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  • ...oIKjTu-xQkh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 Super Mario 64 - TAS Times v2 - No Video available]
    471 bytes (69 words) - 14:28, 29 December 2023
  • ...went into determining the best ways to manipulate Koopa the Quick for good times on this star. ...mes are applicable only if you talk to Koopa the Quick between misc. timer times 6.1x and 6.3x from the pipe. This is the average time range for this sectio
    2 KB (332 words) - 02:13, 25 January 2024
  • (100% Only) The player must press B three times in [[Bob-omb Battlefield|BoB]] to defeat King Bob-omb. (100% Only) The player must press B two times to collect two MIPS stars.
    3 KB (474 words) - 04:26, 4 August 2021
  • ...Button Challenge''' is a [[challenge]] where you press the Z Button as few times as possible. It takes no Z presses in the Any% category, nor are there any ...B || Behind Chain Chomp's Gate || Ground Pounding Chain Chomp's post three times to release him || Performing Bomb Clip
    1 KB (193 words) - 03:31, 5 May 2023
  • ...hed to a [[Chain Chomp]] who is released when the post is ground-pounded 3 times. ...rom the post. In practice this means that Mario must run around the post 3 times within 200 frames to get the coins. However, with TAS precision, Mario can
    2 KB (369 words) - 20:24, 17 May 2021
  • ...IKjTu-xQkh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 "Super Mario 64 - TAS Times v2", No current encode]
    630 bytes (97 words) - 14:28, 29 December 2023
  • ...IKjTu-xQkh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 "Super Mario 64 - TAS Times v2", no existing encode]
    853 bytes (123 words) - 18:57, 18 October 2023
  • ...Grinding to gain speed allows Mario to dive more quickly, helping several times in [[Tick Tock Clock]]<ref>https://youtu.be/fp27lXI-5Ts</ref>. ...ff the edge of the slope, then diving and straining back on, repeated many times.
    2 KB (293 words) - 00:57, 4 April 2020
  • ...he water level at its current location, the Y-position of its home and 200 times the Sine of its current angle. This makes Sushi move in a circle of radius
    2 KB (262 words) - 22:52, 8 May 2021
  • This is single-star times. The 120 star TAS combines this star with 100 coins.
    637 bytes (92 words) - 14:28, 29 December 2023
  • ...s, Bub’s forward velocity is set to 2 plus a random number between 0 and 1 times 2 units/frame, and Bub’s third random variable is set to a random number ...osition and this variable is greater than -100 and less than 1000 plus two times a random variable generated in Bub’s actions, Bub’s Y-position is incre
    5 KB (807 words) - 12:52, 12 October 2023
  • ...m for speedrunning Super Mario 64, due to its lack of lag and fast loading times. It is not allowed on the single star leaderboards. ..., so 0 star, 1 star and 16 star cannot be completed. It has longer loading times than NTSC-U and NTSC-J, and slightly less lag in some sections. It is best
    2 KB (350 words) - 15:23, 25 January 2024
  • ...oIKjTu-xQkh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 Super Mario 64 - TAS Times v2 - No Video available]
    960 bytes (141 words) - 00:04, 19 October 2023
  • ...oIKjTu-xQkh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 Super Mario 64 - TAS Times v2 - No Video available]
    1 KB (183 words) - 14:28, 29 December 2023
  • ...peed, so rebound off the course barrier and the side of the mountain a few times before being able to reach the star. Try to touch the joy stick as little a
    857 bytes (155 words) - 23:00, 12 September 2023
  • ...atform’s pitch velocity is set to be the distance from the object to Mario times the cosine of the angle between Mario and the platform. Then, the platform� ...atform’s pitch velocity is set to be the distance from the object to Mario times the cosine of the angle between Mario and the platform. Then, the platform�
    3 KB (537 words) - 22:26, 16 May 2021
  • This trick was used by multiple times by Marbler in BitS to reach a HOLP, saving a lot of time over the past stra
    1 KB (172 words) - 01:40, 22 January 2023
  • ...Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXqda1j6oqag/edit#gid=0 Super Mario 64 - TAS Times]</ref>===
    4 KB (758 words) - 14:28, 29 December 2023
  • ...IKjTu-xQkh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 "Super Mario 64 - TAS Times v2", no encode]
    1 KB (180 words) - 13:34, 26 September 2023
  • [[Category:Times]]
    1 KB (170 words) - 13:31, 9 September 2018
  • ...significantly larger Boo will appear in the foyer. After hitting it three times (slide kicks can allow for multiple hits) the Boo will vanish and leave beh
    1 KB (210 words) - 02:28, 30 December 2020
  • ...pes]] to increase his backwards speed. This technique can be used multiple times in a row on one or more slopes to further increase Mario's speed.
