RTA Guide/70 Star: Difference between revisions
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The goal of the '''70 Star''' category is to beat the game as fast as possible without using any | The goal of the '''70 Star''' category is to beat the game as fast as possible without circumventing any castle door or star requirement or using any form of [[Backwards Long Jump|BLJ]] or [[RTA Guide/MIPS Clip|MIPS Clip]]. | ||
==Category Rules== | ==Category Rules== | ||
*All forms of [[BLJ]] are banned. | *All forms of [[BLJ]] are banned. | ||
*All forms of [[RTA Guide/MIPS Clip|MIPS Clip]] are banned. | *All forms of [[RTA Guide/MIPS Clip|MIPS Clip]] are banned. | ||
* | *Circumventing any castle door or star requirement via any other method is banned. | ||
==Recommended Routes== | ==Recommended Routes== | ||
It is recommended, regardless of your skill level, to do some variant of the [[#HMC Late|HMC Late]] route, which involves initially skipping HMC during basement and returning to it later as part of collecting the second MIPS star. The [[#HMC Early|HMC Early]] routes are those that do HMC on the first (and only) trip to the basement, and so do not collect the second MIPS star. | It is recommended, regardless of your skill level, to do some variant of the [[RTA Guide/70 Star#HMC Late (Standard Route)|HMC Late]] route, which involves initially skipping HMC during basement and returning to it later as part of collecting the second MIPS star. The [[RTA Guide/70 Star#HMC Early (Alternative)|HMC Early]] routes are those that do HMC on the first (and only) trip to the basement, and so do not collect the second MIPS star. | ||
There are three options that are usually taken in this (HMC Late) route. They are independent, but in practice usually implemented in order of increasing skill level. | There are three options that are usually taken in this (HMC Late) route. They are independent, but in practice usually implemented in order of increasing skill level. | ||
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**This is the de-facto standard route, most similar to [[RTA Guide/120 Star|120 Star]]. It replaces [[RTA Guide/Shell Shreddin' for Red Coins|Shell Shreddin' for Red Coins]] with the 100 coin star in [[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp (+ 100 Coins)]], and is worth considering when reaching a level of consistency with the latter. This route is more consistent and typically done in races by advanced-level runners. | **This is the de-facto standard route, most similar to [[RTA Guide/120 Star|120 Star]]. It replaces [[RTA Guide/Shell Shreddin' for Red Coins|Shell Shreddin' for Red Coins]] with the 100 coin star in [[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp (+ 100 Coins)]], and is worth considering when reaching a level of consistency with the latter. This route is more consistent and typically done in races by advanced-level runners. | ||
*'''Advanced''': TTC100 + CCM17 + No Island Hop | *'''Advanced''': TTC100 + CCM17 + No Island Hop | ||
**This route moves the CCM 100 coin star into [[RTA Guide/CCM 100 Coins#With Slip Slidin' Away|Slip Slidin' Away (+ 100 Coins)]], and then replaces [[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race]] with [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]. This means it requires doing [[RTA Guide/Inside the Ancient Pyramid#Pillarless|pillarless]] twice to save time, making it much more inconsistent. | **This route moves the CCM 100 coin star into [[RTA Guide/CCM 100 Coins#With Slip Slidin' Away|Slip Slidin' Away (+ 100 Coins)]], and then replaces [[RTA Guide/CCM 100 Coins#With Big Penguin Race|Big Penguin Race]] with [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]]. This means it requires doing [[RTA Guide/Inside the Ancient Pyramid#Pillarless|pillarless]] twice to save time, making it much more inconsistent. This route entails leaving Cool, Cool Mountain with 17 stars collected rather than 18, hence the name. | ||
*'''Expert''': TTC100 + CCM17 + Island Hop | *'''Expert''': TTC100 + CCM17 + Island Hop | ||
