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The following table lists all text present in Super Mario 64. Note that all instances of "you" and "the" are replaced with special symbols that look exactly like the text they represent but take one byte of space instead of three.

Dialogs

Index Text Location

000

Wow! You're smack in the middle of the battlefield. You'll find the Power Stars that Bowser stole inside the painting worlds. First, talk to the Bob-omb Buddy. (Press [B] to talk.) He'll certainly help you out, and so will his comrades in other areas. To read signs, stop, face them and press [B]. Press [A] or [B] to scroll ahead. You can talk to some other characters by facing them and pressing [B].

On entering Bob-Omb Battlefield (BoB) during the first mission before completing it.

001

Watch out! If you wander around here, you're liable to be plastered by a water bomb! Those enemy Bob-ombs love to fight, and they're always finding ways to attack. This meadow has become a battlefield ever since the Big Bob-omb got his paws on the Power Star. Can you recover the Star for us? Cross the bridge and go left up the path to find the Big Bob-omb. Please come back to see me after you've retrieved the Power Star!

The pink Bob-Omb just to the right of the starting point in BoB, during the first mission.
002

Hey, you! It's dangerous ahead, so listen up! Take my advice.

Cross the two bridges ahead, then watch for falling water bombs. The Big Bob-omb at the top of the mountain is very powerful--don't let him grab you! We're Bob-omb Buddies, and we're on your side. You can talk to us whenever you'd like to!

The pink Bob-Omb next to the cannon at the starting area in BoB, during the first mission.
003

Thank you, Mario! The Big Bob-omb is nothing but a big dud now! But the battle for the castle has just begun. Other enemies are holding the other Power Stars. If you recover more Stars, you can open new doors that lead to new worlds! My Bob-omb Buddies are waiting for you. Be sure to talk to them--they'll set up cannons for you.

The pink Bob-Omb just to the right of the starting point in BoB, on any mission except the first.
004

We're peace-loving Bob-ombs, so we don't use cannons. But if you'd like to blast off, we don't mind. Help yourself. We'll prepare all of the cannons in this course for you to use. Bon Voyage!

The pink Bob-Omb next to the cannon at the starting area in BoB, on any mission except the first.
005

Hey, Mario! Is it true that you beat the Big Bob-omb? Cool! You must be strong. And pretty fast. So, how fast are you, anyway? Fast enough to beat me... Koopa the Quick? I don't think so. Just try me. How about a race to the mountaintop, where the Big Bob-omb was? Whaddya say? When I say ”Go,“ let the race begin!

Ready....

//Go!////Don't Go

Koopa the Quick before starting a race, in Bob-Omb Battlefield.
006

Hey!!! Don't try to scam ME. You've gotta run the whole course. Later. Look me up when you want to race for real.

Koopa the Quick after finishing the race in BoB, if you arrived at the goal before him but also cheated (use the cannon during the race).
007

Hufff...fff...pufff... Whoa! You...really...are... fast! A human blur! Here you go--you've won it, fair and square!

Koopa the Quick after finishing the race in BoB, if you won the race.
008

BEWARE OF CHAIN CHOMP Extreme Danger! Get close and press [C][Up] for a better look. Scary, huh? See the Red Coin on top of the stake?

When you collect eight of them, a Power Star will appear in the meadow across the bridge.

The sign near the Chain Chomp in BoB.
009

Long time, no see! Wow, have you gotten fast! Have you been training on the sly, or is it the power of the Stars? I've been feeling down about losing the last race. This is my home course--how about a rematch? The goal is in Windswept Valley. Ready?

//Go//// Don't Go

Koopa the Quick before starting a race, in Tiny-Huge Island.
010

You've stepped on the Wing Cap Switch. Wearing the Wing Cap, you can soar through the sky. Now Wing Caps will pop out of all the red blocks you find.

Would you like to Save?

//Yes////No

After stepping on the Wing Cap Switch in Tower of the Wing Cap.
011

You've just stepped on the Metal Cap Switch! The Metal Cap makes Mario invincible. Now Metal Caps will pop out of all of the green blocks you find.

Would you like to Save?

//Yes////No

After stepping on the Metal Cap Switch in Cavern of the Metal Cap.
012

You've just stepped on the Vanish Cap Switch. The Vanish Cap makes Mario disappear. Now Vanish Caps will pop from all of the blue blocks you find.

Would you like to Save?

//Yes////No

After stepping on the Vanish Cap Switch in Vanish Cap under the Moat.
013

You've collected 100 coins! Mario gains more power from the castle. Do you want to Save? //Yes////No

After collecting a 100 coins star.
014

Wow! Another Power Star! Mario gains more courage from the power of the castle. Do you want to Save?

//You Bet//Not Now

After collecting any of the stars from the Toads, from MIPS or after collecting all the red coins in the Bowser stages.
015

You can punch enemies to knock them down. Press [A] to jump, [B] to punch. Press [A] then [B] to Kick. To pick something up, press [B], too. To throw something you're holding, press [B] again.

The leftmost of the two signs beside the boxes near the starting area in BoB.
016

Hop on the shiny shell and ride wherever you want to go! Shred those enemies!

Appears several times.[1]
017

I'm the Big Bob-omb, lord of all blasting matter, king of ka-booms the world over! How dare you scale my mountain? By what right do you set foot on my imperial mountaintop? You may have eluded my guards, but you'll never escape my grasp...

