cylinder with radius of 400 and height of 400, offset down 0 units
|Damage without hat||3|
Bowser is the main antagonist of the game. Mario fights Bowser at the end of each Bowser stage in a circular arena surrounded by five bombs. Mario must throw Bowser into these bombs to defeat him. Bowser's moves and HP change after each fight.
Mario can grab Bowser's tail with a special action called Picking Up Bowser. This action can be entered by diving into Bowser or by pressing B when having been near his tail and not having been too far from him since then, and can be done even if the A button is held. Mario then enters Holding Bowser when swinging him and finally Releasing Bowser when throwing him. Bowser is a special type of grab called a rotational grab, separate from light grab and heavy grab. He updates the HOLP, but appears in front of Mario rather than at the HOLP when released.
First Fight (Bowser in the Dark World)
- Dance: Bowser can dance. This stops him from moving or turning for the duration of an animation.
- Breathe fire: Bowser spawns fire from his mouth in certain patterns.
- Jump: Bowser jumps, spawning shockwaves.