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This article is a stub. As such, it is not complete. You can help Ukikipedia by expanding it.
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C^ Hyperspeed is a hyperspeed glitch that allows Mario to build up unbounded speed by sliding down a slippery slope while trying to enter first person mode.
Execution
The trick happens when the player enters first person mode by pressing C^. Usually Mario's speed decreases and he comes to a stop, but if he is on a very slippery slope (type 0x13) he will accelerate. If he is facing uphill, he will get negative speed, and if he is facing downhill, he will get positive speed. If he is facing exactly 90° to the slope, he will still gain negative speed. The C^ action can be cancelled with a kick, a punch, becoming airborne, or hitting a wall. If it is not cancelled, Mario will slow down and enter first person mode once he exits the slope.
Main Courses with Access to C^ Hyperspeed
Course
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Performable?
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Location
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Bob-omb Battlefield
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Yes
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On the white slope past the Chain Chomp
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Whomp's Fortress
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Yes*
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Various slopes, on the fences throughout the level
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Jolly Roger Bay
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No
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Cool, Cool Mountain
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Yes
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Various slopes, the slide*
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Big Boo's Haunt
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Yes
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On the fences inside the mansion
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Hazy Maze Cave
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Yes
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A slope next to the circular black pit*, a circular island in the lake, various slopes next to the moving arrow platform in the red coins room
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Lethal Lava Land
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No
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Shifting Sand Land
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Yes
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Along the edges of quicksand pits, the pyramid*, on the fences inside the pyramid
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Dire, Dire Docks
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Yes
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On the sides of Bowser's sub
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Tall, Tall Mountain
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Yes
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Various slopes, the slide*
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Tiny-Huge Island
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Yes
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(Tiny) On the green slope near the tree,
(Huge) On the green slope near the cave entrance
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Wet-Dry World
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Yes
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Gray slope near the edge of the level bounds
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Snowman's Land
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Yes
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Various slopes
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Tick Tock Clock
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No
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Rainbow Ride
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Yes
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Sides of the unactivated Tricky Triangles
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*Slopes with surface types other than 0x13 exist in these areas (such as 0x00, 0x14, or 0x36), which will build speed much slower than 0x13 surface types.
Glitches |
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| Hyperspeed | | Action-based | | | Freefall-based | | | Object-based | | | Faux Hyperspeed | | | Other Glitches | | Speed Manipulation | | | Action Bugs | | | Object Interaction Bugs | | | Object Bugs | | | Quarter Frame Transitions | | | Engine Bugs | | | Audio Bugs | | | System Bugs | | | Level Geometry Bugs | | | Other Pages | |
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