RTA Guide/Stop Time for Red Coins: Difference between revisions
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Not stopping time saves around 2.1 seconds of castle movement, [[RTA Guide/Tick Tock Clock#Clock Settings|not waiting as long for the clock]]. | Not stopping time saves around 2.1 seconds of castle movement, [[RTA Guide/Tick Tock Clock#Clock Settings|not waiting as long for the clock]]. | ||
=== Usamune Reds === | |||
{{#ev:youtube|07YhJK9EERo}} | {{#ev:youtube|07YhJK9EERo}} | ||
==== Tutorial ==== | |||
{{#ev:youtube|kGUh-woJzOA}} | |||
=== | === Hanoji Reds === | ||
{{#ev:youtube| | {{#ev:youtube|nzhu5k2GqTE}} | ||
=== Tokotoko Reds === | |||
{{#ev:youtube|6m-TCYFjLtc}} | |||
=== Backups for triple jump wall-kick fail === | === Backups for triple jump wall-kick fail === |
Latest revision as of 08:25, 10 September 2025
Stop Time for Red Coins | |
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Record Information | |
RTA World Record | 14.36 |
Single Star World Record | 11.64 |
Stop Time for Red Coins is the sixth mission of Tick Tock Clock.
Beginner (Time Stopped)
Intermediate (Time Stopped)
Advanced (Time Stopped)
After triple jump: land -> tap any direction -> 2 frames neutral -> tap turn direction
Expert (Time Stopped)
Wallkick Strat
Moving Reds
Not stopping time saves around 2.1 seconds of castle movement, not waiting as long for the clock.
Usamune Reds
Tutorial
Hanoji Reds
Tokotoko Reds
Backups for triple jump wall-kick fail
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