RTA Guide/70 Star: Difference between revisions

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== HMC Early ==
== HMC Early ==
The easiest HMC early route does HMC after LLL instead of after SL.  The differences between this route and the HMC Late - Easy route above are as follows.
 
The HMC Early routes do not make a second trip to basement in order to get the second MIPS star and consequently they do HMC on the first (and only) trip to the basement. Optimally, these routes are comparable to the standard HMC late route, however they are generally considered harder to optimize. They may be preferable in some situations since they allow more flexibility in routing since you are not bound as tightly to the 30 star door requirement before DDD, see [[#HMC Early Variations|HMC Early Variations]]
 
=== Differences from HMC Late ===
 
The differences between this route and the standard [[#HMC Late (CCM 18)|HMC Late]] route are as follows:
* After LLL go directly to HMC.  Get all of the HMC stars, then HMC toad, and then proceed to DDD as normal.
* After LLL go directly to HMC.  Get all of the HMC stars, then HMC toad, and then proceed to DDD as normal.
* In SL, you'll have to get [[RTA Guide/Shell Shreddin' for Red Coins#Standalone | Shell Shreddin' for Red Coins]] to replace MIPS2.  Once finished with SL, go to tippy as normal instead of exiting course.
* In SL, you'll have to get [[RTA Guide/Shell Shreddin' for Red Coins#Standalone | Shell Shreddin' for Red Coins]] to replace MIPS2.  Once finished with SL, go to tippy as normal instead of exiting course.


The route above is the most common, but a few modifications can be made to make the route faster, easier or more consistent.
The route above is the most common HMC early route, but a few modifications can be made to make the route faster and/or more consistent.  
 
=== Beginner ===
One way to make the Main Route easier is to substitute the TTC 100 Coin star with either [[RTA Guide/Navigating the Toxic Maze]] or [[RTA Guide/Wiggler's Red Coins#Standalone | Wiggler's Red Coins]].  Instead of [[RTA Guide/Stomp on the Thwomp#With 100 Coins | Stomp on the Thwomp + 100 Coins]] you will need to do [[RTA Guide/Stomp on the Thwomp#Standalone | Stomp on the Thwomp]].  As a rule of thumb, if you cannot do TTC 100 in less than 1:10 this route will be faster for you than the Main Route.
 
=== Intermediate ===
A few alternatives exist to the Main Route listed above where instead of [[RTA Guide/Big Penguin Race#With 100 Coins | Big Penguin Race + 100 Coins]] and [[RTA Guide/Slip Slidin' Away|Slip Slidin' Away]] you can do any of the following combinations
* [[RTA Guide/Slip Slidin' Away#With 100 Coins | Slip Slidin' Away + 100 Coins]] and [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] (approximately same time as HMC Late Easy)
* [[RTA Guide/Slip Slidin' Away#With 100 Coins | Slip Slidin' Away + 100 Coins]] and [[RTA Guide/Wiggler's Red Coins#Standalone | Wiggler's Red Coins]] (saves approximately 2-3 seconds)


=== Advanced ===
=== Alternative Stars ===
Rather than doing [[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] after Dark World Reds, you can save time by getting this star without the wingcap in the first split by doing [[RTA Guide/Shoot to the Island in the Sky#Island Hop| Island Hop]]. This saves approximately 5-6 seconds in castle movement as you only have to enter Bob-omb Battlefield once.


Additionally, like the Intermediate routes, you can substitute [[RTA Guide/Big Penguin Race#With 100 Coins | Big Penguin Race + 100 Coins]] with the following stars to save more time:
Since meeting the 30 star door requirement is not an issue with HMC Early, you are allowed more flexibility in routing. Most commonly, people will replace [[RTA Guide/Big Penguin Race#With 100 Coins | Big Penguin Race + 100 Coins]] and [[RTA Guide/Slip Slidin' Away|Slip Slidin' Away]] with [[RTA Guide/Slip Slidin' Away#With 100 Coins | Slip Slidin' Away + 100 Coins]] and one alternative star. Also, since SL Reds is already replacing MIPS 2, if you decide to skip TTC 100c you will need to add in another alternative star.
* [[RTA Guide/Slip Slidin' Away|Slip Slidin' Away]], [[RTA Guide/Wiggler's Red Coins#Standalone | Wiggler's Red Coins]] and [[RTA Guide/Pyramid Puzzle#Pyramid Puzzle Standalone | Pyramid Puzzle ]] (saves approximately 2-3 seconds)
* [[RTA Guide/Slip Slidin' Away#With 100 Coins | Slip Slidin' Away + 100 Coins]] and [[RTA Guide/Pyramid Puzzle#Pyramid Puzzle Standalone | Pyramid Puzzle ]] (saves approximately 4-5 seconds)