...and you'll never take away my Power Star. I hereby challenge you, Mario! If you want the Star I hold, you must prove yourself in battle.

Can you pick me up from the back and hurl me to this royal turf? I think that you cannot!

Said by King Bob-Omb before starting a battle.
018

I'm sleeping because... ...I'm sleepy. I don't like being disturbed. Please walk quietly.

The sign by the Piranha Plant near the starting area in Whomp's Fortress.
019

Shhh! Please walk quietly in the hallway!

The sign on the wall of the staircase leading to the 50 star door.
020

Dear Mario: Please come to the castle. I've baked a cake for you. Yours truly-- Princess Toadstool

The letter from Peach at the beginning of the playthrough.
021

Welcome. No one's home! Now scram-- and don't come back! Gwa ha ha!

Appears after entering the castle for the first time.
022

You need a key to open this door.

If you try to open a key door before unlocking it / without the correct key.
023

This key doesn't fit! Maybe it's for the basement...

If you have a key and try to open the wrong key door. The same text appears if you collect the key from BitFS without collecting the key from BitDW and attempt to open the basement door.
024

You need Star power to open this door. Recover a Power Star from an enemy inside one of the castle's paintings.

Appears if you have 0 stars and try to open a door that needs 1 star to open.
025

It takes the power of 3 Stars to open this door. You need <E0> more Stars.

Appears if you have fewer than 3 stars and try to open a 3-star door.
026

It takes the power of 8 Stars to open this door. You need <E0> more Stars.

Appears if you have fewer than 8 stars and try to open the door to BitDW.
027

It takes the power of 30 Stars to open this door. You need <E0> more Stars.

Appears if you have fewer than 30 stars and try to open the door to BitFS.
028

It takes the power of 50 Stars to open this door. You need <E0> more Stars.

Appears if you have fewer than 50 stars and try to open the 50-star door.
029

To open the door that leads to the ”endless“ stairs, you need 70 Stars. Bwa ha ha!

Appears if you have fewer than 70 stars and try to open the door to BitS.
030

Hello! The Lakitu Bros., cutting in with a live update on Mario's progress. He's about to learn a technique for sneaking up on enemies. The trick is this: He has to walk very slowly in order to walk quietly.


And wrapping up filming techniques reported on earlier, you can take a look around using [C][Right] and [C][Left]. Press [C][Down] to view the action from a distance. When you can't move the camera any farther, the buzzer will sound. This is the Lakitu Bros., signing off.

Appears on entering Whomp's Fortress (WF) during the first mission before completing it.
031

No way! You beat me... again!! And I just spent my entire savings on these new Koopa Mach 1 Sprint shoes! Here, I guess I have to hand over this Star to the winner of the race. Congrats, Mario!

Koopa the Quick after finishing the race in THI, if you won the race.
032

If you get the Wing Cap, you can fly! Put the cap on, then do a Triple Jump--jump three times in a row--to take off. You can fly even higher if you blast out of a cannon wearing the Wing Cap!

Use the [C] Buttons to look around while flying, and press [Z] to land.

Appears several times.[2]
033

Ciao! You've reached Princess Toadstool's castle via a warp pipe. Using the controller is a piece of cake. Press [A] to jump and [B] to attack. Press [B] to read signs, too. Use the Control Stick in the center of the controller to move Mario around. Now, head for the castle.

After the opening cutscene.
034

Good afternoon. The Lakitu Bros., here, reporting live from just outside the Princess's castle.

Mario has just arrived on the scene, and we'll be filming the action live as he enters the castle and pursues the missing Power Stars. As seasoned cameramen, we'll be shooting from the recommended angle, but you can change the camera angle by pressing the [C] Buttons. If we can't adjust the view any further, we'll buzz. To take a look at the surroundings, stop and press [C][Up].

Press [A] to resume play. Switch camera modes with the [R] Button. Signs along the way will review these instructions.

For now, reporting live, this has been the Lakitu Bros.

Outside the castle: from Lakitu after walking on to the bridge for the first time per save file.
035

There are four camera, or ”[C],“ Buttons. Press [C][Up] to look around using the Control Stick.

You'll usually see Mario through Lakitu's camera. It is the camera recommended for normal play. You can change angles by pressing [C][Right]. If you press [R], the view switches to Mario's camera, which is directly behind him. Press [R] again to return to Lakitu's camera. Press [C][Down] to see Mario from afar, using either Lakitu's or Mario's view.

The sign to the left of the path, between the two signs near the boxes and the bridge, in BoB.
036

OBSERVATION PLATFORM Press [C][Up] to take a look around. Don't miss anything!

Press [R] to switch to Mario's camera. It always follows Mario. Press [R] again to switch to Lakitu's camera. Pause the game and switch the mode to ”fix“ the camera in place while holding [R]. Give it a try!

One of the signs on the platform with the tall pole in WF (specifically the sign further from the pole).
037

I win! You lose! Ha ha ha ha! You're no slouch, but I'm a better sledder! Better luck next time!

The penguin in the cottage if you lose the race, regardless of if you cheated.
038

Reacting to the Star power, the door slowly opens.

After opening a door that requires stars to open, for the first time.
039

No visitors allowed, by decree of the Big Bob-omb

I shall never surrender my Stars, for they hold the power of the castle in their glow. They were a gift from Bowser, the Koopa King himself, and they lie well hidden within my realm. Not a whisper of their whereabouts shall leave my lips. Oh, all right, perhaps one hint: Heed the Star names at the beginning of the course. //--The Big Bob-omb

The sign besides the metal fence just before the mountain in BoB.
040

Warning! Cold, Cold Crevasse Below!

