Unsolved single-goal challenges: Difference between revisions

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==Unsolved==
==Unsolved==
===Coin Count===
===Coin Count===
*Getting more coins than intended in [[Cool, Cool Mountain]]
*Getting more coins than intended in:
*Getting more coins than intended in [[Hazy Maze Cave]]
**[[Jolly Roger Bay]] (depending on the strat this would also save a [[Z Button Challenge|Z press]])
*Getting more coins than intended in [[Big Boo's Haunt]]
**[[Cool, Cool Mountain]]
*Getting more coins than intended in [[Jolly Roger Bay]] (depending on the strat this would also save a [[Z Button Challenge|Z press]])
**[[Big Boo's Haunt]]
*Getting more coins than intended in [[Lethal Lava Land]]
**[[Hazy Maze Cave]]
*Getting infinite coins in [[Bowser in the Fire Sea]]
**[[Lethal Lava Land]]
*Getting infinite coins in [[Tick Tock Clock]]
*Getting infinite coins in:
*Getting infinite coins in [[Rainbow Ride]]
**[[Bowser in the Fire Sea]]
**[[Tick Tock Clock]]
**[[Rainbow Ride]]
===Cloning Related===
===Cloning Related===
*Transport cloning with [[Wiggler]] or a Skeeter
*Transport cloning with [[Wiggler]] or a Skeeter
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*Surviving in a vertical PU with a shell clone released in it
*Surviving in a vertical PU with a shell clone released in it
*Reach a PU without using joystick
*Reach a PU without using joystick
*Escape from PU starting from speed 0
*Reach a PU in any of the following:
*Reach a PU in any of the following:
**[[Cool, Cool Mountain]] (Main level)
** [[Jolly Roger Bay]] unreached areas
** [[Cool, Cool Mountain]] (Slide)
*** Ship Subarea
** [[Jolly Roger Bay]] (Ship Subarea)
** [[Cool, Cool Mountain]]
**[[Shifting Sand Land]] (Eyerok area (note that this is a different area than the rest of the pyramid))
*** Main level
** [[Tall, Tall Mountain]] (Main level)
*** Slide
** [[Tall, Tall Mountain]] (Slide (there are 3 of these areas))
** [[Lethal Lava Land]] unreached areas
**[[Snoeman's Land]] ((igloo))
*** Main level
** [[Shifting Sand Land]] unreached areas
*** Eyerok area (note that this is a different area than the rest of the pyramid)
** [[Dire Dire Docks]] unreached areas
*** Starting area
** [[Snowman's Land]] unreached areas
*** Igloo
** [[Tall, Tall Mountain]]
*** Main level
*** Slide (top subarea)
*** Slide (medium subarea)  
*** Slide (bottom subarea)
** [[Tiny Huge Island]]
*** Tiny island
*** Huge island
*** Cave
** [[Tick Tock Clock]]
** [[Tick Tock Clock]]
** [[Tower of the Wing Cap]]
** [[Tower of the Wing Cap]]
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** [[Wing Mario over the Rainbow]]
** [[Wing Mario over the Rainbow]]
** [[Bowser in the Dark World]]
** [[Bowser in the Dark World]]
**[[Bowser in the Sky]]
*** Main area
** [[The Castle#Basement|Castle Basement]]
*** Bowser fight
** [[The Castle#Second Floor|Castle Upstairs]]
** [[Bowser in the Fire Sea]] unreached areas
** [[The Castle#Courtyard|Castle Courtyard]]
*** Bowser fight
** Any Bowser fight (there are 3 of them)
** [[Bowser in the Sky]]
*** Main area
*** Bowser fight
** [[The Castle|Castle]] unreached areas
*** [[The Castle#Basement|Castle Basement]]
*** [[The Castle#Second Floor|Castle Upstairs]]
*** [[The Castle#Courtyard|Castle Courtyard]]


