Softlock: Difference between revisions
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* Going into a tornado while permanently squished<ref>[https://youtu.be/6jJKs3-U9KA?t=8m "SM64 - Permanently Squished Glitch" by pannenkoek2012]</ref> | * Going into a tornado while permanently squished<ref>[https://youtu.be/6jJKs3-U9KA?t=8m "SM64 - Permanently Squished Glitch" by pannenkoek2012]</ref> | ||
* Being shell Mario in certain geometry<ref>[https://youtu.be/flyo17g1Izk?t=37 "Super Mario 64 - Shell Mario Glitch in Snowman's Land" by Tomatobird8]</ref> | * Being shell Mario in certain geometry<ref>[https://youtu.be/flyo17g1Izk?t=37 "Super Mario 64 - Shell Mario Glitch in Snowman's Land" by Tomatobird8]</ref> | ||
* Repeatedly being knocked back while being pushed off a floor by an object. <ref>[https://www.youtube.com/watch?v=VT2bTYf1fdU]</ref> | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{glitches}} | {{glitches}} |
Revision as of 03:18, 31 March 2020
A softlock occurs when the game is put into a state where, though it has not crashed or ceased functioning, there is no way to progress without resetting the console.
Known Softlocks
- Repeatedly bonking within a glitchy wall[1]
- Getting stuck in some Black Room of Death or the Aquarium in the JRB room
- Activating a death, star, sign text, or painting entrance cutscene at the same time as a specific type of star activation cutscene (mainly item box stars)[2][3][4]
- Being grabbed by Heave-Ho or Chuckya while releasing its clone or the clone of its anchor object [5]
- Being grabbed by Chuckya while in Time Stop[6]
- Attempting to speak to a bob-omb buddy while in Time Stop
- Being thrown by a Heave-Ho while underwater[7]
- Being grabbed by Chuckya the same frame he dies or being grabbed in midair and having Chuckya unload[8]
- Collecting a star in vertical wind [9]
- Collecting a star in a situation where Mario repeatedly ledge grabs[10]
- Activating a star outside the 12k limit[11][12]
- Talking to Yoshi while your lives counter is stuck (i.e. while having 1000 coins on the Japanese version)[13]
- Talking to Yoshi while it's falling off the roof[14]
- Dying when Lakitu's textbox is triggered at the start of the game (this is exclusive to the Japanese 1.0 version).[15]
- Activating certain text boxes while the camera is stuck
- Being thrown by Chuckya while holding a handsfree teleported bloated bob-omb[16]
- Going into a tornado while permanently squished[17]
- Being shell Mario in certain geometry[18]
- Repeatedly being knocked back while being pushed off a floor by an object. [19]
References
- ↑ "How to softlock SM64 101" by TimeTravelPenguin
- ↑ "WDW Death Star Softlock" by Nim
- ↑ "Sign Star Softlock" by bad_boot
- ↑ "SM64 - The Evil MIPS Softlock" by Ethan White
- ↑ "SM64 - Simultaneous Events Glitches" by pannenkoek2012
- ↑ "THI Timestop Demonstration" by Tyler Kehne
- ↑ "SM64 - Heave Ho Water Softlock" by Ethan White
- ↑ "SM64 - Simultaneous Events Glitches" by pannenkoek2012
- ↑ "SM64 - Power Star Clone" by pannenkoek2012
- ↑ "Softlock from Repeatedly Ledge Grabbing with a Star" by UncommentatedPannen
- ↑ "Spawning a 100 Coin Star in a PU" by UncommentatedPannen
- ↑ "Softlock from Spawning a Star Too High Up & The 12k Limit" by UncommentatedPannen
- ↑ "Talking to Yoshi with Negative Lives" by UncommentatedPannen
- ↑ "SM64 - Yoshi Falls Off the Roof Glitch" by pannenkoek2012
- ↑ "Inverse Lakitu Skip" by bad_boot
- ↑ "SM64 - Hands Free Teleport Glitch" by pannenkoek2012
- ↑ "SM64 - Permanently Squished Glitch" by pannenkoek2012
- ↑ "Super Mario 64 - Shell Mario Glitch in Snowman's Land" by Tomatobird8
- ↑ [1]
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