Heave-Ho: Difference between revisions

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{{stub}}
{{stub}}
{{Needs_Image}}
{{object_infobox_2
|title= Heave-Ho
|image= STROOP- Heave-Ho.png
|group=General Actor
|group2 = Group 1
|modelID=0x59
|tangibility=
|draw=
|gravity=-400
|friction=1000
|buoyancy=600
|interaction= Grabbable
|damage=
|health=
|radius=120
|height=100
|hurtbox_radius=
|hurtbox_height=
|offset=
|coins=
|foundIn=[[Wet-Dry World]], [[Tick Tock Clock]]
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L1768 Heave-Ho Initialization Script]
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/heave_ho.inc.c Heave-Ho Behavior Code]
}}


'''Heave-Hos''' are unkillable enemies that attack you by flinging you upward.
'''Heave-Hos''' are unkillable enemies that attack Mario by flinging him upward.


== Description ==
==Description==
Heave-Hos appear in [[Wet-Dry World]], [[Tick Tock Clock]]. They are impossible to kill and will fling you backward when you step on their metal plates. [[Mario]] usually takes fall damage from this, unless he falls onto a higher platform. They are easily exploitable to fling you up onto a higher platform. After being flung, Mario will get up very slowly.
Heave-Hos appear in [[Wet-Dry World]] and [[Tick Tock Clock]]. They are impossible to kill and will fling Mario backwards when he steps on their metal plates. [[Mario]] usually takes fall damage from this, unless he falls onto a higher platform.
 
==References==
<references/>


[[Category:Enemies]]
[[Category:Enemies]]
{{objects}}

Latest revision as of 14:36, 12 October 2023

Heave-Ho
STROOP- Heave-Ho.png
Technical Constants
Object Group General Actor
Actor Group Group 1
Model ID 0x59
Physical Constants
Gravity -400
Friction 1000
Buoyancy 600
Hitbox
Interaction Type Grabbable
Radius 120
Height 100
Code
Initialization Behavior Script [1]
Behavior Code [2]
Found in
Wet-Dry World, Tick Tock Clock

Heave-Hos are unkillable enemies that attack Mario by flinging him upward.

Description

Heave-Hos appear in Wet-Dry World and Tick Tock Clock. They are impossible to kill and will fling Mario backwards when he steps on their metal plates. Mario usually takes fall damage from this, unless he falls onto a higher platform.

References