    1 KB (190 words) - 00:15, 3 October 2023
  • ...[[grab]]bing him from behind and throwing him to the summit's ground three times.
    2 KB (254 words) - 14:28, 29 December 2023
  • ...is preferred over Mupen64 on [[TASVideos]] because it standardizes loading times. Mupen64 TAS movies can be converted into Bizhawk TASes. Bizhawk's N64 emul
    1 KB (227 words) - 01:42, 2 May 2021
  • ...mes per frame, the RNG function is often called an unpredictable number of times every frame. This makes the game's randomness often unpredictable even if y ...reach any reachable RNG value. By making [[dust]], Mario can advance RNG 4 times per frame, which takes 9 minutes to loop. If objects are calling RNG, this
    9 KB (1,366 words) - 01:03, 21 March 2020
  • ...1/4096th of a unit for each 256 frame cycle, 127 times as it goes up, 127 times as it goes down (at the peak and bottom of the oscillation cycle, the platf
    6 KB (1,001 words) - 16:48, 4 October 2023
  • ...rotation value is stored as the distance from the platform object to Mario times the cosine of the difference between the angle to Mario and the yaw angle.
    2 KB (323 words) - 01:50, 11 May 2021
  • ...l41gqLUGzBU0p1nx7uNKOAP835NIoFXqda1j6oqag/edit#gid=0 "Super Mario 64 - TAS Times" Document by plush]
    2 KB (317 words) - 14:28, 29 December 2023
  • ...a pole. When on the ground or in the air, these steps typically occur four times per frame, and are commonly referred to as '''quarter steps''' or sometimes ...until Mario encounters something besides '''nothing happens''', up to four times including the initial time.
    9 KB (1,541 words) - 01:16, 21 January 2024
  • ...ybag every 2 frames. This technique should lead to faster SL 100 coin star times. ...by using a cloned shell, which allows for the shell to be reused multiple times.
    4 KB (759 words) - 00:09, 24 January 2023
  • ...are small grabbable boxes which, when grabbed, cause Mario to bounce three times in the direction he was facing, before exploding into five [[Yellow Coin|co
    2 KB (317 words) - 14:23, 20 October 2023
  • ==Times==
    5 KB (756 words) - 13:11, 16 January 2020
  • ...he edge of the radius of its home. Scuttlebug Transportation is used a few times in the [[A Button Challenge]]. It is used to save A Presses in [[Hazy Maze
    2 KB (311 words) - 18:28, 11 February 2021
  • ...round, Chain Chomp gets freed. A cutscene plays where Chain Chomps jumps 4 times, smashes the gate covering [[Behind Chain Chomp's Gate|the star]], and jump
    5 KB (878 words) - 14:17, 12 October 2023
  • ...ulators are the second fastest supported platform. They have the same load times as N64, but do not lag at all during gameplay.
    2 KB (307 words) - 09:07, 25 January 2024
  • This is single-star times. In 120 star, this star is combined with 100 coins.
    2 KB (349 words) - 14:28, 29 December 2023
  • ...yon7192p as a curiosity, and it became relevant to the ABC challenge a few times before being solved through some other means.
    2 KB (346 words) - 22:11, 29 September 2023
  • ...button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A p ...e course is a unique A press, even if said course must be visited multiple times over the course of a run.
    6 KB (973 words) - 04:02, 18 March 2024
  • ...ies]] are exceptions to this rule, as they can be interacted with multiple times.
    2 KB (397 words) - 22:03, 8 July 2020
  • .... Mario can break out of the grab if he performs the grab escape action 11 times before he is thrown.
    3 KB (414 words) - 22:27, 16 May 2021
  • ...It moves forward as well as upward and turns around after jumping several times. This is done using the following procedure.
