Heave-Ho: Difference between revisions
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|group=General Actor | |group=General Actor | ||
|group2 = Group 1 | |group2 = Group 1 | ||
|modelID=0x59 | |||
|tangibility= | |tangibility= | ||
|draw= | |draw= | ||
Line 19: | Line 20: | ||
|offset= | |offset= | ||
|coins= | |coins= | ||
|foundIn=[[Wet-Dry World]], [[Tick Tock Clock]] | |||
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L1768 Heave-Ho Initialization Script] | |||
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/heave_ho.inc.c Heave-Ho Behavior Code] | |||
}} | }} | ||
'''Heave-Hos''' are unkillable enemies that attack Mario by flinging him upward. | '''Heave-Hos''' are unkillable enemies that attack Mario by flinging him upward. | ||
== Description == | ==Description== | ||
Heave-Hos appear in [[Wet-Dry World]] and [[Tick Tock Clock]]. They are impossible to kill and will fling Mario backwards when he steps on their metal plates. [[Mario]] usually takes fall damage from this, unless he falls onto a higher platform. | Heave-Hos appear in [[Wet-Dry World]] and [[Tick Tock Clock]]. They are impossible to kill and will fling Mario backwards when he steps on their metal plates. [[Mario]] usually takes fall damage from this, unless he falls onto a higher platform. | ||
==References== | |||
<references/> | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
{{objects}} | {{objects}} |
Latest revision as of 14:36, 12 October 2023
Heave-Ho | |
Technical Constants | |
Object Group | General Actor |
Actor Group | Group 1 |
Model ID | 0x59 |
Physical Constants | |
Gravity | -400 |
Friction | 1000 |
Buoyancy | 600 |
Hitbox | |
Interaction Type | Grabbable |
Radius | 120 |
Height | 100 |
Code | |
Initialization Behavior Script [1] | |
Behavior Code [2] | |
Found in | |
Wet-Dry World, Tick Tock Clock |
Heave-Hos are unkillable enemies that attack Mario by flinging him upward.
Description
Heave-Hos appear in Wet-Dry World and Tick Tock Clock. They are impossible to kill and will fling Mario backwards when he steps on their metal plates. Mario usually takes fall damage from this, unless he falls onto a higher platform.
References
|