Behind Chain Chomp's Gate
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Star Info
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Course |
BoB
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Height Above Ground |
432[1]
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Course Records
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TAS World Record |
10.33[2]
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RTA World Record |
11.37[3]
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ABC Minimum |
0[4]
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ABZ Minimum |
0[5]
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- For a tutorial on speedrunning this star, see the RTA Guide
- For a tutorial on RTABC for this star, see the RTABC Guide
Behind Chain Chomp's Gate is the sixth and final mission of Bob-omb Battlefield. To complete it, Mario must ground-pound the post guarded by the Chain Chomp three times so the Chain Chomp breaks the gate guarding the Power Star. Bloated Bob-omb glitch,[6] BLJ[7] and Backward Shell Hyperspeed[8] can also be used to clip Mario through the gate. A Death Star Glitch can be done on this star to skip the star grabbing animation.[9]
A Button Challenge
This star can be done in 0 A presses and can also be done RTA[10], but is very difficult to do. The star is too high to get using a dive recover, so instead 2 Goomba Clones are used. Mario can use a cork box to clip inside the gate. The first problem is that it is impossible to clone a goomba inside the gate, so instead mario places the Cork Box at the desired location of a goomba clone. Mario can easily leave the gate as the gate is a one-sided wall. Mario uses the Hat in Hand glitch to release a goomba clone at the location of the box, since that’s where the HOLP is at. Mario then repeats this process with the 2nd goomba, and finally heads in and uses the 2 goomba bounces to reach the star.
TAS History
Behind Chain Chomp's Gate History
Jan 29, 2010
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9.36[11]
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Sonicpacker, Bobmario511
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Jul 3, 2010
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9.27 [12]
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3
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AruaErueru
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Oct 31, 2010
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9.20 [13]
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2
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Sonicpacker, Nahoc
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Dec 17. 2010
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9.17
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1
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Mickeys11189
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(Run has been lost)
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Nov 25, 2012
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9.13[14]
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1
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The 120 Star TAS Team
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From the 2012 120 Star TAS
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Jun 27, 2016
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11.66 [15]
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19
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Plush
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Mario triggers a death fadeout by going out of bounds and collects the star during the transition. Although this takes longer, skipping the star grab animation saves 2.1 seconds off the full run, making this a better strategy.
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Apr 9, 2017
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7.46? [16]
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?
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AruaErueru
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New timing method
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Apr 14, 2017
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7.13 [17]
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5
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Plush
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Jun 14, 2018
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10.53 [18]
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8
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Plush
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New timing method. -1f reaching the bob-omb, -7f new movement to reach clip earlier
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Jul 4, 2018
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10.43 [19]
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3
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Plush, Snark
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Jun 19, 2022
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10.43 [20]
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1
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Plush, Eru, Crackhex
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Better bob-omb grab leading to landing -1f
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Feb 7, 2024
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10.33 [21]
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2
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Elbertito, Crackhex
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-2f Double jump land, +1f bob-omb grab, -1f jump to the star
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TAS Strategy
Originally, this star was done by heading to the elevator and BLJing behind the gate. A faster strategy was found by Plush in mid 2016. Mario used a Bob-omb to push him out of bounds and clip inside from the side. Mario then collects the star while the death transition happens. The death cancels out the star grabbing, saving lots of time. Timing is different when using this death clip strategy. Instead of stopping when Mario collects the star, the timer stops on the first frame of the bowser death screen, as that determines how fast the run is.
References
Stars of Super Mario 64 |
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| Courses | | | Stars | | Bob-omb Battlefield | | | Whomp's Fortress | | | Jolly Roger Bay | | | Cool, Cool Mountain | | | Big Boo's Haunt | | | Hazy Maze Cave | | | Lethal Lava Land | | | Shifting Sand Land | | | Dire, Dire Docks | | | Snowman's Land | | | Wet-Dry World | | | Tall, Tall Mountain | | | Tiny-Huge Island | | | Tick Tock Clock | | | Rainbow Ride | | | Castle Secret Stars | |
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