Softlock: Difference between revisions

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A '''softlock''' occurs when the game is put into a state where, though it has not [[Crash|crashed]] or ceased functioning, there is no way to progress without resetting the console.
A '''softlock''' occurs when the game is put into a state where, though it has not [[Crash|crashed]] or ceased functioning, there is no way to progress without resetting the console.


==Known Softlocks==
==Known softlocks==


* Repeatedly bonking within a glitchy wall<ref>[https://youtu.be/g7lFIBxsjV0 "How to softlock SM64 101" by TimeTravelPenguin]</ref>
* Repeatedly bonking within a glitchy wall<ref>[https://youtu.be/g7lFIBxsjV0 "How to softlock SM64 101" by TimeTravelPenguin]</ref>
* Getting stuck in some [[Black Room of Death]] or the Aquarium in the JRB room
* Getting stuck in some [[Black Room of Death]]
* Activating a death, star, sign text, or painting entrance [[cutscene]] at the same time as a specific type of star activation cutscene (mainly item box stars)<ref>[https://www.youtube.com/watch?v=jXWtT2Er-EQ "WDW Death Star Softlock" by Nim]</ref><ref>[https://www.youtube.com/watch?v=RlrqJDgW3vE "Sign Star Softlock" by bad_boot]</ref><ref>[https://youtu.be/IjTY2eo6LZg "SM64 - The Evil MIPS Softlock" by Ethan White]</ref>
* Activating a death, star, sign text, or painting entrance [[cutscene]] at the same time as a specific type of star activation cutscene (mainly item box stars)<ref>[https://www.youtube.com/watch?v=jXWtT2Er-EQ "WDW Death Star Softlock" by Nim]</ref><ref>[https://www.youtube.com/watch?v=RlrqJDgW3vE "Sign Star Softlock" by bad_boot]</ref><ref>[https://youtu.be/IjTY2eo6LZg "SM64 - The Evil MIPS Softlock" by a]</ref>
* Being grabbed by [[Heave-Ho]] or Chuckya while releasing its clone or the clone of its anchor object <ref>[https://youtu.be/ixgL7FYF22w?t=103 "SM64 - Simultaneous Events Glitches" by pannenkoek2012]</ref>
* Being grabbed by [[Heave-Ho]] or Chuckya while releasing its clone or the clone of its anchor object <ref>[https://youtu.be/ixgL7FYF22w?t=103 "SM64 - Simultaneous Events Glitches" by pannenkoek2012]</ref>
* Being grabbed by Chuckya while in [[Time Stop]]<ref>[https://youtu.be/dtB2afm_lCw?t=2 "THI Timestop Demonstration" by Tyler Kehne]</ref>
* Being grabbed by Chuckya while in [[Time Stop]]<ref>[https://youtu.be/dtB2afm_lCw?t=2 "THI Timestop Demonstration" by Tyler Kehne]</ref>
* Attempting to speak to a bob-omb buddy while in [[Time Stop]]  
* Attempting to speak to a bob-omb buddy while in [[Time Stop]]  
* Being thrown by a Heave-Ho while underwater<ref>[https://youtu.be/vYw0cMVY8as "SM64 - Heave Ho Water Softlock" by Ethan White]</ref>
* Being thrown by a Heave-Ho while underwater<ref>[https://youtu.be/vYw0cMVY8as "SM64 - Heave Ho Water Softlock" by a]</ref>
* Being grabbed by Chuckya the same frame he dies or being grabbed in midair and having Chuckya unload<ref>[https://youtu.be/ixgL7FYF22w?t=88 "SM64 - Simultaneous Events Glitches" by pannenkoek2012]</ref>
* Being grabbed by Chuckya the same frame he dies or being grabbed in midair and having Chuckya unload<ref>[https://youtu.be/ixgL7FYF22w?t=88 "SM64 - Simultaneous Events Glitches" by pannenkoek2012]</ref>
* Collecting a star in [[Wind|vertical wind]] <ref>[https://youtu.be/TFSjlq-ExSs?t=213 "SM64 - Power Star Clone" by pannenkoek2012]</ref>
* Collecting a star in [[Wind|vertical wind]] <ref>[https://youtu.be/TFSjlq-ExSs?t=213 "SM64 - Power Star Clone" by pannenkoek2012]</ref>
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* Being thrown by [[Chuckya]] while holding a handsfree teleported [[Bloated Bob-omb|bloated bob-omb]]<ref>[https://youtu.be/qqmYYIQRSuI?t=9m8s "SM64 - Hands Free Teleport Glitch" by pannenkoek2012]</ref>
* Being thrown by [[Chuckya]] while holding a handsfree teleported [[Bloated Bob-omb|bloated bob-omb]]<ref>[https://youtu.be/qqmYYIQRSuI?t=9m8s "SM64 - Hands Free Teleport Glitch" by pannenkoek2012]</ref>
* Going into a tornado while permanently squished<ref>[https://youtu.be/6jJKs3-U9KA?t=8m "SM64 - Permanently Squished Glitch" by pannenkoek2012]</ref>
* Going into a tornado while permanently squished<ref>[https://youtu.be/6jJKs3-U9KA?t=8m "SM64 - Permanently Squished Glitch" by pannenkoek2012]</ref>
* Being shell Mario in certain geometry<ref>[https://youtu.be/flyo17g1Izk?t=37 "Super Mario 64 - Shell Mario Glitch in Snowman's Land" by Tomatobird8]</ref>
* Being [[shell Mario]] in certain geometry<ref>[https://youtu.be/flyo17g1Izk?t=37 "Super Mario 64 - Shell Mario Glitch in Snowman's Land" by Tomatobird8]</ref>
* Repeatedly being knocked back while being pushed off a floor by an object. <ref>[https://www.youtube.com/watch?v=VT2bTYf1fdU]</ref>
* Repeatedly being knocked back while being pushed off a floor by an object. <ref>[https://www.youtube.com/watch?v=VT2bTYf1fdU "Knockback Grinding Softlocks" by UncommentatedPannen]</ref>
* Being stuck in a sliding state while sliding into a ceiling or out of bounds. <ref>[https://www.youtube.com/watch?v=jn70fnsgdZ0 "Weird sm64 softlock" by Tranman64]</ref>
* Activating a textbox from an object and then unloading the object
 
