Elevator: Difference between revisions

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(Created page with "{{Stub}} Elevators are objects that Mario can use to reach higher portions of levels. {{object_infobox |title=Elevator |image=https://ukikipedia.net/mediawiki/images/thumb/5/50/HMC_Elevator.png/120px-HMC_Elevator.png?20250316134733 |hitbox_type= |hitbox_radius= |hitbox_height= |hitbox_down= |damage= |speed=10 |tangibility_radius=1000 |interaction_type= |surfaces= |related= |found_in=Bob-omb Battlefield, Whomp's Fortress, Cool, Cool Mountain, Big Boo's...")
 
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{{Stub}}
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Elevators are objects that Mario can use to reach higher portions of levels. {{object_infobox
Elevators are objects that Mario can use to reach higher or lower portions of levels. {{object_infobox


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[[File:Ski Lift.png|thumb|151x151px|The ski lift in [[Cool, Cool Mountain]]]]
[[File:Checkered Elevator.png|alt=|thumb|The default look, also serves as a Fixed-Track Elevator.]]
== Description ==
== Description ==
Elevators appear in a variety of levels, those being:
Elevators appear in a variety of levels, those being:
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* [[Bowser in the Sky]]
* [[Bowser in the Sky]]


For the most part, elevators will rise up and down at a constant speed of 10 when Mario stands on them. Since they slowly rise up, elevators are great for preforming [[Backwards Long Jump|BLJ]]'s, specifically [[Elevator BLJ]]'s, these being the only BLJ method that can reach [[Parallel Universe|Parallel Universes]].
For the most part, elevators will rise up or down at a constant speed of 10 [[units]] per frame when Mario stands on them. An exception to this is the ski lift in [[Cool, Cool Mountain]]. Horizontally, it accelerates to 10 speed. Vertically, it accelerates to ~3.9 speed, before snapping to ~4.7 speed, then to ~5.9 speed, and finally to ~6.4 speed. On its way down, it goes through the same steps, just negative.
[[File:Ski Lift.png|thumb|151x151px|The ski lift in [[Cool, Cool Mountain]]]]
== Trivia ==
[[File:BitFS Elevator.png|thumb|153x153px|One of the 2 elevators in [[Bowser in the Fire Sea]].]]
 
Elevators come in all different shapes, sizes, direction and style.
* Due to their slow rising, elevators are great for performing [[Backwards Long Jump|BLJ]]'s, specifically [[Elevator BLJ]]'s, this being the only BLJ method that can reach [[Parallel Universe|Parallel Universes]].
[[File:Checkered Elevator.png|alt=|thumb|The default look, also serves as a Fixed-Track Elevator.]]
* Because of their nature, fixed track elevators are especially prone to [[Invisible wall|Invisible Walls]].
[[File:TTC Elevator Platform.png|thumb|152x152px|An elevator in [[Tick Tock Clock]].]]
 
[[File:BitFS Fixed Track Elevator.png|thumb|152x152px|The other elevator in [[Bowser in the Fire Sea|BitFS]]]]
 
{{objects}}

Latest revision as of 04:16, 19 May 2026

Elevators are objects that Mario can use to reach higher or lower portions of levels.

Elevator
[[File:[1]]]
Hitbox
Speed 10
Tangibility radius 1000
Found In
Bob-omb Battlefield, Whomp's Fortress, Cool, Cool Mountain, Big Boo's Haunt, Bowser in the Dark World, Lethal Lava Land, Hazy Maze Cave, Shifting Sand Land, Vanish Cap Under the Moat, Bowser in the Fire Sea, Bowser in the Sky
The ski lift in Cool, Cool Mountain
The default look, also serves as a Fixed-Track Elevator.

Description

Elevators appear in a variety of levels, those being:

For the most part, elevators will rise up or down at a constant speed of 10 units per frame when Mario stands on them. An exception to this is the ski lift in Cool, Cool Mountain. Horizontally, it accelerates to 10 speed. Vertically, it accelerates to ~3.9 speed, before snapping to ~4.7 speed, then to ~5.9 speed, and finally to ~6.4 speed. On its way down, it goes through the same steps, just negative.

Trivia

  • Due to their slow rising, elevators are great for performing BLJ's, specifically Elevator BLJ's, this being the only BLJ method that can reach Parallel Universes.
  • Because of their nature, fixed track elevators are especially prone to Invisible Walls.