Boo: Difference between revisions

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(behavior file + init code)
m (updated infobox)
 
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{{stub}}
{{stub}}
{{object_infobox_2
{{object_infobox_2
|title= Boo<ref>[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/boo.inc.c Boo behavior file]</ref>
|title= Boo
|image= STROOP- Boo.png
|image= STROOP- Boo.png
|group=General Actor<ref>[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L2996 Boo Initialization Code]</ref>
|group=General Actor
|group2 = Group 9
|group2 = Group 9
|modelID=0x54
|tangibility=
|tangibility=
|draw=
|draw=
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|offset=0
|offset=0
|coins=
|coins=
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L2996 Boo Initialization Code]
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/boo.inc.c Boo behavior file]
}}
}}
'''Boos''' are ghost enemies found in the [[The Castle|Castle Courtyard]] and [[Big Boo's Haunt]]. When Mario looks at them, they turn invisible. Most Boos drop a [[Blue Coin]] upon defeat.
'''Boos''' are ghost enemies found in the [[The Castle|Castle Courtyard]] and [[Big Boo's Haunt]]. When Mario looks at them, they turn invisible. Most Boos drop a [[Blue Coin]] upon defeat.

Latest revision as of 21:26, 11 October 2023

Boo
STROOP- Boo.png
Technical Constants
Object Group General Actor
Actor Group Group 9
Model ID 0x54
Hitbox
Interaction Type Hurtbox
Damage 3
Radius 140
Height 80
Down Offset 0
Code
Initialization Behavior Script [1]
Behavior Code [2]

Boos are ghost enemies found in the Castle Courtyard and Big Boo's Haunt. When Mario looks at them, they turn invisible. Most Boos drop a Blue Coin upon defeat.

Locations

The following courses have Boos

Behavior

References