===Misc===
===Misc===
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*Activating more than 4 stars at once anywhere
*Activating more than 4 stars at once anywhere
*Reversing the one-way teleport in THI  
*Reversing the one-way teleport in THI  
*Ground-pounding [[Chain Chomp]]'s post without interacting with the [[Red Coin|red coin]] (e.g. collecting its two coin value
*Ground-pounding [[Chain Chomp]]'s post without interacting with the [[Red Coin|red coin]] (e.g. collecting its two coin value)
*Grabbing the hangable ceiling on the bottom of the beginning cloud in [[Wing Mario over the Rainbow]]
*Grabbing the hangable ceiling on the bottom of the beginning cloud in [[Wing Mario over the Rainbow]]
*Hanging below the entrance's bridge in the castle grounds with the water raised
*Hanging below the entrance's bridge in the castle grounds with the water raised
*Causing a game crash by going out of bounds in the [[Cavern of the Metal Cap]] entry room
*Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea
*Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea
*Grabbing the wrong penguin without pressing B
*Grabbing the wrong penguin without pressing B
*Grabbing the hat stealing Ukiki without pressing B
*Defeating Bowser in the Sky without spinning Bowser
*Defeating Bowser in the Sky without spinning [[Bowser]]
*Performing an [[instant release]] on [[MIPS]] at an arbitrary HOLP
*Performing an [[instant release]] on [[MIPS]] at an arbitrary HOLP
*Spawning a "8" orange number from a red coin, secret, treasure chest or water ring
*Spawning a "8" orange number from a red coin, secret, treasure chest or water ring
*Spawning a "9" orange number from a red coin, secret, treasure chest or water ring
*Spawning a "9" orange number from a red coin, secret, treasure chest or water ring
*Spawning a "0" orange number from a red coin, secret, treasure chest or water ring
*Spawning a "0" orange number from a red coin, secret, treasure chest or water ring
*Getting hurt (squished) by the penguin in CCM
*Taking fall damage during the FLYING_TRIPLE_JUMP action


==Solved In Theory==
==Solved In Theory==
*Grab a [[Bob-omb]] fake during boiling (The video provided uses certain hacked values and is Wii VC only).
*Grab a [[Bob-omb]] fake during boiling (The video provided uses certain hacked values and is Wii VC only).
:*https://youtu.be/rS4KsVGbjaA
:*https://youtu.be/rS4KsVGbjaA
*Escape from PU starting from speed 0 (The video provided was done on an emulator and likely crashes on console).
:*[https://www.youtube.com/watch?v=3Jxi7Ruoj34 "SM64 Going to a PU (and Back Again)" by Chris Dusto]
==Solved Single-Goal Challenges==
==Solved Single-Goal Challenges==
*Picking up the cannon Bob-omb on the same frame as leaving its radius
*Picking up the cannon Bob-omb on the same frame as leaving its radius
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:*[https://youtu.be/UhchV2Kr_ig <nowiki>"SM64 - Mystery of the Monkey Cage Without Updating HOLP*" by ds273</nowiki>]
:*[https://youtu.be/UhchV2Kr_ig <nowiki>"SM64 - Mystery of the Monkey Cage Without Updating HOLP*" by ds273</nowiki>]
*Collecting [[Li'l Penguin Lost]] without changing the HOLP
*Collecting [[Li'l Penguin Lost]] without changing the HOLP
:*https://cdn.discordapp.com/attachments/459907626189324298/631209043175669771/lil_penguin_holpless.mp4
:*[[Media:Lil_penguin_holpless.mp4]]
*Collecting [[Blast Away the Wall]] without using the cannon, ledge grabbing, or using time stop
*Collecting [[Blast Away the Wall]] without using the cannon, ledge grabbing, or using time stop
:*[https://youtu.be/0fnJgawiI6I <nowiki>"[TAS] Super Mario 64: Collecting 'Blast Away The Wall' Cannonless, Without Ledgegrabs Or Time Stop" by Superdavo0001</nowiki>]
:*[https://youtu.be/0fnJgawiI6I <nowiki>"[TAS] Super Mario 64: Collecting 'Blast Away The Wall' Cannonless, Without Ledgegrabs Or Time Stop" by Superdavo0001</nowiki>]
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:*[https://youtu.be/R-IVI82l6kU <nowiki>"[TAS] SM64 - CCM 2nd Slide 1up Without Dying" by PaLiX _</nowiki>]
:*[https://youtu.be/R-IVI82l6kU <nowiki>"[TAS] SM64 - CCM 2nd Slide 1up Without Dying" by PaLiX _</nowiki>]
*Ground-pounding Wiggler's cave and then going to the huge island before the water finishes draining (this preserves the lower water level and allows a second ground-pound to trigger it again)
*Ground-pounding Wiggler's cave and then going to the huge island before the water finishes draining (this preserves the lower water level and allows a second ground-pound to trigger it again)
:*https://cdn.discordapp.com/attachments/459907626189324298/1084788632675692544/h.mp4
:*[[Media:H.mp4|Video file]]
*Escaping from one of the fish tanks in the Jolly Roger Bay room in the castle (starting with zero [[Speed|speed]] and damage counter)
*Escaping from one of the fish tanks in the Jolly Roger Bay room in the castle (starting with zero [[Speed|speed]] and damage counter)
:*[https://youtu.be/kyX-oJKld6k <nowiki>"[TAS] SM64 - Escaping Both JRB Fish Tanks Via HSWK" by PaLiX _</nowiki>]
:*[https://youtu.be/kyX-oJKld6k <nowiki>"[TAS] SM64 - Escaping Both JRB Fish Tanks Via HSWK" by PaLiX _</nowiki>]
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*Leave the [[Eyerok]] boss room after defeating Eyerok
*Leave the [[Eyerok]] boss room after defeating Eyerok
:*[https://youtu.be/bqrCBYJ4dUM <nowiki>"leaving the boss room after defeating eyerock" by lasplatte</nowiki>]
:*[https://youtu.be/bqrCBYJ4dUM <nowiki>"leaving the boss room after defeating eyerock" by lasplatte</nowiki>]
*Causing a game crash by going out of bounds in the [[Cavern of the Metal Cap]] entry room
:*[https://youtu.be/VO0HLVIzzek <nowiki>"CotMC Painting Room Null Floor Crash" by supermarble94</nowiki>]
*Grabbing the hat stealing Ukiki without pressing B
:*[https://www.youtube.com/watch?v=Sn5UM9MdkBY "SM64: Grabbing the Cap Ukiki without B" by nim]
=== Impossible Challenges ===
* Have Mario stand on a rotating platform, facing inwards, such that the camera focus doesn't move
** Impossible since the focus always moves in an ellipse (/straight line): https://canary.discord.com/channels/267091686423789568/459907626189324298/917239764288143380
** The joke challenge is now extended to the next best thing: cause Mario to walk such in a way that the focus stays constant


