Lava Boost
- For a tutorial on the RTA trick "Lava Boost", see the Lava Boost RTA guide.
- For a tutorial on the fast red coin cycle in Bowser in the Fire Sea, see the Fire Sea Reds RTA guide.
- If you are looking for the trick in the volcano, see Volcano Lava Boost.
Lava Boost | |
Properties | |
Hex | 0x010208B7 |
Action Flags | Air, Invulnerable, Allow Vertical Wind |
Action Group | Airborne |
ID | 0x0B7 |
Transitions | |
Into | todo |
Out of | theoretically any non cutscene action except Shell actions when on a lava floor (actionArg 0); many air actions when hitting the lava wall inside LLL's volcano (actionArg 1) |
Other | |
Animation | FIRE_LAVA_BURN |
Lava Boost is when Mario jumps after he comes into contact with lava, unless he is slide kicking (onto a lava floor). This action does not require A to be pressed. This is useful for various things, especially in the A Button Challenge.
Transition In
See single jump for more details
- Mario's vertical speed is set to 84.
- If actionArg is 0, Mario's forward velocity is set to 0
Behavior
todo
Gravity
Just like Star Fall, the y-velocity decreases by 3.2 each frame with minimum velocity -65 instead of -75
Applications
Speedrunning
Some speedrunners use Lava Boost as a means to get around levels such as Lethal Lava Land faster. This is primarily useful for skipping long sections of the map, as instead of avoiding damage you can take a couple of hits to clear stars much faster.
Vertical Speed Conservation
If Mario lands on a floor after a lava boost, his vertical speed will not be set to 0. At max, Mario can have VSC80. This is used in an alternate method for LLL in the A Button Challenge to get to the platform with a spinning heart inside the volcano.