Pokey: Difference between revisions
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==Behavior== | ==Behavior== | ||
{{Empty section}} | |||
==References== | ==References== | ||
[https://github.com/n64decomp/sm64/blob/06ec56df7f951f88da05f468cdcacecba496145a/src/game/behaviors/pokey.inc.c Pokey Behavior File] | [https://github.com/n64decomp/sm64/blob/06ec56df7f951f88da05f468cdcacecba496145a/src/game/behaviors/pokey.inc.c Pokey Behavior File] | ||
Revision as of 00:50, 2 May 2021
| Pokey | |
| |
| Technical Constants | |
| Object Group | General Actor |
| Actor Group | Group 5 |
| Physical Constants | |
| Gravity | -400 |
| Friction | 1000 |
| Buoyancy | 200 |
| Hitbox | |
| Interaction Type | Bounce Top |
| Damage | 2 |
| Radius | 40 |
| Height | 20 |
| Down Offset | 10 |
Pokey is an enemy appearing in Shifting Sand Land. It is composed of a head with a maximum of 4 body parts. To kill Pokey, the head must be killed. Pokey drops a blue coin upon defeat.
Behavior
References
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