Slide Kick: Difference between revisions
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Icecream17 (talk | contribs) (basic slide kick info) |
(No difference)
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Revision as of 19:06, 22 July 2022
Slide Kick | |
Properties | |
Hex | todo |
Action Flags | todo |
Action Group | Airborne |
ID | todo |
When a slide kick is happening[1]:
- If actionTimer > 30 or yPos - floorHeight > 500; Freefall
- update_air_without_turn
- switch perform_air_step:
- case AIR_STEP_LANDED, if actionState != 0 or vel[1] >= 0; Slide Kick Slide
- case AIR_STEP_HIT_WALL, Backward Air Knockback
- case AIR_STEP_HIT_LAVA_WALL, Lava Boost