**[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] typically requires wing cap and so must be done after its unlock in [[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]. At top level, a hard trick known as [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]] can be done to finish the level without the wing cap, and so it's moved to the start of the run, with the other Bob-omb Battlefield star. This skips backtracking to Bob-omb Battlefield later on and so saves time on castle movement. Overall, it's about 5–6s faster than the advanced route. | **[[RTA Guide/Shoot to the Island in the Sky|Shoot to the Island in the Sky]] typically requires wing cap and so must be done after its unlock in [[RTA Guide/Tower of the Wing Cap|Tower of the Wing Cap]]. At top level, a hard trick known as [[RTA Guide/Shoot to the Island in the Sky#Island Hop|Island Hop]] can be done to finish the level without the wing cap, and so it's moved to the start of the run, with the other Bob-omb Battlefield star. This skips backtracking to Bob-omb Battlefield later on and so saves time on castle movement. Overall, it's about 5–6s faster than the advanced route. | ||
These options will be flagged in | These options will be flagged in the next section, which details the standard (HMC Late) route. | ||
==HMC Late (Standard Route)== | ==HMC Late (Standard Route)== | ||
===Route Variations === | ===Route Variations === | ||
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*'''CCM18''' vs '''CCM17''' | *'''CCM18''' vs '''CCM17''' | ||
*'''No Island Hop''' vs '''With Island Hop''' | *'''No Island Hop''' vs '''With Island Hop''' | ||
These are explained in the previous section | These are explained in the previous section. | ||
===Route=== | ===Route=== | ||
The square brackets "'''[option]'''" below show parts of the route that are only done on the specified route option (from the list above). | |||
==== Lobby==== | ==== Lobby==== | ||
#[[RTA Guide/Lakitu Skip|Lakitu Skip]] | #[[RTA Guide/Lakitu Skip|Lakitu Skip]] | ||
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==General Route Variations== | ==General Route Variations== | ||
The following route variations apply to both the HMC early and HMC late routes. | The following route variations apply to both the HMC early and HMC late routes. | ||
=== | ===Star Substitutions=== | ||
Hard stars can be substituted for easier and slower ones. The most common substitution is [[RTA Guide/TTC 100 Coins#With Stomp on the Thwomp|Stomp on the Thwomp + 100 Coins]], replacing it with [[RTA Guide/Stomp on the Thwomp|Stomp on the Thwomp]] on its own along with an additional alternative star from the list below. Another common substitution is [[RTA Guide/Cruiser Crossing the Rainbow|Cruiser Crossing the Rainbow]] for another star from the list. | |||
*Easy: [[RTA Guide/Shell Shreddin' for Red Coins|Shell Shreddin' for Red Coins]] ''(if HMC Late, else this is already in the route)'' | *Easy: [[RTA Guide/Shell Shreddin' for Red Coins|Shell Shreddin' for Red Coins]] ''(if HMC Late, else this is already in the route)'' | ||
*Easy: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] | *Easy: [[RTA Guide/Navigating the Toxic Maze|Navigating the Toxic Maze]] (no BLJ) | ||
*Intermediate: [[RTA Guide/Wiggler's Red Coins|Wiggler's Red Coins]] | *Intermediate: [[RTA Guide/Wiggler's Red Coins|Wiggler's Red Coins]] | ||
*Hard: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]] | *Hard: [[RTA Guide/Pyramid Puzzle|Pyramid Puzzle]] |
Latest revision as of 09:33, 25 January 2024
The goal of the 70 Star category is to beat the game as fast as possible without circumventing any castle door or star requirement or using any form of BLJ or MIPS Clip.
Category Rules
- All forms of BLJ are banned.
- All forms of MIPS Clip are banned.
- Circumventing any castle door or star requirement via any other method is banned.
Recommended Routes
It is recommended, regardless of your skill level, to do some variant of the HMC Late route, which involves initially skipping HMC during basement and returning to it later as part of collecting the second MIPS star. The HMC Early routes are those that do HMC on the first (and only) trip to the basement, and so do not collect the second MIPS star.
There are three options that are usually taken in this (HMC Late) route. They are independent, but in practice usually implemented in order of increasing skill level.
- Beginner: No TTC100 + CCM18 + No Island Hop
- This is the most basic route, though it is still possible to replace stars with slower and easier ones, as outlined in General Route Variations.
- Intermediate: TTC100 + CCM18 + No Island Hop
- This is the de-facto standard route, most similar to 120 Star. It replaces Shell Shreddin' for Red Coins with the 100 coin star in Stomp on the Thwomp (+ 100 Coins), and is worth considering when reaching a level of consistency with the latter. This route is more consistent and typically done in races by advanced-level runners.
- Advanced: TTC100 + CCM17 + No Island Hop
- This route moves the CCM 100 coin star into Slip Slidin' Away (+ 100 Coins), and then replaces Big Penguin Race with Pyramid Puzzle. This means it requires doing pillarless twice to save time, making it much more inconsistent. This route entails leaving Cool, Cool Mountain with 17 stars collected rather than 18, hence the name.
