Unsolved single-goal challenges
Jump to navigation
Jump to search
This page lists unsolved single-goal challenges that are not currently possible with current knowledge and strategies. None of these challenges have been completed or solved.
Unsolved
Coin Count
- Getting more coins than intended in:
- Jolly Roger Bay (depending on the strat this would also save a Z press)
- Cool, Cool Mountain
- Big Boo's Haunt
- Hazy Maze Cave
- Lethal Lava Land
- Getting infinite coins in:
Cloning Related
- Transport cloning with Wiggler or a Skeeter
- Cloning in Lethal Lava Land (could also potentially solve the getting more coins than intended)
- Moving during time stop in Jolly Roger Bay (to get shell clones)
Collection Challenges
- Collecting the key in Bowser in the Fire Sea from underneath the ground, causing you to collect the key on the death floor
- Collecting a star during a demo sequence
- Collecting Mystery of the Monkey Cage without changing the HOLP for an arbitrary HOLP
- Collecting the new Impossible Coin in Tiny Huge Island
- Killing the Mystery Goomba and collecting its coin
Parallel Universes
- Vertical PU death in LLL
- Surviving in a vertical PU with a shell clone released in it
- Reach a PU without using joystick
- Escape from PU starting from speed 0
- Reach a PU in any of the following:
- Jolly Roger Bay unreached areas
- Ship Subarea
- Cool, Cool Mountain
- Main level
- Slide
- Lethal Lava Land unreached areas
- Main level
- Shifting Sand Land unreached areas
- Eyerok area (note that this is a different area than the rest of the pyramid)
- Dire Dire Docks unreached areas
- Starting area
- Snowman's Land unreached areas
- Igloo
- Tall, Tall Mountain
- Main level
- Slide (top subarea)
- Slide (medium subarea)
- Slide (bottom subarea)
- Tiny Huge Island
- Tiny island
- Huge island
- Cave
- Tick Tock Clock
- Tower of the Wing Cap
- Cavern of the Metal Cap
- The Princess's Secret Slide
- Secret Aquarium
- Wing Mario over the Rainbow
- Bowser in the Dark World
- Main area
- Bowser fight
- Bowser in the Fire Sea unreached areas
- Bowser fight
- Bowser in the Sky
- Main area
- Bowser fight
- Castle unreached areas
- Jolly Roger Bay unreached areas
Misc
- Clipping from the top area of Wiggler's cave to the bottom area.
- Activating more than 4 stars at once anywhere
- Reversing the one-way teleport in THI
- Ground-pounding Chain Chomp's post without interacting with the red coin (e.g. collecting its two coin value
- Grabbing the hangable ceiling on the bottom of the beginning cloud in Wing Mario over the Rainbow
- Hanging below the entrance's bridge in the castle grounds with the water raised
- Accessing the upper floors of the castle without first collecting the key from Bowser in the Fire Sea
- Grabbing the wrong penguin without pressing B
- Grabbing the hat stealing Ukiki without pressing B
- Defeating Bowser in the Sky without spinning Bowser
- Performing an instant release on MIPS at an arbitrary HOLP
- Spawning a "8" orange number from a red coin, secret, treasure chest or water ring
- Spawning a "9" orange number from a red coin, secret, treasure chest or water ring
- Spawning a "0" orange number from a red coin, secret, treasure chest or water ring
- Getting hurt (squished) by the penguin in CCM
Solved In Theory
- Grab a Bob-omb fake during boiling (The video provided uses certain hacked values and is Wii VC only).
Solved Single-Goal Challenges
- Picking up the cannon Bob-omb on the same frame as leaving its radius
- Putting the Ukiki that steals your hat on the monkey cage
- Collecting Mystery of the Monkey Cage without changing the HOLP
- Collecting Li'l Penguin Lost without changing the HOLP
- Collecting Blast Away the Wall without using the cannon, ledge grabbing, or using time stop
- Grabbing Ukiki without pressing B (useful for the B Button Challenge)
- Performing a transport clone with 4 simultaneous pushers
- Collecting the red coin in Bowser in the Dark World at the start without using the ! Switch and living
- Collecting the Impossible 1-up in Cool, Cool Mountain without dying
- Ground-pounding Wiggler's cave and then going to the huge island before the water finishes draining (this preserves the lower water level and allows a second ground-pound to trigger it again)
- Escaping from one of the fish tanks in the Jolly Roger Bay room in the castle (starting with zero speed and damage counter)
- Crashing the game by going out of bounds in Tall, Tall Mountain
- Clipping from the bottom area of Wiggler's cave to the top area.
- Reaching PU inside of the pyramid in Shifting Sand Land
- Hyperspeed Wall Kick between towers in Tower of the Wing Cap
- Leave the Eyerok boss room after defeating Eyerok
- Causing a game crash by going out of bounds in the Cavern of the Metal Cap entry room
References
|