|
This article is a stub. As such, it is not complete. You can help Ukikipedia by expanding it.
|
Squished
|
Properties
|
Hex |
0x00020339
|
Action Flags |
Stationary, Invulnerable
|
Action Group |
Cutscene
|
ID |
0x139
|
Transitions
|
Out of |
any stationary action (through stationary cancel), interaction with object
|
Other
|
Animation |
0x0E
|
Squished is an action that Mario enters after being caught under certain enemies or objects, such as a Whomp. After Mario is squished, he will return to an unsquished state if the squish timer is 0 and there is more than 160 units of space from a ceiling.
Standard cutscene action cancel
Like all Cutscene actions[1], if Mario's floor type is SURFACE_INSTANT_QUICKSAND
and Mario's action has the INVULNERABLE
flag and Mario's action is not Quicksand Death, the action is cancelled to Quicksand Death.
[hide]Actions |
---|
| | | Stationary Actions | | | Moving Actions | | | Airborne Actions | | | Underwater Actions | | | Cutscene Actions | | | Automatic Actions | | | Object Related Actions | |
|