Hyperspeed: Difference between revisions
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(Created page with "Hyperspeed in Super Mario 64 is a term that refers to a large amount of speed, usually for Mario. It is commonly defined as more than 100 speed or less than -100 speed...") |
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Hyperspeed | '''Hyperspeed''' is an abnormally large amount of speed. Though hyperspeed usually refers to [[Mario]]'s speed, it can also be applied to other objects. Hyperspeed is usually obtained via [[glitches]] or physics exploits, and is often helpful in speedruns and [[challenge]]s due to its ability to allow quicker movement and the potential to clip through walls. | ||
==Methods== | |||
Methods to gain hyperspeed include: | |||
* [[Backwards Long Jump]] (not possible on Shindou) | |||
* [[Hyperspeed Walking]] | |||
* [[Hyperspeed Wall Kicks]] | |||
* [[C^ Hyperspeed]] | |||
** One type of C^ is: [[Hyperspeed Water Sliding]] | |||
* [[Hyperspeed Punching]] | |||
* [[Hyperspeed Grinding]] | |||
* [[Subframe Grinding]] | |||
* [[Hyperspeed Turnaround]] | |||
* [[Hyperspeed Jump Kicking]] | |||
* [[Hyperspeed Slide Kicking]] | |||
* [[Hyperspeed Braking]] | |||
* [[Backward Shell Hyperspeed]] | |||
* [[Forward Shell Hyperspeed]] | |||
* [[10k Glitch]] | |||
* [[Wiggler Hyperspeed]] | |||
* [[Wind Hyperspeed]] | |||
* [[Boo Hyperspeed]] | |||
* [[Bully Battery]] (not possible on Shindou) | |||
* [[Hyperspeed Crawling]] | |||
Some techniques cause Mario's position to change quickly, without technically changing his speed: | |||
* [[Shell Mario]] | |||
* [[Bloated Bob-omb]] | |||
{{glitches}} | |||
[[Category:Glitches]] | |||
[[Category:Hyperspeed]] |
Latest revision as of 00:16, 3 October 2023
Hyperspeed is an abnormally large amount of speed. Though hyperspeed usually refers to Mario's speed, it can also be applied to other objects. Hyperspeed is usually obtained via glitches or physics exploits, and is often helpful in speedruns and challenges due to its ability to allow quicker movement and the potential to clip through walls.
Methods
Methods to gain hyperspeed include:
- Backwards Long Jump (not possible on Shindou)
- Hyperspeed Walking
- Hyperspeed Wall Kicks
- C^ Hyperspeed
- One type of C^ is: Hyperspeed Water Sliding
- Hyperspeed Punching
- Hyperspeed Grinding
- Subframe Grinding
- Hyperspeed Turnaround
- Hyperspeed Jump Kicking
- Hyperspeed Slide Kicking
- Hyperspeed Braking
- Backward Shell Hyperspeed
- Forward Shell Hyperspeed
- 10k Glitch
- Wiggler Hyperspeed
- Wind Hyperspeed
- Boo Hyperspeed
- Bully Battery (not possible on Shindou)
- Hyperspeed Crawling
Some techniques cause Mario's position to change quickly, without technically changing his speed:
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