The signs beside the broken bridge at the top of the mountain and beside the broken bridge leading to the Star Marker in Cool, Cool Mountain (CCM).
041

I win! You lose! Ha ha ha!

That's what you get for messin' with Koopa the Quick. Better luck next time!

Koopa the Quick after finishing a race, if you lose (regardless of whether you cheated).
042

Caution! Narrow Bridge! Cross slowly!


You can jump to the edge of the cliff and hang on, and you can climb off the edge if you move slowly. When you want to let go, either press [Z] or press the Control Stick in the direction of Mario's back. To climb up, press Up on the Control Stick. To scurry up quickly, press the [A] Button.

The sign on the brick island (connected to the main island via falling blocks and the bridge referred to in the text) in WF.
043

If you jump and hold the [A] Button, you can hang on to some objects overhead. It's the same as grabbing a flying bird!

Appears several times.[3]
044

Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping!

Hey, as long as I'm awake, why not take a short flight with me? Press and hold [A] to grab on. Release [A] to let go. I'll take you wherever you want to go, as long as my wings hold out. Watch my shadow, and grab on.

After waking up the owl in WF.
045

Whew! I'm just about flapped out. You should lay off the pasta, Mario! That's it for now. Press [A] to let go. Okay, bye byyyyyyeeee!

After riding on the owl in WF for long enough.
046

You have to master three important jumping techniques. First try the Triple Jump.

Run fast, then jump three times, one, two, three. If you time the jumps right, you'll hop, skip, then jump really high. Next, go for distance with the Long Jump. Run, press [Z] to crouch then [A] to jump really far.

To do the Wall Kick, press [A] to jump at a wall, then jump again when you hit the wall.

Got that? Triple Jump, Long Jump, Wall Kick. Practice, practice, practice. You don't stand a chance without them.

The sign in the room with the Bob-Omb Battlefield painting; specifically the sign closest to the door.
047

Hi! I'll prepare the cannon for you!

Said by any pink Bob-Omb that can open cannons (besides that in BoB), before the cannon has already been opened, or if you re-enter the course after opening the cannon.
048

Snow Mountain Summit Watch for slippery conditions! Please enter the cottage first.

On entering CCM during the first mission before completing it.
049

Remember that tricky Wall Kick jump? It's a technique you'll have to master in order to reach high places. Use it to jump from wall to wall. Press the Control Stick in the direction you want to bounce to gain momentum. Practice makes perfect!

The sign by the Spinning Heart in the Wall Kicks Will Work section of CCM.
050

Hold [Z] to crouch and slide down a slope. Or press [Z] while in the air to Pound the Ground! If you stop, crouch, then jump, you'll do a Backward Somersault! Got that? There's more. Crouch and then jump to do a Long Jump! Or crouch and walk to...never mind.

Appears several times.[4]
051

Climbing's easy! When you jump at trees, poles or pillars, you'll grab them automatically. Press [A] to jump off backward.

To rotate around the object, press Right or Left on the Control Stick. When you reach the top, press Up to do a handstand! Jump off from the handstand for a high, stylin' dismount.

Appears on several signs near climbable objects, such as the sign in front of the trees west of the castle (outside), or the sign near the tall pole in WF.
052

Stop and press [Z] to crouch, then press [A] to do a high, Backward Somersault!

To perform a Side Somersault, run, do a sharp U-turn and jump. You can catch lots of air with both jumps.

The sign between the stairs in the room with the painting to CCM.
053

Sometimes, if you pass through a coin ring or find a secret point in a course, a red number will appear. If you trigger five red numbers, a secret Star will show up.

Appears several times.[5]
054

Welcome to the snow slide! Hop on! To speed up, press forward on the Control Stick. To slow down, pull back.

The sign inside the starting room of the snow slide in CCM.
055

Hey-ey, Mario, buddy, howzit goin'? Step right up. You look like a fast sleddin' kind of guy. I know speed when I see it, yes siree--I'm the world champion sledder, you know. Whaddya say? How about a race? Ready...

//Go//// Don't Go

The penguin in the cottage in CCM before starting a race.
056

You brrrr-oke my record! Unbelievable! I knew that you were the coolest. Now you've proven that you're also the fastest! I can't award you a gold medal, but here, take this Star instead. You've earned it!

The penguin in the cottage in CCM if you won the race.
057

Egad! My baby!! Have you seen my baby??? She's the most precious baby in the whole wide world. (They say she has my beak...) I just can't remember where I left her. Let's see...I stopped for herring and ice cubes, then I...oohh! I just don't know!

The mother penguin in CCM if you aren't holding any penguin.
058

You found my precious, precious baby! Where have you been? How can I ever thank you, Mario? Oh, I do have this... ...Star. Here, take it with my eternal gratitude.

The mother penguin in CCM if you are holding her baby.
059

That's not my baby! She looks nothing like me! Her parents must be worried sick!

The mother penguin in CCM if you are holding the wrong penguin.
060

ATTENTION! Read Before Diving In!


If you stay under the water for too long, you'll run out of oxygen.

