Boo: Difference between revisions
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(behavior file + init code) |
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{{stub}} | |||
{{object_infobox_2 | {{object_infobox_2 | ||
|title= Boo | |title= Boo<ref>[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/boo.inc.c Boo behavior file]</ref> | ||
|image= STROOP- Boo.png | |image= STROOP- Boo.png | ||
|group=General Actor | |group=General Actor<ref>[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L2996 Boo Initialization Code]</ref> | ||
|group2 = Group 9 | |group2 = Group 9 | ||
|tangibility= | |tangibility= | ||
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==References== | ==References== | ||
<references/> | |||
[[Category:Enemies]] | [[Category:Enemies]] | ||
{{objects}} | {{objects}} | ||
[[Category:Objects with Version Differences]] | [[Category:Objects with Version Differences]] |
Revision as of 14:16, 6 October 2023
Boo[1] | |
Technical Constants | |
Object Group | General Actor[2] |
Actor Group | Group 9 |
Hitbox | |
Interaction Type | Hurtbox |
Damage | 3 |
Radius | 140 |
Height | 80 |
Down Offset | 0 |
Boos are ghost enemies found in the Castle Courtyard and Big Boo's Haunt. When Mario looks at them, they turn invisible. Most Boos drop a Blue Coin upon defeat.
Locations
The following courses have Boos
Behavior
References
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