Squished
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| Squished | |
| Properties | |
| Hex | 0x00020339 |
| Action Flags | Stationary, Invulnerable |
| Action Group | Cutscene |
| ID | 0x139 |
| Transitions | |
| Out of | any stationary action (through stationary cancel), interaction with object |
| Other | |
| Animation | 0x0E |
Squished is an action that Mario enters after being caught under certain enemies or objects, such as a Whomp. After Mario is squished, he will return to an unsquished state if the squish timer is 0 and there is more than 160 units of space from a ceiling.
Standard cutscene action cancel
Like all Cutscene actions[1], if Mario's floor type is SURFACE_INSTANT_QUICKSAND and Mario's action has the INVULNERABLE flag and Mario's action is not Quicksand Death, the action is cancelled to Quicksand Death.