RTA Guide/A-Maze-ing Emergency Exit: Difference between revisions

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{{speedrun_infobox
|title= A-Maze-ing Emergency Exit
|image= AMiEE.png
|rta_record=[https://youtu.be/K7AJ3eC_5Wc 10.90]
|ss_record=[https://youtu.be/-e0OsKa2lbc 10.51]
}}
'''A-Maze-ing Emergency Exit''' is the fifth mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].
'''A-Maze-ing Emergency Exit''' is the fifth mission of [[RTA Guide/Hazy Maze Cave|Hazy Maze Cave]].


== Triple Jump Wallkick ==
== Triple Jump Wallkick ==
===Tips===
# While in Mario Cam C-Down, C-Right just before entering the door to set up the camera for the next room.
# Hold up and triple jump; adjust to the left during the double jump to give yourself more space to triple jump if needed.
'''Backup for ledge-grab during the double jump:''' get up and long jump over to the right to do [[RTA Guide/Watch for Rolling Rocks|Watch for Rolling Rocks]] instead.
{{#ev:youtube|zKVrG3iYjlo}}
{{#ev:youtube|zKVrG3iYjlo}}


== Alternative Movement ==
== Alternative Movement ==
Hold A and up right on the stick during the door animation to set up the angle for the double jump wallkick to the platform.  
This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice.
{{#ev:youtube|dEb-OFI7o5E}}
For the wall kick, hold up-right and do a buffered kick into double-jump, and start holding up immediately after the kick to strafe along the wall towards the platform. You can also run forwards a bit after entering the room to get the wall kick closer to the platform.
 
{{#ev:youtube|TR-ZYmXHF0s}}
 
== Expert ==
If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.
{{#ev:youtube|8MtYtH7kXW0}}


{{RTA Guide Nav}}
{{RTA Guide Nav}}

Latest revision as of 02:17, 8 March 2024

A-Maze-ing Emergency Exit
AMiEE.png
Record Information
RTA World Record 10.90
Single Star World Record 10.51

A-Maze-ing Emergency Exit is the fifth mission of Hazy Maze Cave.

Triple Jump Wallkick

Tips

  1. While in Mario Cam C-Down, C-Right just before entering the door to set up the camera for the next room.
  2. Hold up and triple jump; adjust to the left during the double jump to give yourself more space to triple jump if needed.

Backup for ledge-grab during the double jump: get up and long jump over to the right to do Watch for Rolling Rocks instead.

Alternative Movement

This strat is optimally faster than left side, but its less-scripted nature means it tends to be slower and may be less consistent for you in practice. For the wall kick, hold up-right and do a buffered kick into double-jump, and start holding up immediately after the kick to strafe along the wall towards the platform. You can also run forwards a bit after entering the room to get the wall kick closer to the platform.

Expert

If Mario slides forward instead of rolling out, you were too far forward and must jump lower and delay your dive more.