Jump Land Stop

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Revision as of 01:53, 26 February 2023 by Icecream17 (talk | contribs) (mario can only be in one action at a time)
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Jump Land Stop
Properties
Official Name jumpEnd (Jump End)
Hex 0x0C000230
Action Flags Stationary, Allow First Person, Pause Exit
Action Group Stationary
ID 0x030
Other
Animation 0x4E

The jump land stop action is an action that Mario passes through when landing that brings him into the idle action.

Behavior

Certain things here are more explained on their individual pages. If something lacks detail, check the link for more information.

As with all stationary actions, a variety of "cancels" are checked prior to actually performing the idle action. These checks are as follows:[1]

  1. Water - If Mario's height is lower than 100 units below the water height:
    • The camera preset is updated.
    • Mario's action is set to water plunge.
  2. Squish - If Mario is supposed to be squished:
    • The camera preset is updated.
    • Mario's action is set to squished.
  3. If the action is not the unused 0x0E action (always true) and Mario has less than 0x100 health:
    • The camera preset is updated.
    • Mario's action is changed to the standing death action.
  4. Lastly, Mario interacts with quicksand if his floor is a quicksand floor.

With the jump land stop action occurring, the following happens:

  1. If Mario is shocked by a Bowser shock wave, his action is set to the shockwave bounce action.
  2. If Mario is entering first person, his action is set to the idle action.
  3. If the A button is pressed:
    1. If quicksand depth is 11 or deeper:
    2. If Mario is on a steep slope:
    3. If Mario is not on a steep slop:
        • If the double jump timer is 0 or Mario is squished, Mario's action is set to the jump action.
        • Otherwise, Mario's action is set to the double jump action.
  4. Now, Mario performs the quarter-frame movement via a full common stationary step.
  5. Mario's animation is set/updated for the "land from single jump" animation.
  6. If the animation is over, Mario's action is set to the idle action.