Search results

Jump to navigation Jump to search

Page title matches

  • This page outlines the different versions of the courses depending on which stars are selected. {{BOB-versions}}
    2 KB (343 words) - 01:31, 12 April 2019

Page text matches

  • ...ou get only 3 saves (from the cap switches) in the whole game so there are versions where you can toggle it so that the player can save the game more. The Non-Stop codes for the Japanese and English Versions of Super Mario 64 including the toggle version can be found at https://site
    558 bytes (100 words) - 23:20, 11 January 2020
  • == Later versions of Dorrie ==
    1 KB (182 words) - 00:35, 14 May 2021
  • This page outlines the different versions of the courses depending on which stars are selected. {{BOB-versions}}
    2 KB (343 words) - 01:31, 12 April 2019
  • Other versions of Project64 are banned from the leaderboards owing to load-time inconsiste == Versions ==
    2 KB (307 words) - 09:07, 25 January 2024
  • ...e stop''' (also known as '''Timestop''') is a game mechanic present in all versions of SM64. There is a trick exclusive to the [[J 1.0]] version, which allows == Other Versions of SM64 ==
    3 KB (507 words) - 01:56, 11 May 2021
  • ...e a legitimate release to play the game on. There are differences in these versions caused by the emulator. ...A presses needed for the any% category to 0 on the Wii VC version. On both versions, many crashes do not occur. The Wii VC version will, in fact, straight up i
    2 KB (310 words) - 01:45, 1 July 2019
  • ...emulator allowed in Super Mario 64 [[RTA|speedrunning]] communities, while versions v2.x are usually banned.
    1 KB (227 words) - 01:42, 2 May 2021
  • ...sts '''unused models''' found in ''Super Mario 64''. A few of these are 3D versions of sprites used in the game, a few are variations on existing models, and s ==3D Versions of 2D Sprites==
    2 KB (283 words) - 13:14, 13 October 2023
  • == Game Versions (Wii) == There are 2 versions of Super Mario 64 that were released on Wii Virtual Console.
    2 KB (350 words) - 15:23, 25 January 2024
  • '''Rainbow Ride''' is the fifteenth and final course of ''[[Super Mario 64]]''. It is located on the top floor of the castle, pa ==Course Versions==
    3 KB (397 words) - 19:02, 3 January 2024
  • ...nal JP versions of the game, while it can be 0 or 2 on the PAL and Shindou versions. Because level areas are indexed starting from 1 and not 0, if the a1 value
    3 KB (474 words) - 02:51, 26 May 2021
  • ...easier to perform a glitch called Text Skip in the final Boo room on these versions. This glitch skips the text box of the last Boo you kill, meaning you only
    2 KB (335 words) - 23:42, 24 January 2024
  • ...out into the 5th secret (box), which although faster and possible on both versions, is not done on JP because it risks sound glitch (which would then crash th
    941 bytes (147 words) - 22:57, 6 May 2024
  • ...be hit to make it drop to the ground for Mario to collect. In other course versions, Klepto will roam around the oasis and swoop in at Mario whenever close, st
    1 KB (163 words) - 14:39, 12 October 2023
  • '''Snowman's Land''' is the tenth course of ''[[Super Mario 64]]''. The entrance is an apparently blank wall on the ==Course Versions==
    4 KB (670 words) - 18:58, 3 January 2024
  • * In level warps are fine, as long as they do not exit the course (No DDD exit, Bowser death, TotWC death, etc.) ...ond star, and star 3 for the third fourth and fifth stars. Differing level versions, cannon activation, and wing cap activation is used to desync the input fil
    3 KB (497 words) - 21:00, 27 July 2021
  • ...s the 13th course of ''[[Super Mario 64]]''. There are two variants of the course, the "tiny" one and the "huge" one. In the level are many pipes which take ...other is a much larger painting that takes you to the huge version of the course.
    4 KB (675 words) - 19:00, 3 January 2024
  • ...t [[HOLP]] in a PU, then it is only possible to do it on VC (because other versions crash if a camera is in the PU, and by locking camera on the main map, the Main Course PU Access
    10 KB (1,664 words) - 22:28, 16 December 2023
  • ...ng regional differences, check out the [[Super_Mario_64#Game_Versions|Game Versions]] page. If you're a beginner, starting out on Emulator is recommended becau
    1 KB (177 words) - 16:27, 27 September 2021
  • ...ng regional differences, check out the [[Super_Mario_64#Game_Versions|Game Versions]] page. If you're a beginner, starting out on Emulator is recommended becau
    1 KB (178 words) - 16:20, 27 September 2021
  • ...ed59]</ref>, where the vertices of floor triangles were re-ordered between versions making a higher vertex of a lower floor triangle be designated vertex #1.
    2 KB (256 words) - 03:32, 15 April 2024
  • '''Lethal Lava Land''' is the seventh course of ''[[Super Mario 64]]''. It can be accessed from the painting containing ==Course Versions==
    7 KB (1,180 words) - 15:04, 24 April 2024
  • ...star spawns in a different location on the Japanese version than all other versions.
    1 KB (219 words) - 20:52, 22 March 2024
  • ...as the sound ending, which causes the sound to play again. In US and later versions, this does not occur.
    2 KB (281 words) - 16:03, 26 May 2021
  • '''Tall, Tall Mountain''' is the 12th course of ''[[Super Mario 64]]''. It can be accessed by going [[upstairs]] and goi ==Course Versions==
    5 KB (877 words) - 03:35, 20 April 2024
