Boo: Difference between revisions

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(behavior file + init code)
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{{stub}}
{{object_infobox_2
{{object_infobox_2
|title= Boo
|title= Boo<ref>[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/boo.inc.c Boo behavior file]</ref>
|image= STROOP- Boo.png
|image= STROOP- Boo.png
|group=General Actor
|group=General Actor<ref>[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L2996 Boo Initialization Code]</ref>
|group2 = Group 9
|group2 = Group 9
|tangibility=
|tangibility=
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==References==
==References==
* [https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/boo.inc.c Boo behavior file]
<references/>


[[Category:Enemies]]
[[Category:Enemies]]
{{objects}}
{{objects}}
[[Category:Objects with Version Differences]]
[[Category:Objects with Version Differences]]

Revision as of 14:16, 6 October 2023

Boo[1]
STROOP- Boo.png
Technical Constants
Object Group General Actor[2]
Actor Group Group 9
Hitbox
Interaction Type Hurtbox
Damage 3
Radius 140
Height 80
Down Offset 0

Boos are ghost enemies found in the Castle Courtyard and Big Boo's Haunt. When Mario looks at them, they turn invisible. Most Boos drop a Blue Coin upon defeat.

Locations

The following courses have Boos

Behavior

References