Hold Heavy Walking: Difference between revisions
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The '''hold heavy walking''' action occurs when Mario is [[walking]] whilst holding a [[Interaction type| | {{stub}} | ||
{{rewrite}} | |||
The '''hold heavy walking''' action occurs when Mario is [[walking]] whilst holding a [[Interaction type|grabbable]] [[Objects|object]] that is under the [[heavy]] subtype (for example [[Chuckya]] and [[King Bob-omb]]). | |||
{{Action_infobox | {{Action_infobox | ||
|title= Hold Heavy Walking | |title= Hold Heavy Walking | ||
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*Mario can not [[jump]] | *Mario can not [[jump]] | ||
==Exceptions== | ==Exceptions== | ||
It is possible for Mario to be holding a heavy object, walking, and be in [[hold walking]] instead of hold heavy walking. | It is possible for Mario to be holding a heavy object, walking, and be in [[hold walking]] instead of hold heavy walking. | ||
{{actions}} | {{actions}} |
Revision as of 14:23, 14 August 2022
The hold heavy walking action occurs when Mario is walking whilst holding a grabbable object that is under the heavy subtype (for example Chuckya and King Bob-omb).
Hold Heavy Walking | |
Properties | |
Official Name | Hold Heavy Walking |
Hex | 0x00000047 |
Action Flags | Moving |
Action Group | Moving |
ID | 0x0047 |
Transitions | |
Into | Idling while holding (heavy), heavy throw |
Out of | Idling while holding (heavy) |
Checks
Whilst Mario is in the action, following checks happen repeatedly:
- If the B button is pressed, Mario enters the heavy throw action
- If Mario should begin sliding, he will drop the object and begin butt sliding
- if the analog stick is in the neutral position and the A button is not pressed, Mario will perform the Idling While Holding (Heavy) action
- If Mario fails floor checks, he will drop the object and enter freefall
Behavior
- Mario's speed is multiplied by 0.1
- Mario can not jump
Exceptions
It is possible for Mario to be holding a heavy object, walking, and be in hold walking instead of hold heavy walking.