Hyperspeed Grinding: Difference between revisions
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==Uses== | ==Uses== | ||
HSG is used in the [[A Button Challenge]] to gain enough speed to jump-dive and skip multiple problematic parts of [[Tick Tock Clock|TTC]]. | HSG is used in the [[A Button Challenge]] to gain enough speed to jump-dive and skip multiple problematic parts of [[Tick Tock Clock|TTC]].<ref>[https://youtu.be/gxZiW7EKLzA "Confirmed 2xA Save in TTC (Treadmill HSG)" by Tyler Kehne]</ref> | ||
==References== | |||
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{{Glitches}} | {{Glitches}} | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 08:47, 1 May 2019
Hyperspeed Grinding (HSG) is a hyperspeed technique where Mario can continually gain speed by staying in the air while grinding.
Execution
HSG is usually performed by grinding on a moving or sloped surface while held in place by a wall.
Uses
HSG is used in the A Button Challenge to gain enough speed to jump-dive and skip multiple problematic parts of TTC.[1]
References
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