RTA Guide/CCM 100 Coins: Difference between revisions

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|title= CCM 100 Coins
|title= CCM 100 Coins
|image= CCM.png
|image= CCM.png
|rta_record=[https://www.youtube.com/watch?v=38RTOt5sPs0 1:08.50 (with Slip Slidin' Away)] / [https://www.youtube.com/watch?v=Jc_05rYc6P0 1:16.70 (with Big Penguin Race)]
|rta_record=[https://www.youtube.com/watch?v=38RTOt5sPs0 1:08.20 (with Slip Slidin' Away)] / [https://youtu.be/tN1G8XJ9rZQ 1:16.40 (with Big Penguin Race)]
|ss_record=[https://www.youtube.com/watch?v=wo0MAlk9UEM 54.30]
|ss_record=[https://www.youtube.com/watch?v=XlKThd9-3ZU 53.26]
}}
}}
== With Big Penguin Race ==
== With Big Penguin Race ==
There are '''77 coins''' inside the slide.
There are '''77 coins''' inside the slide.
=== Intermediate ===
==== Tips ====
==== Tips ====
* The first red in the route is a little tough to grab. As a beginner, the easiest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the pole until he lands on the ground again. This makes it easy to strafe in the air and ensure you grab the coin. For the advanced movement (buffer kick -> double jump -> dive) to grab the coin, you want to delay the buffer kick slightly so that Mario is closer to his peak double jump height when you dive at the coin. This helps prevent grabbing the tree out of the dive.
* Grabbing the first red:
** The easiest and safest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the tree. See the "Intermediate" video below as an example.
** For the double jump dive into the first red coin, it's highly recommended you copy the camera inputs. At the start of the stage, c-right followed by Mario Cam + c-down. Make sure the Mario cam + c-down <u>is input before Mario touches the ground</u> to avoid grabbing the tree. Walk a few frames before the kick so that Mario is closer to his peak double jump height when you dive at the coin. See the "Advanced" video below as an example
=== Beginner/Intermediate ===
Once you are in the slide, the strats are the same as [[#Advanced | Advanced]].
Once you are in the slide, the strats are the same as [[#Advanced | Advanced]].
<youtube>5KnwkLtrSiU</youtube>
<youtube>5KnwkLtrSiU</youtube>
=== Advanced ===
=== Advanced ===
<youtube>1INOI_SaY6M</youtube>
<youtube>1INOI_SaY6M</youtube>
=== Atmpas Special Route ===
=== Atmpas Special Route ===
{{#ev:youtube|T-MiCzgLxjQ}}
{{#ev:youtube|T-MiCzgLxjQ}}
==== Explanation Video ====
==== Explanation Video ====
{{#ev:youtube|Lu_sYYOVnzc}}
{{#ev:youtube|Lu_sYYOVnzc}}
=== Backup If You Miss Coins On Slide ===
=== Backup If You Miss Coins On Slide ===
{{#ev:youtube|lhSfL82KlxA}}
{{#ev:youtube|lhSfL82KlxA}}
== With Slip Slidin' Away ==
== With Slip Slidin' Away ==
There are '''77 coins''' inside the slide.  
There are '''77 coins''' inside the slide.  
 
=== Standard ===
{{#ev:youtube|LBUdMQdrq94}}
{{#ev:youtube|LBUdMQdrq94}}


=== Tips ===
=== Tip ===
* If doing this with 100 coins, The first red in the route is a little tough to grab. As a beginner, the easiest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the pole until he lands on the ground again. This makes it easy to strafe in the air and ensure you grab the coin. For the advanced movement (buffer kick -> double jump -> dive) to grab the coin, you want to  delay the buffer kick slightly so that Mario is closer to his peak double jump height when you dive at the coin. This helps prevent grabbing the tree out of the dive.
* '''First red coin''': This coin is a little tough to grab. As a beginner, the easiest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the pole until he lands. This makes it easy to strafe in the air and ensure you grab the coin. For the advanced movement (buffer kick double jump dive) to grab the coin, delay the buffered kick slightly so that Mario is closer to his peak double-jump height when you dive at the coin. This helps prevent grabbing the tree out of the dive.


=== Expert ===
{{#ev:youtube|z7n0M980P_s}}
== Chimney TJ Dive Tutorial ==
== Chimney TJ Dive Tutorial ==
{{#ev:youtube|q0nzjuyuvIA}}
{{#ev:youtube|q0nzjuyuvIA}}
{{RTA Guide Nav}}
{{RTA Guide Nav}}

Latest revision as of 23:39, 24 January 2024

CCM 100 Coins
CCM.png
Record Information
RTA World Record 1:08.20 (with Slip Slidin' Away) / 1:16.40 (with Big Penguin Race)
Single Star World Record 53.26

With Big Penguin Race

There are 77 coins inside the slide.

Tips

  • Grabbing the first red:
    • The easiest and safest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the tree. See the "Intermediate" video below as an example.
    • For the double jump dive into the first red coin, it's highly recommended you copy the camera inputs. At the start of the stage, c-right followed by Mario Cam + c-down. Make sure the Mario cam + c-down is input before Mario touches the ground to avoid grabbing the tree. Walk a few frames before the kick so that Mario is closer to his peak double jump height when you dive at the coin. See the "Advanced" video below as an example

Beginner/Intermediate

Once you are in the slide, the strats are the same as Advanced.

Advanced

Atmpas Special Route

Explanation Video

Backup If You Miss Coins On Slide

With Slip Slidin' Away

There are 77 coins inside the slide.

Standard

Tip

  • First red coin: This coin is a little tough to grab. As a beginner, the easiest movement is to double jump kick near the top of the tree. Kicking while in the air prevents Mario from grabbing the pole until he lands. This makes it easy to strafe in the air and ensure you grab the coin. For the advanced movement (buffer kick → double jump → dive) to grab the coin, delay the buffered kick slightly so that Mario is closer to his peak double-jump height when you dive at the coin. This helps prevent grabbing the tree out of the dive.

Expert

Chimney TJ Dive Tutorial