RTA Guide/Hot-Foot-It into the Volcano: Difference between revisions
(Removed a Taken Down Link (Someone can Put Back up under Expert Mario Cam)) |
(changed time loss for TJ Boost (Landing Near the Pole) from 5s to 4s) |
||
(43 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{speedrun_infobox | |||
|title= Hot-Foot-It into the Volcano | |||
|image= HFIitV.png | |||
|rta_record=[https://youtu.be/bJasseQPzaM 17.00] | |||
|ss_record=[https://youtu.be/pwDodCxGKq0 16.96] | |||
}} | |||
'''Hot-Foot-It into the Volcano''' is the fifth mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]]. | '''Hot-Foot-It into the Volcano''' is the fifth mission of [[RTA Guide/Lethal Lava Land|Lethal Lava Land]]. | ||
==Lava Boost== | |||
Rather than laying out strats for the entire star, options are split up among the 3 sections below for players to mix and match as they see fit. See the table at the bottom of the page for an overview of each strat. | |||
==== | ===Entering the Volcano === | ||
* Beginner Movement - Mario cam on entry and delay the C-Down to make sure your camera is directly behind you. Switch to lakitu cam after the 2nd long jump to set up the cam for the 3rd. This movement is good for when you're starting out, but most players move to either of the intermediate options fairly early. | |||
* Intermediate Movement - These options are for intermediate players and above. Which you choose is a matter of preference. Both begin with a C-Left followed by Mario Cam and C-Down. Hold A before after the camera inputs to allow you to buffer a kick once you have control of Mario. For the Mario Cam option, stay in Mario cam the whole time while pressing C-Right to adjust the camera. For the Lakitu Cam version, switch to Lakitu Cam during the first long jump, then input one C-Right when you land. | |||
<div><ul> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Volcano Entry Beginner.mp4|thumb| Beginner|class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Volcano Entry Mario cam.mp4|thumb|Intermediate Mario Cam|class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Volcano Entry Lakitu cam.mp4|thumb|Intermediate Lakitu Cam|class=autoplay]] | |||
</li> | |||
</ul> | |||
=== | === Lava Boost === | ||
As you can see, there are many options for the lava boost portion of the star. The easiest and safest is the Triple Jump Boost, however it's quite a bit slower than all other options. The remaining options are all fairly similar, with timesave scaling well with difficulty. For most players, the trade off between difficulty and time save with strat selection is a matter of preference. | |||
=== Advanced | <div><ul> | ||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:TJ Boost.mp4|thumb| Beginner: Triple Jump Boost landing near the pole ([https://youtu.be/FhkF6TlFaMw example vid w/ inputs]) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:TJ Boost2.mp4|thumb| Beginner: Triple Jump Boost landing to the left ([https://youtu.be/ogT9qc6AVY8 example vid w/ inputs]) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:LJ Boost.mp4|thumb| Intermediate 1: Long Jump Boost ([https://youtu.be/tg55P6WUN2Y example vid w/ inputs]) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Mayne Boost.mp4|thumb| Intermediate 2: Mayne Boost ([https://youtu.be/9U_sx21U_5k example vid w/ inputs]) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:akira boost.mp4|thumb| Advanced 1: Akira Boost ([https://youtu.be/lx65q0xwmu8 example vid w/ inputs]) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:clip boost.mp4|thumb| Advanced 1: Clip Boost (see tutorial below for input display video) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Pro Mar Boost.mp4|thumb| Pro Boost Mario Cam (see tutorial below for input display video) |class=autoplay]] | |||
</li> | |||
<li style="display: inline-block; vertical-align: top;"> | |||
[[File:Pro lak Boost.mp4|thumb| Pro Boost Lakitu Cam ([https://youtu.be/HFFPUPh_scE example vid w/ inputs]) |class=autoplay]] | |||
</li> | |||
</ul> | |||
=== | === Ending Movement === | ||
{{#ev:youtube| | Similarly to the lava boost section, there are many different ending movements you can perform for this star, with varying levels of difficulty and timesave. Depending on the type of boost you choose, certain ending movements may become easier or harder. The video below goes over each of the endings, how much time they save and roughly how difficulty they are. Hover over the timestamped sections in the video to see roughly how much each strat saves. | ||
{{#ev:youtube|mUG_8vVTCro}} | |||
<div><ul> | |||
= | <li style="display: inline-block; vertical-align: top;"> | ||
[[File:eggcamnosound.mp4|thumb| "Egg Cam" alternate camera to make the LJ WK an upright notched angle. The up value must be close to or greater than the right value to get a wallkick. |class=autoplay]] | |||
</li> | |||
=== | === Tutorials === | ||
{{#ev:youtube| | {{#ev:youtube|WhQ3YfI8www}} | ||
'''Other tutorials''' | |||
* Basic Triple Jump Boost Tutorial by Paracusia: https://youtu.be/lJZsI0rFZS8 | |||
* Long Jump Boost Tutorial by Fuzzyness: https://youtu.be/HRK2DHUbp0Q | |||
* Alternate Clip Boost Tutorial by Markinator: https://youtu.be/O_ZYlH7LCoU | |||
* Pro Boost Tutorial by Paracusia: https://youtu.be/3awLIirLqcg | |||