==References==
==References==
<references/>
<references/>


{{glitches}}
{{glitches}}

Latest revision as of 00:35, 21 August 2023

A softlock occurs when the game is put into a state where, though it has not crashed or ceased functioning, there is no way to progress without resetting the console.

Known softlocks

  • Repeatedly bonking within a glitchy wall[1]
  • Getting stuck in some Black Room of Death
  • Activating a death, star, sign text, or painting entrance cutscene at the same time as a specific type of star activation cutscene (mainly item box stars)[2][3][4]
  • Being grabbed by Heave-Ho or Chuckya while releasing its clone or the clone of its anchor object [5]
  • Being grabbed by Chuckya while in Time Stop[6]
  • Attempting to speak to a bob-omb buddy while in Time Stop
  • Being thrown by a Heave-Ho while underwater[7]
  • Being grabbed by Chuckya the same frame he dies or being grabbed in midair and having Chuckya unload[8]
  • Collecting a star in vertical wind [9]
  • Collecting a star in a situation where Mario repeatedly ledge grabs[10]
  • Activating a star outside the 12k limit[11][12]
  • Talking to Yoshi while your lives counter is stuck (i.e. while having 1000 coins on the Japanese version)[13]
  • Talking to Yoshi while it's falling off the roof[14]
  • Dying when Lakitu's textbox is triggered at the start of the game (this is exclusive to the Japanese 1.0 version).[15]
  • Activating certain text boxes while the camera is stuck
  • Being thrown by Chuckya while holding a handsfree teleported bloated bob-omb[16]
  • Going into a tornado while permanently squished[17]
  • Being shell Mario in certain geometry[18]
  • Repeatedly being knocked back while being pushed off a floor by an object. [19]
  • Being stuck in a sliding state while sliding into a ceiling or out of bounds. [20]
  • Activating a textbox from an object and then unloading the object

References