RTA Guide/Fall onto the Caged Island: Difference between revisions
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{{speedrun_infobox | |||
|title= Fall onto the Caged Island | |||
|image= FotCI.png | |||
|rta_record=[https://clips.twitch.tv/LongEnticingBillShazBotstix-ounYzmJ1Ig6aUbJd 10.86] | |||
|ss_record=[https://www.youtube.com/watch?v=Xqog1E_faAA 9.70] | |||
}} | |||
'''Fall onto the Caged Island''' is the fifth mission in [[RTA Guide/Whomp's Fortress|Whomp's Fortress]]. | '''Fall onto the Caged Island''' is the fifth mission in [[RTA Guide/Whomp's Fortress|Whomp's Fortress]]. | ||
== Owl == | |||
== Owl | * You must select stars 3-6 after completing stars 1 and 2 to spawn the owl. | ||
You must select stars 3-6 to spawn the owl. | * Momentum is stored and reversed when you jump onto the owl, so try to land at the spot shown in the video and jump directly up without touching the analog stick. | ||
* Turn on the tree by holding right for a little bit before jumping out. | |||
Momentum is stored and reversed when you jump onto the owl so try to land at the spot in the video and jump directly up | |||
{{#ev:youtube|OlELWDGmH1g}} | {{#ev:youtube|OlELWDGmH1g}} | ||
Alternatively, there's a strat (Madowl) involving speed conservation when jumping into the owl. Although it's generally not recommended, it saves about 2s over the traditional owl strat. See the video linked here: https://www.youtube.com/watch?v=3CIFQ3EEu_8 | |||
=== | == Owlless (Standard) == | ||
* Select Star 1 to avoid tower lag and/or spawning the owl. | |||
=== Tutorials === | |||
{{#ev:youtube|lTuMNJunN8Q}} | {{#ev:youtube|lTuMNJunN8Q}} | ||
=== | {{#ev:youtube|KJcYde5abMc}} | ||
=== Movement to Island === | |||
Some people find the wallclip setup makes the spacing easier for the fence clip. | |||
<div><ul> | |||
=== | <li style="display: inline-block; vertical-align: top;"> | ||
No camera change, hold | [[File:Owlless no fence clip.mp4|thumb|No fence clip ([https://www.youtube.com/watch?v=Ou-fSJewuDw Full video w/ inputs]) |class=autoplay]] | ||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Owlless no wallclip.mp4|thumb|Standard fence clip ([https://www.youtube.com/watch?v=Efca2qsn5Jw Full video w/ inputs]) |class=autoplay]] | |||
== | </li> | ||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Owlless wallclip.mp4|thumb|Wall clip setup ([https://youtu.be/XwyPV4VxzaI Full video w/ inputs]) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Owlless stair dj.mp4|thumb|Fence clip into glitchy doublejump setup|class=autoplay]] | |||
=== | </li> | ||
</ul></div> | |||
=== Cage Wallkick === | |||
* Beginner: No camera change, hold up-left for fence clip. Hold slightly up after landing on the spinning platform to do a slow turn. | |||
= | * Advanced: When implementing the quick turn on the island, it's highly recommended that you perform the camera changes (2 C-Rights and 1 C-Up) before rolling out on the island. This will give you more time to prepare for the quick turn and allow you to hold A before you land so you can begin the triple jump with a buffered kick. | ||
<gallery> | |||
[[File:Owlless slowturn.mp4|thumb|Beginner: slow turn setup ([https://www.youtube.com/watch?v=Efca2qsn5Jw Full video w/ inputs]) |class=autoplay]] | |||
== | [[File:Owlless quickturn quickcam.mp4|thumb|Advanced: change cam before landing, quickturn tj ([https://www.youtube.com/watch?v=tFgivIBmCVs Full video w/ inputs]) |class=autoplay]] | ||
[[File:Owlless quickturn latecam.mp4|thumb|Alternate Cam: quickturn with late cam change after rollout ([https://www.youtube.com/watch?v=VjO8JZH3gCI Full video w/ inputs]) |class=autoplay]] | |||
</gallery> | |||
=== Backups === | |||
<div><ul> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Owlless miss fenceclip.mp4|thumb|Sideflip wallkick backup for missing fence clip ([https://youtu.be/FCpmQItqpcA?t=16 Full video w/ inputs]) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Owlless miss walkway.mp4|thumb|Backup for missing the walkway ([https://youtu.be/FCpmQItqpcA Full video w/ inputs]) |class=autoplay]] | |||
</li> | |||
</ul></div> | |||
== Double Jump Owlless == | |||
Advanced strategy that wallkicks from a double jump rather than a triple jump. | |||
=== Tutorials === | |||
{{#ev:youtube|8_t6Uf5gXF8}} | {{#ev:youtube|8_t6Uf5gXF8}} | ||
{{#ev:youtube|SX2_p72rPuE}} | {{#ev:youtube|SX2_p72rPuE}} | ||
=== C-Left === | |||
{{#ev:youtube|4Y8Mn_G8uo4}} | |||
{{RTA Guide Nav}} | {{RTA Guide Nav}} |
Latest revision as of 07:09, 3 September 2024
Fall onto the Caged Island | |
Record Information | |
RTA World Record | 10.86 |
Single Star World Record | 9.70 |
Fall onto the Caged Island is the fifth mission in Whomp's Fortress.
Owl
- You must select stars 3-6 after completing stars 1 and 2 to spawn the owl.
- Momentum is stored and reversed when you jump onto the owl, so try to land at the spot shown in the video and jump directly up without touching the analog stick.
- Turn on the tree by holding right for a little bit before jumping out.
Alternatively, there's a strat (Madowl) involving speed conservation when jumping into the owl. Although it's generally not recommended, it saves about 2s over the traditional owl strat. See the video linked here: https://www.youtube.com/watch?v=3CIFQ3EEu_8
Owlless (Standard)
- Select Star 1 to avoid tower lag and/or spawning the owl.
Tutorials
Movement to Island
Some people find the wallclip setup makes the spacing easier for the fence clip.
Cage Wallkick
- Beginner: No camera change, hold up-left for fence clip. Hold slightly up after landing on the spinning platform to do a slow turn.
- Advanced: When implementing the quick turn on the island, it's highly recommended that you perform the camera changes (2 C-Rights and 1 C-Up) before rolling out on the island. This will give you more time to prepare for the quick turn and allow you to hold A before you land so you can begin the triple jump with a buffered kick.
Backups
Double Jump Owlless
Advanced strategy that wallkicks from a double jump rather than a triple jump.
Tutorials
C-Left
|