Tick Tock Clock: Difference between revisions

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<small>It should be noted that it requires 1x A Press to enter TTC</small>
<small>It should be noted that it requires 1x A Press to enter TTC</small>
{{Level courses}}

Revision as of 04:48, 9 September 2018

Tick Tock Clock
TTC.png
Course Info
Abbreviation TTC
Terrain Default
Setting Foggy
Water None
Course Items
Coins 126 ( Yellow Coin.gif ×75  •  Red Coin.gif ×8  •  Blue Coin.gif ×7)
Enemy Coins 2 ( Yellow Coin.gif ×2)
Stars Challenge infobox star 1.gif ×7
Star Navigation

Challenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gifChallenge infobox star 1.gif

Overview
STROOP- TTC 1.png
STROOP- TTC 2.png
STROOP- TTC 3.png

Tick Tock Clock is the 14th course in the game, which has a level theme of the inside of a clock. This level's core focus is in platforming, having a void at the lower part of the level, to which falling off of a platform can lead to a death.

Discoveries

In 2015, speedrunner DOTA_Teabag managed to capture an upwarp glitch during a speedrun race with MidBoss. Soon after, due to the inability to replicate this upwarp, Pannenkoek2012 placed a US$1,000 bounty for anyone who could replicate and record the upwarp in Mupen64, confirming that it is replaceable, and not an occurrence due to hardware malfunction or other outside influences. The bounty has not yet been claimed, and the upwarp has yet to be replicated.

It has been also been shown that it's possible to use the treadmill in TTC to clip through the gate in the middle portion of the level, which required 2x A presses.

A Press Counts

There are currently 7x A presses needed for TTC in the A Button Challenge

A Press # Multiplicity Purpose
#1 3 To get out of the treadmill grinding spot
#2, #3, #4 1 To get from the rotating boxes to the top of the clock
#5 1 To get past the thwomp

It should be noted that it requires 1x A Press to enter TTC