Boo key: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{stub}} {{Object_infobox_2 |title=Boo Key<ref>[https://github.com/n64decomp/sm64/blob/master/src/game/behaviors/beta_boo_key.inc.c Boo Key Behavior File]</ref> |image=STROOP-...") |
(No difference)
|
Revision as of 13:37, 7 October 2023
Boo Key[1] | |
Technical Constants | |
Object Group | Level[2] |
Physical Constants | |
Gravity | -400 |
Friction | 1000 |
Buoyancy | 200 |
Hitbox | |
Radius | 32 |
Height | 64 |
Related Articles | |
Key, Boo |
The Boo Key is an unfinished and unused object left in the code of Super Mario 64 and would presumably have been found in Big Boo's Haunt and/or in the Castle's Courtyard
Description
The Boo Key has a model loaded in script_func_global_10, which is used for Big Boo's Haunt and the Castle Courtyard. The key itself would presumbaly be inside a Boo, just like a blue coin would and then drop to the ground whenever the Boo was killed. The key also would've have rotated when on the ground and have slight velocity when dropping
References
|