Bookend: Difference between revisions

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(this code is a mess, but behav + init)
m (reformat infobox)
 
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{{object_infobox_2
{{object_infobox_2
|title= Bookend <ref>[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/flying_bookend_switch.inc.c Bookend Behavior Code]</ref>
|title= Bookend
|image= STROOP- Bookend.png
|image= STROOP- Bookend.png
|group= General Actor<ref>[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L5721 Bookend Initialization Code]</ref>
|group= General Actor
|group2 = Group 9
|group2 = Group 9
|modelID=0x59
|tangibility=
|tangibility=
|draw=
|draw=
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|offset=0
|offset=0
|coins=5
|coins=5
|behaviorScript=[https://github.com/n64decomp/sm64/blob/master/data/behavior_data.c#L5721 Bookend Initialization Code]
|behaviorCode=[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/flying_bookend_switch.inc.c Bookend Behavior Code]
}}
}}
'''Bookend''' is an enemy appearing in [[Big Boo's Haunt]]. Bookends attack by flying at Mario and drop a Blue Coin upon defeat.
'''Bookend''' is an enemy appearing in [[Big Boo's Haunt]]. Bookends attack by flying at Mario and drop a Blue Coin upon defeat.

Latest revision as of 21:28, 11 October 2023

Bookend
STROOP- Bookend.png
Technical Constants
Object Group General Actor
Actor Group Group 9
Model ID 0x59
Physical Constants
Gravity 0
Friction 1000
Buoyancy 200
Hitbox
Interaction Type Bounce Top/Bottom
Damage 2
Health 0
Radius 60
Height 30
Down Offset 0
Code
Initialization Behavior Script [1]
Behavior Code [2]

Bookend is an enemy appearing in Big Boo's Haunt. Bookends attack by flying at Mario and drop a Blue Coin upon defeat.

Behavior

References