RTA Guide/Blast Away the Wall: Difference between revisions

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=== Texture Setup ===
=== Texture Setup ===
==== Video ====
==== Video ====
This strat skips the ledgegrab, backflip and punch of the full setup.  The visual cue for the ledgegrab is on the front face of the plank.  Mario's left hand lines up with a line in the wood texture.
This strat skips the ledgegrab, backflip and punch of the full setup.  The visual cue for the ledgegrab is on the front face of the plank.  Mario's left hand lines up with a line in the wood texture.
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Below is a reference an easily-identifiable part of the texture that can be used for lining this up. However, it's recommended that you perform the full setup on your own, and find a reference that works well for your display setup.
Below is a reference an easily-identifiable part of the texture that can be used for lining this up. However, it's recommended that you perform the full setup on your own, and find a reference that works well for your display setup.
[[File:Texture-setup.png|640px]]
[[File:Texture-setup.png|640px]]
=== OG Cannonless ===
==== Hitbox Viewer Clip ====
{{#ev:youtube|vDusElWShDQ}}


{{RTA Guide Nav}}
{{RTA Guide Nav}}

Revision as of 20:53, 13 May 2020

Blast Away the Wall is the sixth mission in Whomp's Fortress.

Cannonless

With Full Setup

For the setup, Ledge grab next to plank then press A to get up from ledge grab. Backflip, c-left twice, and press B to punch (make sure you let the punch animation finish before you walk down or he will turn first and it will be less consistent.) Hold down very slightly to slowly walk and ledgegrab. Reset camera by pressing c-right then c-left and hold up to slowly climb up, c-up, then when you see climbing animation, hold straight down.

Video

Another Ledgegrab Spot

Plank Push

This is a 100% consistent setup that loses around 2 seconds. It's good to do if you're afraid of missing it in a race, if you ledgegrabbed in a bad spot at first (like in this video) or if you find 2 seconds an acceptable trade-off to get cannonless setup from 95% to 100% consistent in runs.

Texture Setup

Video

This strat skips the ledgegrab, backflip and punch of the full setup. The visual cue for the ledgegrab is on the front face of the plank. Mario's left hand lines up with a line in the wood texture.

Image

Below is a reference an easily-identifiable part of the texture that can be used for lining this up. However, it's recommended that you perform the full setup on your own, and find a reference that works well for your display setup. Texture-setup.png


OG Cannonless

Hitbox Viewer Clip