Return to the surface for air or find an air bubble or coins to breathe while underwater. Press [A] to swim. Hold [A] to swim slow and steady. Tap [A] with smooth timing to gain speed. Press Up on the Control Stick and press [A] to dive.

Press Down on the Control Stick and press [A] to return to the surface.

Hold Down and press [A] while on the surface near the edge of the water to jump out.

The sign at the starting point in JRB.
061

BRRR! Frostbite Danger! Do not swim here. I'm serious. /--The Penguin

The sign in front of the Chill Bully arena in SL.
062

Hidden inside the green block is the amazing Metal Cap. Wearing it, you won't catch fire or be hurt by enemy attacks. You don't even have to breathe while wearing it.

The only problem: You can't swim in it.

The rightmost sign in front of the map in the room with the hole leading to the toxic maze in HMC.
063

The Vanish Cap is inside the blue block. Mr. I. will be surprised, since you'll be invisible when you wear it! Even the Big Boo will be fooled--and you can walk through secret walls, too.

The leftmost sign outside the mansion in Big Boo's Haunt (BBH).
064

When you put on the Wing Cap that comes from a red block, do the Triple Jump to soar high into the sky. Use the Control Stick to guide Mario. Pull back to to fly up, press forward to nose down, and press [Z] to land.

The sign next to the Wing Cap Block on the floating island in BoB.
065

Swimming Lessons! Tap [A] to do the breast stroke. If you time the taps right, you'll swim fast.

Press and hold [A] to do a slow, steady flutter kick. Press Up on the Control Stick to dive, and pull back on the stick to head for the surface. To jump out of the water, hold Down on the Control Stick, then press [A]. Easy as pie, right?


But remember: Mario can't breathe under the water! Return to the surface for air when the Power Meter runs low.

And one last thing: You can't open doors that are underwater.

Outside the castle: next to the cannon outside the castle, near the lake.
066

Mario, it's Peach! Please be careful! Bowser is so wicked! He will try to burn you with his horrible flame breath. Run around behind and grab him by the tail with the [B] Button. Once you grab hold, swing him around in great circles. Rotate the Control Stick to go faster and faster. The faster you swing him, the farther he'll fly.

Use the [C] Buttons to look around, Mario. You have to throw Bowser into one of the bombs in the four corners. Aim well, then press [B] again to launch Bowser. Good luck, Mario! Our fate is in your hands.

The sign right before the pipe leading to the battle arena in BitDW.
067

Tough luck, Mario! Princess Toadstool isn't here...Gwa ha ha!! Go ahead--just try to grab me by the tail! You'll never be able to swing ME around! A wimp like you won't throw me out of here! Never! Ha!

Bowser before the battle in BitDW.
068

It's Lethal Lava Land! If you catch fire or fall into a pool of flames, you'll be hopping mad, but don't lose your cool. You can still control Mario--just try to keep calm!

The rightmost sign at the starting area in LLL.
069

Sometimes you'll bump into invisible walls at the edges of the painting worlds. If you hit a wall while flying, you'll bounce back.

The sign by the door in the room with the WF painting.
070

You can return to the castle's main hall at any time from the painting worlds where the enemies live. Just stop, stand still, press Start to pause the game, then select ”Exit Course.“

You don't have to collect all Power Stars in one course before going on to the next.

Return later, when you're more experienced, to pick up difficult ones.


Whenever you find a Star, a hint for finding the next one will appear on the course's start screen.

You can, however, collect any of the remaining Stars next. You don't have to recover the one described by the hint.

The sign in the room with the Bob-Omb Battlefield painting; specifically the sign further from the door.
071

Danger Ahead! Beware of the strange cloud! Don't inhale! If you feel faint, run for higher ground and fresh air! Circle: Shelter Arrow: Entrance-Exit

The leftmost sign in front of the map in the room with the hole leading to the toxic maze in HMC.
072

High winds ahead! Pull your Cap down tight. If it blows off, you'll have to find it on this mountain.

The sign after the rolling log in TTM.
073

Aarrgh! Ahoy, matey. I have sunken treasure, here, I do.

But to pluck the plunder, you must open the Treasure Chests in the right order. What order is that, ye say?


I'll never tell!

//--The Cap'n

The sign besides the four chests in JRB.
074

You can grab on to the edge of a cliff or ledge with your fingertips and hang down from it.

To drop from the edge, either press the Control Stick in the direction of Mario's back or press the [Z] Button. To get up onto the ledge, either press Up on the Control Stick or press [A] as soon as you grab the ledge to climb up quickly.

The sign in the area on the mountain in BoB, with the cannon and the box, beside the slope with a red coin.
075

Mario!! My castle is in great peril. I know that Bowser is the cause...and I know that only you can stop him! The doors in the castle that have been sealed by Bowser can be opened only with Star Power.

But there are secret paths in the castle, paths that Bowser hasn't found.

One of those paths is in this room, and it holds one of the castle's Secret Stars!

Find that Secret Star, Mario! It will help you on your quest. Please, Mario, you have to help us! Retrieve all of the Power Stars in the castle and free us from this awful prison! Please!

The sign in the room with the entrance to The Princess's Secret Slide (PSS). It is difficult to see; it is on the wall to the left of the leftmost stained-glass window.
076

Thanks to the power of the Stars, life is returning to the castle. Please, Mario, you have to give Bowser the boot!

Here, let me tell you a little something about the castle. In the room with the mirrors, look carefully for anything that's not reflected in the mirror. And when you go to the water town, you can flood it with a high jump into the painting. Oh, by the way, look what I found!