- Expert: TTC100 + CCM17 + Island Hop
- Shoot to the Island in the Sky typically requires wing cap and so must be done after its unlock in Tower of the Wing Cap. At top level, a hard trick known as Island Hop can be done to finish the level without the wing cap, and so it's moved to the start of the run, with the other Bob-omb Battlefield star. This skips backtracking to Bob-omb Battlefield later on and so saves time on castle movement. Overall, it's about 5–6s faster than the advanced route.
These options will be flagged in the next section, which details the standard (HMC Late) route.
HMC Late (Standard Route)
Route Variations
This route has three standard options, ordered by increasing skill level at which they are typically taken:
- No TTC100 vs With TTC100
- CCM18 vs CCM17
- No Island Hop vs With Island Hop
These are explained in the previous section.
Route
The square brackets "[option]" below show parts of the route that are only done on the specified route option (from the list above).
Lobby
- Lakitu Skip
- Bob-omb Battlefield
- Shoot to the Island in the Sky (Island Hop) [With Island Hop]
- Behind Chain Chomp's Gate
- 1st Slide
- Whomp's Fortress (all stars)
- Castle Stars
- Bowser in the Dark World
- Bob-omb Battlefield
- Cool, Cool Mountain
- Wall Kicks Will Work
- Li'l Penguin Lost
- Slip Slidin' Away [CCM18]
- Big Penguin Race + 100 Coins [CCM18]
- Slip Slidin' Away + 100 Coins [CCM17]
- Big Boo's Haunt
Basement
- MIPS (first star)
- Shifting Sand Land
- Lethal Lava Land
- Dire, Dire Docks
- Bowser in the Fire Sea
Upstairs
- Wet-Dry World
- Tiny-Huge Island
- Upstairs Toad (near TTM)
- Tall, Tall Mountain
- Snowman's Land
- Snowman's Big Head
- In the Deep Freeze
- Whirl from the Freezing Pond
- Chill with the Bully
- Shell Shreddin' for Red Coins [No TTC100]
- Re-enter Snowman's Land and exit via the pause menu. Then, head to basement for the second MIPS star.
Basement 2
- MIPS (second star)
- Go to HMC after MIPS, and get the Toad star before entering HMC.
- HMC Toad
- Hazy Maze Cave
- Swimming Beast in the Cavern
- Metal-Head Mario Can Move!
- A-Maze-ing Emergency Exit
- Watch for Rolling Rocks
- Re-enter Hazy Maze Cave and exit via the pause menu. Then, head to tippy.
Tippy
- Rainbow Ride
- Tippy Toad (near TTC)
- Tick Tock Clock
- Bowser in the Sky
HMC Early (Alternative)
The HMC Early routes do not make a second trip to the basement in order to get the second MIPS star, and thus do HMC along with the rest of the basement. Optimally, these routes are comparable to the standard HMC late route, however they are generally considered harder to optimize. They may be preferable in some situations, since they allow more flexibility in routing from not being bound as tightly to the 30 star door requirement before DDD.
Differences from HMC Late
The differences between this route and the standard HMC Late route are as follows:
- After LLL, go directly to HMC. Get all of the HMC stars, then HMC Toad, and then proceed to DDD as normal.
- In SL, you'll have to get Shell Shreddin' for Red Coins to replace the second MIPS star. Once finished with SL, go to Tippy as normal instead of exiting the course.
The route above is the most common HMC early route, but a few modifications can be made to make the route faster and/or more consistent.
Replacing CCM100
Since meeting the 30 star door requirement is not an issue with HMC Early, you are allowed more flexibility in early-game routing. Typically, people will replace Big Penguin Race + 100 Coins and Slip Slidin' Away with Slip Slidin' Away + 100 Coins and one alternative star. Also, since SL Reds already replaces the second MIPS star, you will need to add in another alternative star if you decide to skip TTC100.
- Easy/Slowest: Navigating the Toxic Maze without BLJ
- Intermediate: Wiggler's Red Coins
- Hard/Fastest: Pyramid Puzzle
General Route Variations
The following route variations apply to both the HMC early and HMC late routes.
Star Substitutions
Hard stars can be substituted for easier and slower ones. The most common substitution is Stomp on the Thwomp + 100 Coins, replacing it with Stomp on the Thwomp on its own along with an additional alternative star from the list below. Another common substitution is Cruiser Crossing the Rainbow for another star from the list.
- Easy: Shell Shreddin' for Red Coins (if HMC Late, else this is already in the route)
- Easy: Navigating the Toxic Maze (no BLJ)
- Intermediate: Wiggler's Red Coins
- Hard: Pyramid Puzzle
Island Hop
See the expert route for an explanation.
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