Koopa the Quick
|
|
Technical Constants
|
Object Group |
Pushable
|
Physical Constants
|
Gravity |
4
|
Friction |
10
|
Hitbox
|
Radius |
180
|
Height |
300
|
Koopa the Quick is an NPC Koopa Mario can talk to and race in Bob-omb Battlefield and Tiny-Huge Island. Koopa the Quick only appears on his specific missions, being Footrace with Koopa the Quick and Rematch with Koopa the Quick.
Glitches
When Koopa the Quickk interacts with a bowling ball coming toward him, he will jump over it. Similarly, when Koopa the Quick interacts with a bowling ball moving away from him, he'll slow down for it. Using Bowling Ball clones, it is possible to manipulate Koopa the Quick. By placing a clone of a bowling ball facing toward him in certain spots, Mario can make him jump into cannons and chasms. By placing a clone facing away from him, Mario can make him slow down at will. By slowing him down with a clone, Koopa the Quick will begin to walk backwards, causing his animation to move into the negatives and display glitchy animations. Placing both a clone facing toward him and away from him can cause him to jump infinitely.[1]
References
Objects |
---|
| Enemies | | Regular | | | Bosses | | | NPCs | | | | | Other Objects | | Common | | | Level Specific | | | Unused | |
|