Bowser Anchor: Difference between revisions
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The '''Bowser Anchor''' is an unused object in the game, whose code still remains. | The '''Bowser Anchor''' is an unused object in the game, whose code still remains. | ||
==Description== | ==Description== | ||
The Bowser Anchor constantly updates itself to be in front of Mario,30 units above and 300 units ahead of him. It is destructive, and checks to attack all non-Mario object it runs into. It also constantly set its hitbox based on debug information. | The Bowser Anchor constantly updates itself to be in front of Mario, 30 units above and 300 units ahead of him. It is destructive, and checks to attack all non-Mario object it runs into. It also constantly set its hitbox based on debug information. | ||
Not much is known about what its purpose would have been in the game. | Not much is known about what its purpose would have been in the game. | ||
Latest revision as of 15:29, 29 July 2026
| Bowser Anchor | |
| Technical Constants | |
| Object Group | Destructive |
| Code | |
| Initialization Behavior Script [1] | |
| Behavior Code [2] | |
The Bowser Anchor is an unused object in the game, whose code still remains.
Description
The Bowser Anchor constantly updates itself to be in front of Mario, 30 units above and 300 units ahead of him. It is destructive, and checks to attack all non-Mario object it runs into. It also constantly set its hitbox based on debug information. Not much is known about what its purpose would have been in the game.
References
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