These routes require doing Pillarless twice in the run.
* Easiest/Slowest: [[RTA Guide/Navigating the Toxic Maze]] without BLJ
* Intermediate: [[RTA Guide/Wiggler's Red Coins#Standalone | Wiggler's Red Coins]]
* Hardest/Fastest: [[RTA Guide/Pyramid Puzzle#Pyramid Puzzle Standalone | Pyramid Puzzle ]]




{{RTA Guide Nav}}
{{RTA Guide Nav}}

Revision as of 19:15, 17 December 2020

The goal of 70 star is to beat the game without any sequence breaking (skipping star door requirements) or using any of the tech which allows the sequence breaking (e.g. BLJ or MIPS clip).

Category Rules

  • Circumventing star door requirements (e.g. MIPS Clip) is banned.
  • All forms of BLJ are banned.

Suggested Routes

It is recommended that regardless of your skill level that you do some variation of the HMC late route for your PB attempts. The "HMC late" routes are based around getting the second MIPS star and doing HMC on your second trip to the basement. The HMC Early routes refer to any route which does HMC on the first (and only) trip to the basement and does not get the second MIPS star.

HMC Late (CCM 18)

  1. Lakitu Skip
  2. Bob-omb Battlefield
  3. 1st Slide
  4. Whomp's Fortress (every star)
  5. Castle Stars
  6. Bowser in the Dark World (Reds)
  7. Bob-omb Battlefield
  8. Cool Cool Mountain
  9. Big Boo's Haunt
  10. MIPS
  11. Shifting Sand Land
  12. Lethal Lava Land
  13. Dire Dire Docks
  14. Bowser in the Fire Sea (Reds)
  15. Wet Dry World
  16. Tiny Huge Island
  17. Upstairs Toad (near TTM)
  18. Tall Tall Mountain
  19. Snowman's Land
  20. MIPS
    • Go to HMC after MIPS, and get the Toad star before entering HMC
  21. HMC Toad
  22. Hazy Maze Cave
  23. Rainbow Ride
  24. Tippy Toad (near TTC)
  25. Tick Tock Clock (every star)
  26. Bowser in the Sky (No Reds)

HMC Late (CCM 17)

In CCM, rather than doing 100 coin with the penguin race, do Slip Slidin' Away + 100 Coins. Then replace the penguin race star with Pyramid Puzzle . This way you'll have 30 stars when finishing LLL, which allows you to enter DDD past the 30 star door.

HMC Early

The HMC Early routes do not make a second trip to basement in order to get the second MIPS star and consequently they do HMC on the first (and only) trip to the basement. Optimally, these routes are comparable to the standard HMC late route, however they are generally considered harder to optimize. They may be preferable in some situations since they allow more flexibility in routing since you are not bound as tightly to the 30 star door requirement before DDD, see HMC Early Variations

Differences from HMC Late

The differences between this route and the standard HMC Late route are as follows:

  • After LLL go directly to HMC. Get all of the HMC stars, then HMC toad, and then proceed to DDD as normal.
  • In SL, you'll have to get Shell Shreddin' for Red Coins to replace MIPS2. Once finished with SL, go to tippy as normal instead of exiting course.

The route above is the most common HMC early route, but a few modifications can be made to make the route faster and/or more consistent.

Alternative Stars

Since meeting the 30 star door requirement is not an issue with HMC Early, you are allowed more flexibility in routing. Most commonly, people will replace Big Penguin Race + 100 Coins and Slip Slidin' Away with Slip Slidin' Away + 100 Coins and one alternative star. Also, since SL Reds is already replacing MIPS 2, if you decide to skip TTC 100c you will need to add in another alternative star.