RTA Guide/Bowser Battles

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Notes

Bowser Fights are very important, in all 3 bowser stages, there are entrances that take you to Bowser, you have to pick bowser up from the tail and throw him into one of the bombs.

Once you defeat bowser he will fall on his back and once you talk to him he will drop a key in 2/3 of the stages except for the final bowser stage he drops a big star. Once you collect the big star your run is finished.

It is also recommended you use a different controller with a better joystick because the Original N64 Controller's joystick is very bad and can damage the stick if you spin it rapidly. The best controller option for bowser throws is a hori pad mini or a retro bit tribute 64 controller.

The USA version is fastest for all bowser fights due to text boxes

This is just some information, run the version that is fastest for your category


Bowser In The Dark World - Requires 1 throw into the bomb

Bowser In The Fire Sea - Requires 1 throw into the bomb

Bowser In The Sky - Requires 3 throws into the bomb

Bowser In The Dark World

In this bowser stage, there is a low chance you can get a "Dancing Bowser"

Dancing Bowser is a litte dancing animation bowser does which he stands still

There is a 10% Chance to get this animation from bowser

This allows you to pick him up by his tail faster and spin him into the bomb faster. This saves little time

Dancing Bowser

Moving Bowser

Alternate (Air Spin)

Backups

Bowser In The Fire Sea

By rotation I mean bowser rotating in circles. You want to aim for "No Rotation" as you want to grab his tail as soon as possible.

A good audio cue is to listen when the rumbling stops, visually when the platform stops shaking

No Rotation

25% Rotation

Bowser In The Sky

Bomb Order 1

Bomb Order 2 (with hand cam)