Boo: Difference between revisions
Jump to navigation
Jump to search
(behavior file + init code) |
m (updated infobox) |
||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{object_infobox_2 | {{object_infobox_2 | ||
|title= Boo | |title= Boo | ||
|image= STROOP- Boo.png | |image= STROOP- Boo.png | ||
|group=General Actor | |group=General Actor | ||
|group2 = Group 9 | |group2 = Group 9 | ||
|modelID=0x54 | |||
|tangibility= | |tangibility= | ||
|draw= | |draw= | ||
Line 19: | Line 20: | ||
|offset=0 | |offset=0 | ||
|coins= | |coins= | ||
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L2996 Boo Initialization Code] | |||
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/boo.inc.c Boo behavior file] | |||
}} | }} | ||
'''Boos''' are ghost enemies found in the [[The Castle|Castle Courtyard]] and [[Big Boo's Haunt]]. When Mario looks at them, they turn invisible. Most Boos drop a [[Blue Coin]] upon defeat. | '''Boos''' are ghost enemies found in the [[The Castle|Castle Courtyard]] and [[Big Boo's Haunt]]. When Mario looks at them, they turn invisible. Most Boos drop a [[Blue Coin]] upon defeat. |
Revision as of 21:26, 11 October 2023
Boo | |
Technical Constants | |
Object Group | General Actor |
Actor Group | Group 9 |
Model ID | 0x54 |
Hitbox | |
Interaction Type | Hurtbox |
Damage | 3 |
Radius | 140 |
Height | 80 |
Down Offset | 0 |
Code | |
Initialization Behavior Script [1] | |
Behavior Code [2] |
Boos are ghost enemies found in the Castle Courtyard and Big Boo's Haunt. When Mario looks at them, they turn invisible. Most Boos drop a Blue Coin upon defeat.
Locations
The following courses have Boos
Behavior
References
|