The toad underneath the stairs on the second floor of the castle. This only appears when speaking to him for the first time. Afterwards, the text changes to that of ID 155.
077

It is decreed that one shall pound the pillars.

The sign in the room with the two pillars in the castle.
078

Break open the Blue Coin Block by Pounding the Ground with the [Z] Button. One Blue Coin is worth five Yellow Coins. But you have to hurry! The coins will disappear if you're not quick to collect them! Too bad.

Besides the Blue Coin Block in WF.
079

Owwwuu! Let me go! Uukee-kee! I was only teasing! Can't you take a joke? I'll tell you what, let's trade. If you let me go, I'll give you something really good. So, how about it?

//Free him/ Hold on

After grabbing Ukiki at the top of TTM.
080

Eeeh hee hee hee!

After following Ukiki to the star in the cage.
081

The mystery is of Wet or Dry. And where does the solution lie? The city welcomes visitors with the depth they bring as they enter.

The sign on the platform with a ! Block surrounded by an Amp in WDW.
082

Hold on to your hat! If you lose it, you'll be injured easily.

If you do lose your Cap, you'll have to find it in the course where you lost it. Oh, boy, it's not looking good for Peach. She's still trapped somewhere inside the walls. Please, Mario, you have to help her! Did you know that there are enemy worlds inside the walls? Yup. It's true. Bowser's troops are there, too. Oh, here, take this. I've been keeping it for you.

The toad in the room to HMC in the basement of the castle. This only appears when speaking to him for the first time. Afterwards, the text changes to that of ID 154.
083

There's something strange about that clock. As you jump inside, watch the position of the big hand. Oh, look what I found! Here, Mario, catch!

The toad on the third floor of the castle. This only appears when speaking to him for the first time. Afterwards, the text changes to that of ID 156.
084

Yeeoww! Unhand me, brute! I'm late, so late, I must make haste! This shiny thing? Mine! It's mine. Finders, keepers, losers... Late, late, late... Ouch! Take it then! A gift from Bowser, it was. Now let me be! I have a date! I cannot be late for tea!

After catching MIPS for the first time.
085

You don't stand a ghost of a chance in this house. If you walk out of here, you deserve... ...a Ghoul Medal...

The middle sign outside the mansion in BBH.
086

Running around in circles makes some bad guys roll their eyes.

Appears several times.[6]
087

Santa Claus isn't the only one who can go down a chimney! Come on in! /--Cabin Proprietor

The sign right outside the cottage's entrance in CCM.
088

Work Elevator For those who get off here: Grab the pole to the left and slide carefully down.

The sign you see after entering the room with red coins from the door in the starting area in HMC.
089

Both ways fraught with danger! Watch your feet! Those who can't do the Long Jump, tsk, tsk. Make your way to the right. Right: Work Elevator /// Cloudy Maze Left: Black Hole ///Underground Lake

Red Circle: Elevator 2 //// Underground Lake Arrow: You are here

The sign in front of the map at the starting area of HMC.
090

Bwa ha ha ha! You've stepped right into my trap, just as I knew you would! I warn you, ”Friend,“ watch your step!

On entering Bowser in the Dark World (BitDW), before the first key has been collected.
091

Danger! Strong Gusts! But the wind makes a comfy ride.

Appears several times.[7]
092

Pestering me again, are you, Mario? Can't you see that I'm having a merry little time, making mischief with my minions? Now, return those Stars! My troops in the walls need them! Bwa ha ha!

Bowser before the battle in BitFS.
093

Mario! You again! Well that's just fine--I've been looking for something to fry with my fire breath! Your Star Power is useless against me! Your friends are all trapped within the walls... And you'll never see the Princess again! Bwa ha ha ha!

Bowser before the battle in BitS.
094

Get a good run up the slope! Do you remember the Long Jump? Run, press [Z], then jump!

The sign at the Wall Kicks Will Work section of CCM, right after the narrow path. Also the sign at the starting area in Tall, Tall Mountain (TTM).
095

To read a sign, stand in front of it and press [B], like you did just now.

When you want to talk to a Koopa Troopa or other animal, stand right in front of it. Please recover the Stars that were stolen by Bowser in this course.

The rightmost of the two signs beside the boxes near the starting area in BoB.
096

The path is narrow here. Easy does it! No one is allowed on top of the mountain! And if you know what's good for you, you won't wake anyone who's sleeping! Move slowly, tread lightly.

The sign at the top of the large ramp in WF.
097

Don't be a pushover! If anyone tries to shove you around, push back! It's one-on-one, with a fiery finish for the loser!

On entering LLL during the first mission before completing it.
098

Come on in here... ...heh, heh, heh...

On entering BBH during the first mission before completing it.
099

Eh he he... You're mine, now, hee hee! I'll pass right through this wall. Can you do that? Heh, heh, heh!

UNUSED - Was intended to be used on entering BBH during the first mission before completing it.
100

Ukkiki...Wakkiki...kee kee! Ha! I snagged it! It's mine! Heeheeheeee!

The monkey by the waterfall in TTM, if you grab him while you have the hat.
101

Ackk! Let...go... You're...choking...me... Cough...I've been framed! This Cap? Oh, all right, take it. It's a cool Cap, but I'll give it back. I think it looks better on me than it does on you, though! Eeeee! Kee keee!

