Mario Wings to the Sky: Difference between revisions

AUTOMATED : replace hardcoded rta guide for template
m (i forgot this link)
(AUTOMATED : replace hardcoded rta guide for template)
 
(7 intermediate revisions by 5 users not shown)
Line 13: Line 13:
|abz_link=
|abz_link=
}}
}}
{{speedrun_guides}}
'''Mario Wings to the Sky''' is the fifth mission of [[Bob-omb Battlefield]]. To complete the objective and spawn the star, Mario must fly through five rings of coins and collect the [[secret|secrets]], located in each ring's center.
'''Mario Wings to the Sky''' is the fifth mission of [[Bob-omb Battlefield]]. To complete the objective and spawn the star, Mario must fly through five rings of coins and collect the [[secret|secrets]], located in each ring's center.


Line 27: Line 29:
There are 5 secrets, which are regions that Mario must pass through in order to spawn the star. Each secret as an origin point with a [[hitbox]] of 137 [[units]], cylindrically extending upwards by 100 units and downwards by 160 units.<ref>[https://youtu.be/H6L5rpuGxYI "Secret and Coin Hitboxes" by UncommentatedPannen]</ref> All secrets have a coin overlapped onto it with the same cylindrical hitbox of a radius of 137, but only extending 64 units up and 160 units down. Additionally, a ring of 8 coins is present vertically encircling the secret.
There are 5 secrets, which are regions that Mario must pass through in order to spawn the star. Each secret as an origin point with a [[hitbox]] of 137 [[units]], cylindrically extending upwards by 100 units and downwards by 160 units.<ref>[https://youtu.be/H6L5rpuGxYI "Secret and Coin Hitboxes" by UncommentatedPannen]</ref> All secrets have a coin overlapped onto it with the same cylindrical hitbox of a radius of 137, but only extending 64 units up and 160 units down. Additionally, a ring of 8 coins is present vertically encircling the secret.


Gathering all secrets present a huge problem in the [[A Button Challenge]] as the secrets are located way above the ground, with the 5th secret being more than 5000 units high from the origin of the course. In [[Coinless]] challenges, the difference in hitbox means that the secret can be triggered without collecting the coin by accessing the upper 32-unit region, but unfortunately, the top coin of the ring (located at 200 units above the secret) overlaps the region completely. For both challenges, extreme techniques are employed to complete the herculean task.
Gathering all secrets present a huge problem in the [[A Button Challenge]] as the secrets are located way above the ground, with the 5th secret being more than 5000 units high from the origin of the course. In [[Coinless Challenge|Coinless]] challenges, the difference in hitbox means that the secret can be triggered without collecting the coin by accessing the upper 32-unit region, but unfortunately, the top coin of the ring (located at 200 units above the secret) overlaps the region completely. For both challenges, extreme techniques are employed to complete the herculean task.


==A Button Challenge==
==A Button Challenge==
Line 33: Line 35:


===History===
===History===
Previously, on August 31, 2013, pannenkoek2012 collected the star with 1 A Press, which was used to launch from the [[cannon]] with a [[wing cap]] to collect the secrets in the traditional way. At the time, it was believed that constructing a [[Goomba Structure#Goomba Bridge|goomba bridge]] by [[cloning]] is impossible, as the game has a limited number of object slots that can be used, and techniques of making more efficient goomba structures were not discovered yet. The method to create a goomba bridge that requires the least number of goomba clones at the time requires an exponential number of clones.
Previously, on August 31, 2013, pannenkoek2012 collected the star with 1 A Press, which was used to launch from the [[cannon]] with a [[Wing Cap|wing cap]] to collect the secrets in the traditional way. At the time, it was believed that constructing a [[Goomba Structure#Goomba Bridge|goomba bridge]] by [[cloning]] is impossible, as the game has a limited number of object slots that can be used, and techniques of making more efficient goomba structures were not discovered yet. The method to create a goomba bridge that requires the least number of goomba clones at the time requires an exponential number of clones.


It was known that the [[Hat in Hand]] can release an object remotely at the [[HOLP]] (held object's last position) because the HOLP does not update when Mario has a hat in hand.  
It was known that the [[Hat in Hand]] can release an object remotely at the [[HOLP]] (held object's last position) because the HOLP does not update when Mario has a hat in hand.  
Line 43: Line 45:


===Setting up the HOLP===
===Setting up the HOLP===
In order to create a goomba oasis at the ideal location, a specific HOLP needs to be achieved beforehand. Precisely, the HOLP is set at (x, y, z) = (3592, 5170, -42). In the single-star basis, the HOLP can be achieved by building a goomba staircase consisting of 28 Goombas. The process would take 22 minutes to complete<ref name="comparison">[https://youtu.be/tKabwMxQ3Qo BoB MWttS Faster HOLP Real-Time Comparison]<br> by UncommentatedPannen</ref>.  
In order to create a goomba oasis at the ideal location, a specific HOLP needs to be achieved beforehand. Precisely, the HOLP is set at (x, y, z) = (3592, 5170, -42). In the single-star basis, the HOLP can be achieved by building a goomba staircase consisting of 28 Goombas. The process would take 22 minutes to complete<ref name="comparison">[https://youtu.be/tKabwMxQ3Qo BoB MWttS Faster HOLP Real-Time Comparison by UncommentatedPannen]</ref>.  


However, in a full game run of 120 stars, setting up the HOLP can be done much faster by using the HOLP set from [[Bowser in the Sky]] (BitS). Therefore, in the full ABC run, Mario will first set up a specific HOLP from [[Bowser in the Fire Sea]] using techniques such as cloning, bob-omb's backward momentum, and pause buffer hitstun, in order to get to the top of BitS quickly for setting up the HOLP at (3558, 5167, -166) for Mario Wings to the Sky. The setup takes 6 and a half minutes to complete<ref name="comparison" />. While the HOLP is slightly off by 130 units from the target, it only affects the locations used when transport cloning and does not affect the strategy.
However, in a full game run of 120 stars, setting up the HOLP can be done much faster by using the HOLP set from [[Bowser in the Sky]] (BitS). Therefore, in the full ABC run, Mario will first set up a specific HOLP from [[Bowser in the Fire Sea]] using techniques such as cloning, bob-omb's backward momentum, and pause buffer hitstun, in order to get to the top of BitS quickly for setting up the HOLP at (3558, 5167, -166) for Mario Wings to the Sky. The setup takes 6 and a half minutes to complete<ref name="comparison" />. While the HOLP is slightly off by 130 units from the target, it only affects the locations used when transport cloning and does not affect the strategy.
Line 407: Line 409:
==References==
==References==
<references />
<references />
{{star_nav}}
577

edits