m (→Speed Preservation Comparison: clarified that the dive rollout needs to be optimal to match the time you get with the speedkick dj strat if you don't preserve speed)
By pressing Z on the first frame Mario is able to walk after clipping up to the top of the mountain, you are able to preserve your speed, saving half a second or more. The speedkick doublejump ending movement can be done whether or not you preserve speed, but if you don't preserve speed then a dive rollout over the edge of the mountain will be approximately as fast.
By pressing Z on the first frame Mario is able to walk after clipping up to the top of the mountain, you are able to preserve your speed, saving half a second or more. The speedkick doublejump ending movement can be done whether or not you preserve speed, but if you don't preserve speed then an optimal dive rollout over the edge of the mountain will be approximately as fast.
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Revision as of 00:20, 29 March 2021
Proper lag reduction at the start of the level will save about 3-4 lag frames, or two real-time frames. The inputs are C-Right, then Mariocam C-Down & C-Left.
The Tip Top of the Huge Island is the second star of Tiny-Huge Island.
Camera setup by Mitagi that gives you the correct angle for the left side triple jump movement. The inputs are: C-Left & C-Down, then Mariocam C-Right & C-Down, and then one more C-Right. Finally, press R after you triple jump.
By pressing Z on the first frame Mario is able to walk after clipping up to the top of the mountain, you are able to preserve your speed, saving half a second or more. The speedkick doublejump ending movement can be done whether or not you preserve speed, but if you don't preserve speed then an optimal dive rollout over the edge of the mountain will be approximately as fast.