The monkey by the waterfall in TTM, if you grab him while it has the hat.
102

Pssst! The Boos are super shy. If you look them in the eyes, they fade away, but if you turn your back, they reappear. It's no use trying to hit them when they're fading away. Instead, sneak up behind them and punch.

The rightmost sign outside the mansion in BBH, and the rightmost sign behind the fountain in the courtyard.
103

Upon four towers one must alight... Then at the peak shall shine the light...

The sign in the pyramid in SSL, at the end of the left path from the entrance.
104

The shadowy star in front of you is a ”Star Marker.“ When you collect all 8 Red Coins, the Star will appear here.

In the area with the Star Marker and the 4 stumps in BoB.
105

Ready for blastoff! Come on, hop into the cannon!

You can reach the Star on the floating island by using the four cannons. Use the Control Stick to aim, then press [A] to fire.

If you're handy, you can grab on to trees or poles to land.

After opening the cannon in BoB.
106

Ready for blastoff! Come on, hop into the cannon!

After opening the cannon in any course except BoB.
107

Ghosts... ...don't... ...DIE! Heh, heh, heh! Can you get out of here... ...alive?

After killing a Boo during the first mission of BBH.
108

Boooooo-m! Here comes the master of mischief, the tower of terror, the Big Boo! Ka ha ha ha...

After killing all the Boos on the ground floor in the mansion in BBH.
109

Ooooo Nooooo! Talk about out-of-body experiences--my body has melted away! Have you run in to any headhunters lately?? I could sure use a new body! Brrr! My face might freeze like this!

The snowman's head in CCM before receiving a body.
110

I need a good head on my shoulders. Do you know of anybody in need of a good body? Please! I'll follow you if you do!

The snowman's body in CCM before rolling down the hill.
111

Perfect! What a great new body! Here--this is a present for you. It's sure to warm you up.

The snowman after the head and body have united.
112

Collect as many coins as possible! They'll refill your Power Meter.

You can check to see how many coins you've collected in each of the 15 enemy worlds. You can also recover power by touching the Spinning Heart.

The faster you run through the heart, the more power you'll recover.

The sign beside the Spinning Heart in BoB.
113

There are special Caps in the red, green and blue blocks. Step on the switches in the hidden courses to activate the Cap Blocks.

Signs with this text appear beside several Cap Blocks. The first occurrence is beside the Wing Cap Block near the first bridge in BoB.
114

It makes me so mad! We build your houses, your castles. We pave your roads, and still you walk all over us. Do you ever say thank you? No! Well, you're not going to wipe your feet on me! I think I'll crush you just for fun! Do you have a problem with that? Just try to pound me, wimp! Ha!

The Whomp King before the battle in WF.
115

No! Crushed again! I'm just a stepping stone, after all. I won't gravel, er, grovel. Here, you win. Take this with you!

After defeating the Whomp King in WF.
116

Whaaa....Whaaat? Can it be that a pipsqueak like you has defused the Bob-omb king???? You might be fast enough to ground me, but you'll have to pick up the pace if you want to take King Bowser by the tail. Methinks my troops could learn a lesson from you! Here is your Star, as I promised, Mario.

If you want to see me again, select this Star from the menu. For now, farewell.

Said by King Bob-Omb after being defeated.
117

Who...walk...here? Who...break...seal? Wake..ancient..ones? We no like light... Rrrrummbbble... We no like...intruders! Now battle... ...hand... ...to... ...hand!

Eyerok before the battle in SSL.
118

Grrrrumbbble! What...happen? We...crushed like pebble. You so strong! You rule ancient pyramid! For today... Now, take Star of Power. We...sleep...darkness.

After defeating Eyerok in SSL.
119

Grrr! I was a bit careless. This is not as I had planned...but I still hold the power of the Stars, and I still have Peach. Bwa ha ha! You'll get no more Stars from me! I'm not finished with you yet, but I'll let you go for now. You'll pay for this... later!

After defeating Bowser in BitDW.
120

Ooowaah! Can it be that I've lost??? The power of the Stars has failed me... this time. Consider this a draw. Next time, I'll be in perfect condition.

Now, if you want to see your precious Princess, come to the top of the tower. I'll be waiting! Gwa ha ha ha!

After defeating Bowser in BitFS.
121

Nooo! It can't be! You've really beaten me, Mario?!! I gave those troops power, but now it's fading away! Arrgghh! I can see peace returning to the world! I can't stand it! Hmmm... It's not over yet...

C'mon troops! Let's watch the ending together! Bwa ha ha!

After defeating Bowser in BitS with less than 120 Stars.
122

The Black Hole Right: Work Elevator /// Cloudy Maze Left: Underground Lake

The sign in the room with rolling rocks, by the door leading to the room with the red coins.
123

Metal Cavern Right: To Waterfall Left: Metal Cap Switch

The sign at the start of Cavern of the Metal Cap.
124

Work Elevator Danger!! Read instructions thoroughly! Elevator continues in the direction of the arrow activated.

The sign by the large steps leading to the platform controlled by arrows in HMC.
125

Hazy Maze-Exit Danger! Closed. Turn back now.

The sign by the blocked-off slope in the room with red coins in HMC.
126

Up: Black Hole Right: Work Elevator /// Hazy Maze

The sign next to the elevator in the cave coming from the room with the red coins, which leads to the room with rolling rocks.
127

Underground Lake Right: Metal Cave Left: Abandoned Mine ///(Closed) A gentle sea dragon lives here. Pound on his back to make him lower his head. Don't become his lunch.