==References==
==References==

Latest revision as of 20:50, 16 August 2024

This page lists unsolved single-goal challenges that are not currently possible with current knowledge and strategies. None of these challenges have been completed or solved.

Unsolved

Coin Count

Cloning Related

  • Transport cloning with Wiggler or a Skeeter
  • Cloning in Lethal Lava Land (could also potentially solve the getting more coins than intended)
  • Moving during time stop in Jolly Roger Bay (to get shell clones)

Collection Challenges

Parallel Universes

Misc

  • Clipping from the top area of Wiggler's cave to the bottom area.
  • Activating more than 4 stars at once anywhere
  • Reversing the one-way teleport in THI
  • Ground-pounding Chain Chomp's post without interacting with the red coin (e.g. collecting its two coin value)
  • Grabbing the hangable ceiling on the bottom of the beginning cloud in Wing Mario over the Rainbow
  • Hanging below the entrance's bridge in the castle grounds with the water raised
  • Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea
  • Grabbing the wrong penguin without pressing B
  • Defeating Bowser in the Sky without spinning Bowser
  • Performing an instant release on MIPS at an arbitrary HOLP
  • Spawning a "8" orange number from a red coin, secret, treasure chest or water ring
  • Spawning a "9" orange number from a red coin, secret, treasure chest or water ring
  • Spawning a "0" orange number from a red coin, secret, treasure chest or water ring
  • Getting hurt (squished) by the penguin in CCM
  • Taking fall damage during the FLYING_TRIPLE_JUMP action

Solved In Theory

  • Grab a Bob-omb fake during boiling (The video provided uses certain hacked values and is Wii VC only).
  • Escape from PU starting from speed 0 (The video provided was done on an emulator and likely crashes on console).

Solved Single-Goal Challenges

  • Picking up the cannon Bob-omb on the same frame as leaving its radius
  • Putting the Ukiki that steals your hat on the monkey cage
  • Collecting Mystery of the Monkey Cage without changing the HOLP
  • Performing a transport clone with 4 simultaneous pushers
  • Ground-pounding Wiggler's cave and then going to the huge island before the water finishes draining (this preserves the lower water level and allows a second ground-pound to trigger it again)
  • Escaping from one of the fish tanks in the Jolly Roger Bay room in the castle (starting with zero speed and damage counter)
  • Clipping from the bottom area of Wiggler's cave to the top area.
  • Ground-pounding the Blue Coin block in SSL without pressing A
  • Leave the Eyerok boss room after defeating Eyerok
  • Grabbing the hat stealing Ukiki without pressing B

Impossible Challenges

References