'''Blast Away the Wall''' is the sixth mission in [[RTA Guide/Whomp's Fortress|Whomp's Fortress]].
'''Blast Away the Wall''' is the sixth mission in [[RTA Guide/Whomp's Fortress|Whomp's Fortress]].
== Cannonless ==
== Cannonless ==
[[File:Cannonless backup movement.gif|frame|right|Back up failed cannonless with [[RTA Guide/Shoot into the Wild Blue|wild blue]]. If you need to reattempt it, you can do this backup movement to the plank, you can groundpound if you don't get enough height initially]]
[[File:Plank push.gif|frame|right|plank "push" for more consistency]]
[[File:Cless backup.mp4|thumb|Back up a missed cannonless with [[RTA Guide/Shoot into the Wild Blue|Wild Blue]]; if you fail it again, you can do this backup movement to the plank. You can groundpound if you don't get enough height from the wallkick.|class=autoplay]]
[[File:OG cannonless.mp4|thumb|"OG" cannonless ([https://www.youtube.com/watch?v=2C5_yQWgCuk Full video w/ inputs]) |class=autoplay]]
</li>
</ul></div>
=== Video (Sockfolder Setup) ===
* Full Setup (easiest): uses normalized movement to get a consistent ledgegrab spot
At the end of the setup, make sure you reset the camera (C-Right + C-Left) as your getting up from your ledge-grab.
* Texture Setup: uses a visual cue to get to the ledgegrab spot
It gives you a better angle and consistency.
* Salt Cannonless: uses a camera setup to fall off the plank in a consistent spot
* "OG" Cannonless: falls off the plank without any setup
=== Full Setup Tutorial ===
{{#ev:youtube|vUU-J_nn0kI}}
=== Full Setup Tutorial ===
{{#ev:youtube|1Lf7sXbBUtY|||||start=88}}
{{#ev:youtube|1Lf7sXbBUtY}}
=== Texture Setup ===
=== Texture Setup ===
==== Video ====
This strat skips the ledgegrab, backflip and punch of the full setup. The visual cue for the ledgegrab is on the front face of the plank; Mario's left hand lines up with a line in the wood texture. Below is an easily-identifiable part of the texture that can be used for lining this up; however, it's recommended that you perform the full setup on your own, and find a reference that works well for your display setup.
This strat skips the ledgegrab, backflip and punch of the full setup. The visual cue for the ledgegrab is on the front face of the plank. Mario's left hand lines up with a line in the wood texture.
Below is a reference an easily-identifiable part of the texture that can be used for lining this up. However, it's recommended that you perform the full setup on your own, and find a reference that works well for your display setup.
Back up a missed cannonless with Wild Blue; if you fail it again, you can do this backup movement to the plank. You can groundpound if you don't get enough height from the wallkick.
This strat skips the ledgegrab, backflip and punch of the full setup. The visual cue for the ledgegrab is on the front face of the plank; Mario's left hand lines up with a line in the wood texture. Below is an easily-identifiable part of the texture that can be used for lining this up; however, it's recommended that you perform the full setup on your own, and find a reference that works well for your display setup.