RTA Guide/Bowser in the Fire Sea: Difference between revisions

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(revised ultimate fs vid yet again :tf:)
(Alternative option(s) for 0 cycle in Bowser in the Firesa no reds added)
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'''Bowser in the Fire Sea''' is located behind [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]] in the basement. 30 stars are needed to access it without the use of a MIPS clip or SBLJ.
'''Bowser in the Fire Sea''' is located behind [[RTA Guide/Dire, Dire Docks|Dire, Dire Docks]] in the basement. 30 stars are needed to access it without the use of a MIPS clip or SBLJ.
== Reds ==
== Reds ==
=== Beginner/Intermediate ===
=== Beginner/Intermediate ===
Note: The beginning to this is the same as the advanced version of this star up until the second pole grab. You can watch that video for more insight on how to get a better starting angle if you're having trouble with the off angle and for lag reductions.
Note: The beginning to this is the same as the advanced version of this star up until the second pole grab. You can watch that video for more insight on how to get a better starting angle if you're having trouble with the off angle and for lag reductions.
{{#ev:youtube|KEH0I1AyCH0}}
{{#ev:youtube|KEH0I1AyCH0}}
=== Advanced (Lava Boost Early Ellies) ===
=== Advanced (Lava Boost Early Ellies) ===
{{#ev:youtube|nhAwaFvWYG0}}
{{#ev:youtube|nhAwaFvWYG0}}
==== Cage Movement Variations====
==== Cage Movement Variations====
 
<div><ul>
<div><ul>  
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage delayed sideflip.gif|frame|Delayed sideflip]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage delayed sideflip.gif|frame|Delayed sideflip]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage pivot.gif|frame|Pivot]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage pivot.gif|frame|Pivot]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage wall rub.gif|frame|Wall rub]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs cage wall rub.gif|frame|Wall rub]] </li>
</ul></div>
</ul></div>
==== After Cage Movement Variations====
==== After Cage Movement Variations====
 
<div><ul>
<div><ul>  
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red burn.gif|frame|Longjump into burn]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red burn.gif|frame|Longjump into burn]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red dj.gif|frame|Double jump wallkicks]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red dj.gif|frame|Double jump wallkicks]] </li>
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<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red tj.gif|frame|Triple jump]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs 4th red tj.gif|frame|Triple jump]] </li>
</ul></div>
</ul></div>
==== Ending Movement Backups ====
==== Ending Movement Backups ====
<div><ul>  
<div><ul>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending double burn wallkick.gif|frame|Double burn wallkick]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending double burn wallkick.gif|frame|Double burn wallkick]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending double burn ledgegrab.gif|frame|Double burn ledgegrab]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending double burn ledgegrab.gif|frame|Double burn ledgegrab]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending ledgegrab.gif|frame|Ledgegrab backup]] </li>
<li style="display: inline-block; vertical-align: top;"> [[File:Fs ending ledgegrab.gif|frame|Ledgegrab backup]] </li>
</ul></div>
</ul></div>
== No Reds ==
== No Reds ==
=== Beginner (No Early Cycle) ===
=== Beginner (No Early Cycle) ===
{{#ev:youtube|-s_QnHqtrkE}}
{{#ev:youtube|-s_QnHqtrkE}}
=== Advanced (Early Cycle) ===
=== Advanced (Early Cycle) ===
[[File:Fs early cycle wk ledgegrab.mp4|thumb| If you're a little late to early cycle, you can do a TJWK ledgegrab to reach the platform and still save ~5 seconds. Avoid getting a firsty, otherwise you'll wallkick too far away to be able to ledgegrab.|class=autoplay]]
[[File:Fs early cycle wk ledgegrab.mp4|thumb| If you're a little late to early cycle, you can do a TJWK ledgegrab to reach the platform and still save ~5 seconds. Avoid getting a firsty, otherwise you'll wallkick too far away to be able to ledgegrab.|class=autoplay]]
{{#ev:youtube|c2lt364wnAY}}
{{#ev:youtube|c2lt364wnAY}}{{#ev:youtube|https://youtu.be/5O5G0kUtDXk}}
 
 
(Credits to GroundPoundGary for this alternative in my opinion easier strat for 0 cycle
 
left picture: Regular dives
 
right picture: Dive into sideflip)


=== Expert ===
=== Expert ===
{{#ev:youtube|fBrMM597sVM}}
{{#ev:youtube|fBrMM597sVM}}
=== Ultimate Cycle ===
=== Ultimate Cycle ===
{{#ev:youtube|QR1x5HJ17cc}}
{{#ev:youtube|QR1x5HJ17cc}}
<li style="display: inline-block; vertical-align: top;">
<li style="display: inline-block; vertical-align: top;">
[[File:Ultimate fs lj.mp4|thumb| Alternate elevator movement (Kanno does this) |class=autoplay]]
[[File:Ultimate fs lj.mp4|thumb| Alternate elevator movement (Kanno does this) |class=autoplay]]
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[[File:Ultimate fs lag reduction.mp4|thumb| Alternate ending camera to reduce lag |class=autoplay]]
[[File:Ultimate fs lag reduction.mp4|thumb| Alternate ending camera to reduce lag |class=autoplay]]
</li>
</li>
==== Tutorial ====
==== Tutorial ====
{{#ev:youtube|jKhmyIdvHHg}}
{{#ev:youtube|jKhmyIdvHHg}}
== Pole Glitch ==
== Pole Glitch ==



Revision as of 17:01, 30 November 2022

Bowser in the Fire Sea
BitFS.png
Record Information
RTA World Record 32.80 (Course) / 51.83 (with Red Coins)
Single Star World Record 31.39 (Course) / 51.71 (with Red Coins)
Bowser Throw World Record 31.89

Bowser in the Fire Sea is located behind Dire, Dire Docks in the basement. 30 stars are needed to access it without the use of a MIPS clip or SBLJ.

Reds

Beginner/Intermediate

Note: The beginning to this is the same as the advanced version of this star up until the second pole grab. You can watch that video for more insight on how to get a better starting angle if you're having trouble with the off angle and for lag reductions.

Advanced (Lava Boost Early Ellies)

Cage Movement Variations

  • Delayed sideflip
  • Pivot
  • Wall rub

After Cage Movement Variations

  • Longjump into burn
  • Double jump wallkicks
  • Rollout single jump
  • Triple jump

Ending Movement Backups

  • Double burn wallkick
  • Double burn ledgegrab
  • Ledgegrab backup

No Reds

Beginner (No Early Cycle)

Advanced (Early Cycle)

If you're a little late to early cycle, you can do a TJWK ledgegrab to reach the platform and still save ~5 seconds. Avoid getting a firsty, otherwise you'll wallkick too far away to be able to ledgegrab.


(Credits to GroundPoundGary for this alternative in my opinion easier strat for 0 cycle

left picture: Regular dives

right picture: Dive into sideflip)

Expert

Ultimate Cycle

  • Alternate elevator movement (Kanno does this)
  • Alternate ending camera to reduce lag
  • Tutorial

    Pole Glitch

    Pole Glitch is a very precise trick where it is important to do dustless movement. You want to maintain Mario's speed the best you can starting from this image.

    Do not get any dust frames on the first rollout, or the trick gets harder.
    Jumpdiving between these 2 red lines works best. This part is lenient. If you jumpdive early you will probably bonk on the bottom of the pole. Once again, try to be dustless on the following rollout.
    You will land here after the rollout, and the single jump will need to be on the 1st frame after you land. This allows you to get as much height as possible. Hold A until you see Mario has warped. If you release too early, you will bonk.