Squished: Difference between revisions
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'''Squished''' is an action that Mario enters after being caught under certain enemies or objects, such as a [[Whomp]]. After Mario is squished, he will return to an unsquished state if the squish timer is 0 and there is more than 160 units of space from a ceiling. | '''Squished''' is an action that Mario enters after being caught under certain enemies or objects, such as a [[Whomp]]. After Mario is squished, he will return to an unsquished state if the squish timer is 0 and there is more than 160 units of space from a ceiling. | ||
{{actions}} |
Revision as of 05:21, 26 September 2022
Squished | |
Properties | |
Hex | 0x00020339 |
Action Flags | Stationary, Invulnerable |
Action Group | Cutscene |
ID | 0x139 |
Other | |
Animation | 0x0E |
Squished is an action that Mario enters after being caught under certain enemies or objects, such as a Whomp. After Mario is squished, he will return to an unsquished state if the squish timer is 0 and there is more than 160 units of space from a ceiling.