==== | {|class="wikitable sortable" border="0" cellpadding="1" cellspacing="1" style="width: 80%;" | ||
|- | |||
! scope="col"|Strat Name | |||
! scope="col"|Difficulty Level | |||
! scope="col"|Time Loss (relative to pro strat) | |||
! scope="col"|Suggested Endings | |||
! scope="col"|Notes | |||
|- | |||
|'''Triple Jump Boost''' (Landing Near the Bully) | |||
|Beginner | |||
|~5s | |||
|Triple jump to the pole | |||
|Good for beginners | |||
|- | |||
|'''Triple Jump Boost''' (Landing Near the Pole) | |||
|Beginner | |||
|~4s | |||
|Sideflip to the pole | |||
|Good for beginners | |||
|- | |||
|'''Long Jump Boost''' | |||
|Intermediate | |||
|~2s | |||
|All endings are viable | |||
|Most common strat for intermediate players | |||
|-| | |||
|'''Mayne Boost''' | |||
|Intermediate | |||
|~2s | |||
|Triple jump to the pole | |||
|Older intermediate strat, less common but preferred by some | |||
|-| | |||
|'''Akira Boost''' | |||
|Intermediate / Advanced | |||
|~1s | |||
|All endings are viable | |||
|Good compromise between long jump boost and the pro boosts | |||
|-| | |||
|'''Clip Boost''' | |||
|Intermediate / Advanced | |||
|~1s | |||
|Sideflip dive to the pole | |||
|Less common strat, like a Mayne boost version of Akira boost | |||
|-| | |||
|'''Pro Boost (mario cam)''' | |||
|Expert | |||
|0s | |||
|All endings are viable | |||
|Most common pro boost for top runners due to consistency of movement after the boost | |||
|-| | |||
|'''Pro Boost (lakitu cam)''' | |||
|Expert | |||
|0s | |||
|All endings are viable | |||
|Less common, however it’s easier to get speed preservation after the boost | |||
|-|} | |||
{{RTA Guide Nav}} | {{RTA Guide Nav}} |
Latest revision as of 12:45, 28 August 2024
Hot-Foot-It into the Volcano | |
Record Information | |
RTA World Record | 17.00 |
Single Star World Record | 16.96 |
Hot-Foot-It into the Volcano is the fifth mission of Lethal Lava Land.
Lava Boost
Rather than laying out strats for the entire star, options are split up among the 3 sections below for players to mix and match as they see fit. See the table at the bottom of the page for an overview of each strat.
Entering the Volcano
- Beginner Movement - Mario cam on entry and delay the C-Down to make sure your camera is directly behind you. Switch to lakitu cam after the 2nd long jump to set up the cam for the 3rd. This movement is good for when you're starting out, but most players move to either of the intermediate options fairly early.
- Intermediate Movement - These options are for intermediate players and above. Which you choose is a matter of preference. Both begin with a C-Left followed by Mario Cam and C-Down. Hold A before after the camera inputs to allow you to buffer a kick once you have control of Mario. For the Mario Cam option, stay in Mario cam the whole time while pressing C-Right to adjust the camera. For the Lakitu Cam version, switch to Lakitu Cam during the first long jump, then input one C-Right when you land.
Lava Boost
As you can see, there are many options for the lava boost portion of the star. The easiest and safest is the Triple Jump Boost, however it's quite a bit slower than all other options. The remaining options are all fairly similar, with timesave scaling well with difficulty. For most players, the trade off between difficulty and time save with strat selection is a matter of preference.
Ending Movement
Similarly to the lava boost section, there are many different ending movements you can perform for this star, with varying levels of difficulty and timesave. Depending on the type of boost you choose, certain ending movements may become easier or harder. The video below goes over each of the endings, how much time they save and roughly how difficulty they are. Hover over the timestamped sections in the video to see roughly how much each strat saves.
-
- Basic Triple Jump Boost Tutorial by Paracusia: https://youtu.be/lJZsI0rFZS8
- Long Jump Boost Tutorial by Fuzzyness: https://youtu.be/HRK2DHUbp0Q
- Alternate Clip Boost Tutorial by Markinator: https://youtu.be/O_ZYlH7LCoU
- Pro Boost Tutorial by Paracusia: https://youtu.be/3awLIirLqcg
Tutorials
Other tutorials
Strat Name | Difficulty Level | Time Loss (relative to pro strat) | Suggested Endings | Notes |
---|---|---|---|---|
Triple Jump Boost (Landing Near the Bully) | Beginner | ~5s | Triple jump to the pole | Good for beginners |
Triple Jump Boost (Landing Near the Pole) | Beginner | ~4s | Sideflip to the pole | Good for beginners |
Long Jump Boost | Intermediate | ~2s | All endings are viable | Most common strat for intermediate players |
Mayne Boost | Intermediate | ~2s | Triple jump to the pole | Older intermediate strat, less common but preferred by some |
Akira Boost | Intermediate / Advanced | ~1s | All endings are viable | Good compromise between long jump boost and the pro boosts |
Clip Boost | Intermediate / Advanced | ~1s | Sideflip dive to the pole | Less common strat, like a Mayne boost version of Akira boost |
Pro Boost (mario cam) | Expert | 0s | All endings are viable | Most common pro boost for top runners due to consistency of movement after the boost |
Pro Boost (lakitu cam) | Expert | 0s | All endings are viable | Less common, however it’s easier to get speed preservation after the boost |
|