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Although much of the progress in the ABC has been made since 2013, the ABC existed for over a decade earlier. Pieces of what would become the ABC were present in different terms, as early as 2001 on Walton Dell's site on multiple level pages.<ref>[https://web.archive.org/web/20020614010118/http://www.wdell.com/videogames/sm64/course01/ An archive of A Button Challenge on Walton Dell's site]</ref> Curtis Bright, who runs sm64.com, was keeping track of ABC at least as early as December of 2006.<ref>[https://web.archive.org/web/20061209073313/http://www.student.cs.uwaterloo.ca/~cbright/sm64/a-presses.html An archive of A Button Challenge on sm64.com]</ref> Thiago Trujillo had what is the earliest, nearly complete count for the game (that we have access to) with a total count of about 263 presses.<ref>[http://www.oocities.org/thiagotrujillo/abut.html A Button Challenge on oocities.org]</ref> (This list is missing all navigation presses, two of the [[DDD]] stars, three of the [[TTC]] stars, one star in [[RR]], and [[BitS]].) | Although much of the progress in the ABC has been made since 2013, the ABC existed for over a decade earlier. Pieces of what would become the ABC were present in different terms, as early as 2001 on Walton Dell's site on multiple level pages.<ref>[https://web.archive.org/web/20020614010118/http://www.wdell.com/videogames/sm64/course01/ An archive of A Button Challenge on Walton Dell's site]</ref> Curtis Bright, who runs sm64.com, was keeping track of ABC at least as early as December of 2006.<ref>[https://web.archive.org/web/20061209073313/http://www.student.cs.uwaterloo.ca/~cbright/sm64/a-presses.html An archive of A Button Challenge on sm64.com]</ref> Thiago Trujillo had what is the earliest, nearly complete count for the game (that we have access to) with a total count of about 263 presses.<ref>[http://www.oocities.org/thiagotrujillo/abut.html A Button Challenge on oocities.org]</ref> (This list is missing all navigation presses, two of the [[DDD]] stars, three of the [[TTC]] stars, one star in [[RR]], and [[BitS]].) | ||
Pannenkoek's first ABC video was for 5 Itty Bitty Secrets, and was released in August 2013.<ref>[https://www.youtube.com/watch?v=Xy7XDStV5WE "SM64 - Five Itty Bitty Secrets - 0x A Presses (OUTDATED)" by pannenkoek2012]</ref> The count at this point was about 212 presses, although this number dropped fairly quickly. Within the first 4 months, the count had fallen nearly 100 presses, and was down to 118. Over the next five years, many different people have worked on removing as many | Pannenkoek's first ABC video was for 5 Itty Bitty Secrets, and was released in August 2013.<ref>[https://www.youtube.com/watch?v=Xy7XDStV5WE "SM64 - Five Itty Bitty Secrets - 0x A Presses (OUTDATED)" by pannenkoek2012]</ref> The count at this point was about 212 presses, although this number dropped fairly quickly. Within the first 4 months, the count had fallen nearly 100 presses, and was down to 118. Over the next five years, many different people have worked on removing as many A presses as possible, and the number has dropped to only 13 A presses in a 120 star run, as well as 0 in any% on WiiVC. | ||
==A Presses Left== | ==A Presses Left== | ||
A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved. | A '''unique A press''' refers to a single circumstance under which the A button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A press, all of those individual A presses may be saved. | ||
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! scope="col" |Stage | ! scope="col" |Stage | ||
! scope="col" |Purpose | ! scope="col" |Purpose | ||
|- | |- | ||
|#1 | |#1 | ||
|2 | |2 | ||
|SSL | |SSL | ||
|To get out of the pyramid elevator | |To get out of the pyramid elevator/To get past the pole | ||
|- | |- | ||
|#2 | |#2 | ||
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|1 | |1 | ||
|DDD | |DDD | ||
|To clone the | |To clone the pole | ||
|- | |- | ||
|#3 | |#3 | ||
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|To kick the wall and get spawning displacement on the spinner (for 0x re-entry after [[Get a Hand]]) | |To kick the wall and get spawning displacement on the spinner (for 0x re-entry after [[Get a Hand]]) | ||
|} | |} | ||
==Version Differences== | |||
There are many different versions of Super Mario 64 that change the A press and star counts.<ref>[https://www.youtube.com/watch?v=e_IEhqUAuCY The 14 Remaining A Presses]</ref> | |||
{| class="wikitable sortable" border="0" cellspacing="1" style="width: 50%;" | |||
|- | |||
! scope="col" |Version | |||
! scope="col" |120 Star A Press Count | |||
! scope="col" |70 Star A Press Count | |||
! scope="col" |Individual Stars Collectible | |||
! scope="col" |Overall Stars Collectible | |||
|- | |||
|N64 JP 1.0 | |||
|13 | |||
|rowspan=5|1 | |||
|rowspan=5|111 | |||
|rowspan=5|67 | |||
|- | |||
|N64 US | |||
|rowspan=4|16 | |||
|- | |||
|N64 PAL | |||
|- | |||
|N64 Shindou | |||
|- | |||
|iQue | |||
|- | |||
|Wii VC JP | |||
|rowspan=3|15 | |||
|rowspan=3|0 | |||
|rowspan=3|112 | |||
|rowspan=3|98 | |||
|- | |||
|Wii VC US | |||
|- | |||
|Wii VC PAL | |||
|- | |||
|Wii U VC JP | |||
|rowspan=7|16 | |||
|rowspan=7|1 | |||
|rowspan=7|111 | |||
|rowspan=7|67 | |||
|- | |||
|Wii U VC US | |||
|- | |||
|Wii U VC PAL | |||
|- | |||
|3D All-Stars | |||
|- | |||
|NSO JP | |||
|- | |||
|NSO US | |||
|- | |||
|NSO PAL | |||
|} | |||
==References== | ==References== | ||
<references /> | <references /> | ||
{{Challenges}} | {{Challenges}} |
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