    3 KB (485 words) - 14:28, 12 October 2023
  • ...lete it, Mario must ground-pound the post guarded by the Chain Chomp three times so the Chain Chomp breaks the gate guarding the [[Power Star]]. [[Bob-omb|B
    3 KB (524 words) - 18:58, 7 February 2024
  • Star 1: https://youtu.be/NamWHywBEBY<ref name="wr">TAS Times: https://docs.google.com/spreadsheets/d/12Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXq ...the cork box up the mountain (during which he throws the cork box multiple times and catch it while it is falling down from the HOLP to speed up the process
    11 KB (1,920 words) - 18:51, 3 January 2024
  • ...ond, a player can theoretically input a button press up to a maximum of 15 times per second. The button input needs to be released for a single frame before
    3 KB (555 words) - 01:34, 12 May 2021
  • ...nd a multiplier, and outputs the vertical speed plus Mario's forward speed times the multiplier (making it so that Mario's jumps go higher when he goes fast
    3 KB (563 words) - 01:15, 21 December 2020
  • ...time in a short category.''' View the leaderboards to see what the cut-off times for milliseconds are.
    3 KB (572 words) - 01:33, 12 May 2021
  • # If Mario's animation has just ended, his head has turned 10 times, and there is ground behind him (that is not an object) ##Loop 4 times: ''Do a quarterstep''. The next intended position is Mario's position plus
    13 KB (2,102 words) - 14:06, 2 October 2023
  • ...hit the power on switch/reset button at the same time that you start your times. Keep in mind these offsets are still prone to human error and possibly dif
    3 KB (604 words) - 04:32, 19 March 2021
  • ...oIKjTu-xQkh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 Super Mario 64 - TAS Times v2 - No Video available]
    3 KB (627 words) - 14:28, 29 December 2023
  • ...Chuckya's Grasp" by UncommentatedPannen]</ref> This is possible to do 1.5 times per frame with [[pause buffering]].
    4 KB (590 words) - 14:18, 12 October 2023
  • ...kh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 <nowiki>"Super Mario 64 - TAS Times v2" Document, Achieved by Xander, Missing file</nowiki>] ...avigate the spinners on the random setting while carrying a [[bob-omb]] 64 times. This is an incredibly time consuming and monotonous task, and takes roughl
    15 KB (2,618 words) - 14:28, 29 December 2023
  • ...inting, thereby saving the A press needed to enter TTC. This is done three times in the 120 star run, saving three A presses due to the strict requirements
    4 KB (687 words) - 01:44, 22 January 2023
  • ...y before the game cannot handle loading any more. This limit is 240 at all times, but the [[debug]] code that displays object count fails to count certain s
    4 KB (700 words) - 14:11, 11 October 2023
  • ...oIKjTu-xQkh1edS7M4JQj9FpWGT0Vsz1I/edit#gid=2040638581 Super Mario 64 - TAS Times v2 - No Video available]
    4 KB (660 words) - 14:28, 29 December 2023
  • ...top of the fortress and defeat King Whomp by ground pounding on his back 3 times. This can be done quickly by jumping and ground pounding as he faceplants.
    4 KB (681 words) - 14:28, 29 December 2023
  • ...related in some way. However, the same glitch has since occurred multiple times to the same person, along with several other strange glitches. It is now th
    5 KB (832 words) - 14:15, 5 October 2023
  • ...unreleased version of the game for the 64DD, likely made to test the load times of the system. The 64DD was a commercial failure, and the DD version was ne ...g the hidden debug mode's level select screen. Since it is on a disk, load times are increased.
    11 KB (1,749 words) - 06:12, 21 November 2021
  • At various times during the demo, a mini-map comes down from the top in the upper-right corn
    4 KB (707 words) - 12:26, 14 January 2020
  • ...is increased by the value of the coin, his heal counter is increased by 4 times the value of the coin, and the coin’s interaction status is updated to ma ...lowly. Otherwise, Mario’s pole yaw velocity is set to his forward velocity times 1.4 degrees plus 22.5 degrees, his pitch is reset, and his action is set to
    22 KB (3,872 words) - 01:43, 11 May 2021
  • ...button must be pressed during a run. This circumstance may occur multiple times, leading to multiple A presses; if a workaround is found for the unique A p
    6 KB (951 words) - 20:41, 9 May 2024
  • ...be noted that it requires 1x A press to enter TTC, which is repeated three times.
