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=== Platform Differences === | === Platform Differences === | ||
The primary differences between the platforms comes down to lag, loading and level of competition. If you're a beginner, starting out on Emulator is recommended because it's the easiest to get into and requires least amount of investment. However, if you plan on taking the game more seriously, the majority of the top competition across all categories is on the original console, N64. Virtual Console is a less popular option, but is still available for play and submission to the leaderboards. The reasoning for the platform preferences within the SM64 community is complicated, but Drogie's video below does a good job explaining the thought process and history behind the way things are. | The primary differences between the platforms comes down to lag, loading and level of competition. For a more detailed listing of version differences, including regional differences, check out the [[Super_Mario_64#Game_Versions|Game Versions]] page. If you're a beginner, starting out on Emulator is recommended because it's the easiest to get into and requires least amount of investment. However, if you plan on taking the game more seriously, the majority of the top competition across all categories is on the original console, N64. Virtual Console is a less popular option, but is still available for play and submission to the leaderboards. The reasoning for the platform preferences within the SM64 community is complicated, but Drogie's video below does a good job explaining the thought process and history behind the way things are. | ||
{{#ev:youtube|8lf3K-QuJdg}} | {{#ev:youtube|8lf3K-QuJdg}} | ||
Revision as of 18:28, 2 September 2021
The ultimate goal of this guide is to serve as a central hub for all of the relevant knowledge needed to get started with and improve at Super Mario 64 Real-Time Attack (RTA) speedruns. Eventually, all external links on this page will be replaced with their own wiki pages.
Choosing a Platform
To submit to the official leaderboards, you will need to use one of the supported platforms; N64, Emulator or Virtual Console.
Platform Differences
The primary differences between the platforms comes down to lag, loading and level of competition. For a more detailed listing of version differences, including regional differences, check out the Game Versions page. If you're a beginner, starting out on Emulator is recommended because it's the easiest to get into and requires least amount of investment. However, if you plan on taking the game more seriously, the majority of the top competition across all categories is on the original console, N64. Virtual Console is a less popular option, but is still available for play and submission to the leaderboards. The reasoning for the platform preferences within the SM64 community is complicated, but Drogie's video below does a good job explaining the thought process and history behind the way things are.
As an example of the impact of lag and loading has on each platform, Tabascoth put together a TAS 120 Star Run, and played it back on each. See the video below for the results.
Setup Guides
The N64 buying guide covers everything you need to know to get set up to play on console, including the game versions, console versions, TVs and monitors, and peripherals like input displays, Gamesharks and Everdrives.
The Emulator setup guide is a comprehensive walkthrough of the process to download install the proper emulator version (Project 64 v1.6) and to choose the best setting and plugins up the emulator settings to maximize gameplay and visual performance.
The Wii softmodding guide is a video tutorial to softmod your Wii. The video is for Majora's Mask, but the process is the same for any Virtual Console game.
Recording/Streaming
- Retro console streaming guide
- Retiming guide
- GV-USB2 setup guide
- Guide to submitting runs to leaderboards
Category Guides
Before committing to a particular category, check out the Movement Guide to learn Mario's movement options.
Category Extensions
Useful Links
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