  • ...ed to know to get set up to play on console, including information on game versions, platforms, TVs, monitors, and peripherals like input displays and Everdriv == Versions ==
    8 KB (1,280 words) - 18:18, 12 December 2023
  • '''Cool, Cool Mountain''' is the fourth course of ''[[Super Mario 64]]''. It can be accessed from the painting on the left ==Course Versions==
    7 KB (1,245 words) - 18:52, 3 January 2024
  • ...ave EEPROM, which is used to save data such as save file status in the N64 versions. Instead it has a removable flash cartridge in the back of the console. Sav
    1 KB (238 words) - 19:43, 22 June 2020
  • '''Shifting Sand Land''' is the eighth course of ''[[Super Mario 64]]''. The entrance is disguised as a wall and can be a ==Course Versions==
    7 KB (1,271 words) - 18:56, 3 January 2024
  • ...se]], the [[Super Mario 64#Japanese 3|Japanese Wii U VC release]], and all versions of [[Super Mario 64#Super Mario 3D All-Stars|Super Mario 3D All-Stars]].
    4 KB (722 words) - 14:27, 22 November 2021
  • ==Game Versions== There are many different versions of the game, differing by where, when, how, and in what way they were relea
    11 KB (1,749 words) - 06:12, 21 November 2021
  • ...inal Japanese N64 version. Here's a table showing these counts on all game versions: This is a glitch that occurs on old versions of Mupen when it is closed while minimized.
    7 KB (1,223 words) - 13:59, 10 April 2024
  • ...ig Boo's Haunt''', also known as '''BBH''', is the fifth [[List of Courses|course]] of ''[[Super Mario 64]]''. It is accessed by defeating the [[Big Boo]] in ==Course Versions==
    10 KB (1,720 words) - 18:53, 3 January 2024
  • '''Dire, Dire Docks''' is the ninth course of ''[[Super Mario 64]]''. The entrance is a large water-like painting, and ==Course Versions==
    9 KB (1,442 words) - 18:57, 3 January 2024
  • '''Jolly Roger Bay''' is the third course of ''[[Super Mario 64]]''. It can be accessed from the painting in the righ ==Course Versions==
    9 KB (1,611 words) - 18:52, 3 January 2024
  • ...left room on the first floor of [[The Castle|the castle]]. Being the first course of the game, the door leading to it does not require any Power Stars to be ==Course Versions==
    11 KB (1,761 words) - 18:50, 3 January 2024
  • ...laced a large distance, the camera can enter a PU, causing the Nintendo 64 versions of the game to crash. This is possible by repeatedly displacing Mario using
    2 KB (407 words) - 01:43, 11 May 2021
  • '''Dire, Dire Docks''' is the ninth course. The entrance is a large water-like painting, and once ''Board Bowser's Sub There are two versions of the course that can appear by selecting different stars. Keep in mind that if there ar
    2 KB (355 words) - 02:51, 26 January 2024
  • ...ncess Peach's castle. This course is typically fast and is often the first course completed in runs (due to BoB's near requirement for wing cap). ==Course Versions==
    11 KB (1,920 words) - 18:51, 3 January 2024
  • }}'''Lethal Lava Land''' is the seventh course in the game. It can be accessed from the painting containing a red fireball There are two versions of the course that can appear by selecting different stars. Keep in mind that if there ar
    3 KB (399 words) - 02:49, 26 January 2024
  • ...nd over time they result in large discrepancies between the N64 and Wii VC versions of the game. For this reason, TASes produced for one of these platforms can ...version produces a small amount of error, this error balances out over the course of the platform's cycle. On the Wii VC, however, the error always accumulat
    6 KB (1,001 words) - 16:48, 4 October 2023
  • The key difference between the two versions is how quickly the platform begins to rotate back to the horizontal. In tha
    3 KB (537 words) - 22:26, 16 May 2021
  • '''Jolly Roger Bay''' is the third course in the game. It can be accessed from the painting in the rightmost room of There are three versions of the course that can appear by selecting different stars. Keep in mind that if there ar
    3 KB (483 words) - 01:37, 8 January 2024
  • }}'''Hazy Maze Cave''' is the sixth course of ''[[Super Mario 64]]''. It is located in the room behind a door without ==Course Versions==
    12 KB (2,101 words) - 18:55, 3 January 2024
  • !All other versions ...order to get the 100 coin star, since there are only 74 other coins in the course.
    3 KB (474 words) - 04:26, 4 August 2021
  • '''Big Boo's Haunt''' is the fifth course in the game. 12 stars are needed to unlock it. There are two course versions that appear depending on the selected star.
    3 KB (426 words) - 02:55, 4 January 2024
  • '''Shifting Sand Land''' is the eighth course. The entrance is disguised as a wall and can be accessed from the end of th There are three versions of the course that can appear by selecting different stars. Keep in mind that if there ar
    3 KB (486 words) - 02:50, 26 January 2024
  • '''Cool, Cool Mountain''' is the fourth course in the game. It can be accessed from the painting on the left side of the There are three versions of the course that can appear by selecting different stars. Keep in mind that if there ar
    3 KB (457 words) - 23:41, 21 November 2021
  • Spawning displacement actually would occur on all versions of the game, but the displacement is overwritten before it can have an effe
    4 KB (687 words) - 01:44, 22 January 2023
  • ...d glitch is unknown. Contrary to popular belief, it can sometimes occur on versions other than the original Japanese N64 release.
    4 KB (608 words) - 16:21, 27 September 2021
View (previous 50 | ) (20 | 50 | 100 | 250 | 500)