The sign in the underground lake, next to the gate that must be opened with a switch.
128

You must fight with honor! It is against the royal rules to throw the king out of the ring!

Said by King Bob-Omb if he is thrown out of the 'ring'.
129

Welcome to the Vanish Cap Switch Course! All of the blue blocks you find will become solid once you step on the Cap Switch. You'll disappear when you put on the Vanish Cap, so you'll be able to elude enemies and walk through many things. Try it out!

After entering Vanish Cap Under the Moat before the blue switch has been pressed.
130

Welcome to the Metal Cap Switch Course! Once you step on the Cap Switch, the green blocks will become solid. When you turn your body into metal with the Metal Cap, you can walk underwater! Try it!

After entering Cavern of the Metal Cap before the green switch has been pressed.
131

Welcome to the Wing Cap Course! Step on the red switch at the top of the tower, in the center of the rainbow ring. When you trigger the switch, all of the red blocks you find will become solid.

Try out the Wing Cap! Do the Triple Jump to take off and press [Z] to land.


Pull back on the Control Stick to go up and push forward to nose down, just as you would when flying an airplane.

After entering Tower of the Wing Cap before the red switch has been pressed.
132

Whoa, Mario, pal, you aren't trying to cheat, are you? Shortcuts aren't allowed. Now, I know that you know better. You're disqualified! Next time, play fair!

The penguin in the cottage if you arrived at the end first, but cheated.
133

Am I glad to see you! The Princess...and I...and, well, everybody...we're all trapped inside the castle walls.

Bowser has stolen the castle's Stars, and he's using their power to create his own world in the paintings and walls.

Please recover the Power Stars! As you find them, you can use their power to open the doors that Bowser has sealed.

There are four rooms on the first floor. Start in the one with the painting of Bob-omb inside. It's the only room that Bowser hasn't sealed. When you collect eight Power Stars, you'll be able to open the door with the big star. The Princess must be inside!

The toad in the castle foyer.
134

The names of the Stars are also hints for finding them. They are displayed at the beginning of each course. You can collect the Stars in any order. You won't find some Stars, enemies or items unless you select a specific Star. After you collect some Stars, you can try another course. We're all waiting for your help!

The toad in the room with the painting to JRB.
135

It was Bowser who stole the Stars. I saw him with my own eyes!


He's hidden six Stars in each course, but you won't find all of them in some courses until you press the Cap Switches. The Stars you've found will show on each course's starting screen.


If you want to see some of the enemies you've already defeated, select the Stars you recovered from them.

The toad in the room with the painting to WF.
136

Wow! You've already recovered that many Stars? Way to go, Mario! I'll bet you'll have us out of here in no time!

Be careful, though. Bowser and his band wrote the book on ”bad.“ Take my advice: When you need to recover from injuries, collect coins. Yellow Coins refill one piece of the Power Meter, Red Coins refill two pieces, and Blue Coins refill five.

To make Blue Coins appear, pound on Blue Coin Blocks.

Also, if you fall from high places, you'll minimize damage if you Pound the Ground as you land.

The toad in the maze-like room with the paintings to LLL and SSH in the basement of the castle.
137

Thanks, Mario! The castle is recovering its energy as you retrieve Power Stars, and you've chased Bowser right out of here, on to some area ahead. Oh, by the by, are you collecting coins? Special Stars appear when you collect 100 coins in each of the 15 courses!

The toad beside the painting of BoB on the second floor of the castle.
138

Down: Underground Lake Left: Black Hole Right: Hazy Maze (Closed)

The sign in the room with the elevator leading to the underground lake in HMC.
139

Above: Automatic Elevator Elevator begins automatically and follows pre-set course. It disappears automatically, too.

The sign in the room with red coins, underneath the automatic elevator in HMC.
140

Elevator Area Right: Hazy Maze /// Entrance Left: Black Hole ///Elevator 1 Arrow: You are here

The sign by the map in the room with red coins in HMC.
141

You've recovered one of the stolen Power Stars! Now you can open some of the sealed doors in the castle. Try the Princess's room on the second floor and the room with the painting of Whomp's Fortress on Floor 1. Bowser's troops are still gaining power, so you can't give up. Save us, Mario! Keep searching for Stars!

After collecting a total of 1 star.
142

You've recovered three Power Stars! Now you can open any door with a 3 on its star.

You can come and go from the open courses as you please. The enemies ahead are even meaner, so be careful!

After collecting a total of 3 stars.
143

You've recovered eight of the Power Stars! Now you can open the door with the big Star! But Bowser is just ahead...can you hear the Princess calling?

After collecting a total of 8 stars.
144

You've recovered 30 Power Stars! Now you can open the door with the big Star! But before you move on, how's it going otherwise? Did you pound the two columns down? You didn't lose your hat, did you? If you did, you'll have to stomp on the condor to get it back! They say that Bowser has sneaked out of the sea and into the underground. Have you finally cornered him?

After collecting a total of 30 stars.
145

You've recovered 50 Power Stars! Now you can open the Star Door on the third floor. Bowser's there, you know.

Oh! You've found all of the Cap Switches, haven't you? Red, green and blue? The Caps you get from the colored blocks are really helpful. Hurry along, now. The third floor is just ahead.

