edge of the platform here can manipulate Koopa into stopping earlier. You can also just stand near the corner without ledgegrabbing. Get up right as Koopa crosses the bridge.

Mountain Clip Route

This route guarantees that no balls will get in Koopa's way during the race, so it might give you faster times on average. This is explained in more detail in the above video.