    6 KB (1,043 words) - 19:02, 3 January 2024
  • Star 1: https://youtu.be/PLdo_h4vJI4<ref name="wr">TAS Times: https://docs.google.com/spreadsheets/d/12Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXq
    7 KB (1,245 words) - 18:52, 3 January 2024
  • ...hallenge]], the entire course is possible in 3 B presses, to grab Bowser 3 times. B does not need to be pressed to release Bowser, since Mario can just drop
    7 KB (1,173 words) - 19:04, 3 January 2024
  • Star 1: https://youtu.be/ei5Xghrkoqk<ref name="wr">TAS Times: https://docs.google.com/spreadsheets/d/12Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXq
    7 KB (1,271 words) - 18:56, 3 January 2024
  • ...l missions (formerly) || Misalignments were used to enter the pipe several times to perform the Piranha Plant Glitch to get enough coins to perform a Star D
    8 KB (1,343 words) - 23:33, 11 October 2023
  • ...recommended only for people running the No LBLJ category extension for top times (i.e. sub 16 minutes). If you are simply looking to optimize your 16 star r
    8 KB (1,293 words) - 14:31, 1 April 2024
  • ...[arg0].unkA is set to 120. In the U version, it's set to 5760, which is 48 times larger. ...ately, while in the U version it's set to (s32)(arg2 * 127.5f) & 127 three times, each time right before it's used for something.
    39 KB (6,761 words) - 02:57, 12 April 2024
  • ...so 0 star, 1 star and 16 star cannot be completed. It also longer loading times than NTSC-U and NTSC-J, and slightly less lag in some sections. This versio
    8 KB (1,280 words) - 18:18, 12 December 2023
  • ==Star Times and Improvements from 120 Stars (2007)== ...nd manipulating the penguins rubber-band AI to stay just behind him at all times. After he collects the final coin on the slide (as there are 77 in total in
    81 KB (14,331 words) - 02:03, 3 October 2023
  • # Set roll to yaw times negative twenty (-20)
    10 KB (1,493 words) - 23:25, 19 December 2023
  • |Appears several times.<ref>The signs in [[Lethal Lava Land]] (LLL), [[Shifting Sand Land]] (SSL) Jump--jump three times
    49 KB (9,196 words) - 22:27, 25 February 2024
  • ...w bar is now drawn. It seems like in this view, the red, yellow and orange times are not grouped. It rather shows a timeline of which thread is active. ...is grabbed by King Bob-omb / Chuckya, a number appears signifying how many times you pressed A or jolted the control stick. When it reaches 11, you break fr
    17 KB (2,621 words) - 01:33, 11 May 2021
  • Star 1: https://youtu.be/dEDjZD0SVyM<ref name="wr">TAS Times: https://docs.google.com/spreadsheets/d/12Sl41gqLUGzBU0p1nx7uNKOAP835NIoFXq
    11 KB (1,761 words) - 18:50, 3 January 2024
  • ...erefore in order to move to a PU, Mario's speed must be a multiple of four times the distance between PUs. If Mario takes all four quarter steps, then he wi
    10 KB (1,664 words) - 22:28, 16 December 2023
  • | Turning during a walking action such that speed times change in yaw is greater than or equal to 2^31 * 12 (~12.583M with dyaw = 2
    11 KB (1,711 words) - 19:34, 5 March 2024
  • ...witch to the left. After he is finished twitching to the left (usually 2-4 times) he will twitch twice to the right. On the second twitch to the right, we h
    13 KB (2,267 words) - 02:18, 26 January 2024
  • Parsee became remarkably consistent with carpetless, performing it many times, including in the first stage RTA world records with it<ref>"[https://youtu
    11 KB (1,826 words) - 18:01, 4 February 2024
  • Since Mario's yaw velocity decelerates four times faster than it accelerates, it can be marginally faster to slightly oversho
    12 KB (2,000 words) - 00:09, 8 May 2024
  • ...his way up the mountain provides him with a way to refill his HP multiple times. ...nless Secret using Hyper Speed" by UncommentatedPannen]</ref>, which is 10 times faster than the speed used in hyperspeed flying with wing cap in 120-Star T
    22 KB (3,563 words) - 14:28, 29 December 2023
  • .... But it took until November until it was done, because doing SCGP so many times, and avoiding damage (because 5 coins before the pole cannot be used anymor
    20 KB (3,480 words) - 14:19, 17 March 2024