After collecting a total of 50 stars.
146

You've found 70 Power Stars! The mystery of the endless stairs is solved, thanks to you--and is Bowser ever upset! Now, on to the final bout!

After collecting a total of 70 stars.
147

Are you using the Cap Blocks? You really should, you know.


To make them solid so you can break them, you have to press the colored Cap Switches in the castle's hidden courses. You'll find the hidden courses only after regaining some of the Power Stars.

The Cap Blocks are a big help! Red for the Wing Cap, green for the Metal Cap, blue for the Vanish Cap.

The sign in the room with the painting to JRB.
148

Snowman Mountain ahead. Keep out! And don't try the Triple Jump over the ice block shooter.


If you fall into the freezing pond, your power decreases quickly, and you won't recover automatically. //--The Snowman

The sign in front of the freezing pond in SL.
149

Welcome to Princess Toadstool's secret slide! There's a Star hidden here that Bowser couldn't find. When you slide, press forward to speed up, pull back to slow down. If you slide really fast, you'll win the Star!

The sign in the starting room of PSS.
150

Waaaa! You've flooded my house! Wh-why?? Look at this mess! What am I going to do now?

The ceiling's ruined, the floor is soaked...what to do, what to do? Huff... huff...it makes me so... MAD!!! Everything's been going wrong ever since I got this Star...It's so shiny, but it makes me feel... strange...

After entering the Wiggler's home in THI.
151

I can't take this anymore! First you get me all wet, then you stomp on me! Now I'm really, really, REALLY mad! Waaaaaaaaaaaaaaaaa!!!

After hitting the Wiggler in THI for the first time.
152

Owwch! Uncle! Uncle! Okay, I give. Take this Star! Whew! I feel better now. I don't really need it anymore, anyway-- I can see the stars through my ceiling at night. They make me feel... ...peaceful. Please, come back and visit anytime.

After defeating the Wiggler in THI.
153

Hey! Who's there? What's climbing on me? Is it an ice ant? A snow flea? Whatever it is, it's bugging me! I think I'll blow it away!

After climbing onto the icy platform on Snowman Mountain in SL.
154

Hold on to your hat! If you lose it, you'll be easily injured. If you lose it, look for it in the course where you lost it. Speaking of lost, the Princess is still stuck in the walls somewhere. Please help, Mario!

Oh, you know that there are secret worlds in the walls as well as in the paintings, right?

The toad in the room to HMC in the basement of the castle, except for the first time you speak, in which case the text has ID 82.
155

Thanks to the power of the Stars, life is returning to the castle. Please, Mario, you have to give Bowser the boot!

Here, let me tell you a little something about the castle. In the room with the mirrors, look carefully for anything that's not reflected in the mirror. And when you go to the water town, you can flood it with a high jump into the painting.

The toad next to the steps on the second floor of the castle, except for the first time you speak, in which case the text has ID 76.
156

The world inside the clock is so strange! When you jump inside, watch the position of the big hand!

The toad on the third floor of the castle, except for the first time you speak, in which case the text has ID 83.
157

Watch out! Don't let yourself be swallowed by quicksand.


If you sink into the sand, you won't be able to jump, and if your head goes under, you'll be smothered. The dark areas are bottomless pits.

The sign at the front of the Tox Box Maze in SSL.
158

1. If you jump repeatedly and time it right, you'll jump higher and higher. If you run really fast and time three jumps right, you can do a Triple Jump. 2. Jump into a solid wall, then jump again when you hit the wall. You can bounce to a higher level using this Wall Kick.

The sign in the courtyard on the side opposite the entrance to BBH.
159

3. If you stop, press [Z] to crouch, then jump, you can perform a Backward Somersault. To do a Long Jump, run fast, press [Z], then jump.

The sign in the courtyard on the side with the entrance to BBH.
160

Press [B] while running fast to do a Body Slide attack. To stand while sliding, press [A] or [B].

The leftmost sign behind the fountain in the courtyard.
161

Mario!!! It that really you??? It has been so long since our last adventure! They told me that I might see you if I waited here, but I'd just about given up hope! Is it true? Have you really beaten Bowser? And restored the Stars to the castle? And saved the Princess? I knew you could do it! Now I have a very special message for you. ”Thanks for playing Super Mario 64! This is the end of the game, but not the end of the fun. We want you to keep on playing, so we have a little something for you. We hope that you like it! Enjoy!!!“

The Super Mario 64 Team

Said by Yoshi on the roof of the castle.
162

No, no, no! Not you again! I'm in a great hurry, can't you see?

I've no time to squabble over Stars. Here, have it. I never meant to hide it from you... It's just that I'm in such a rush. That's it, that's all. Now, I must be off. Owww! Let me go!

After catching MIPS for the second time.
163

Noooo! You've really beaten me this time, Mario! I can't stand losing to you!

My troops...worthless! They've turned over all the Power Stars! What?! There are 120 in all???

Amazing! There were some in the castle that I missed??!!


Now I see peace returning to the world... Oooo! I really hate that! I can't watch-- I'm outta here! Just you wait until next time. Until then, keep that Control Stick smokin'! Buwaa ha ha!

After defeating Bowser in BitS with 120 Stars.
164

Mario! What's up, pal? I haven't been on the slide lately, so I'm out of shape. Still, I'm always up for a good race, especially against an old sleddin' buddy. Whaddya say? Ready...set...

//Go//// Don't Go

The penguin in the cottage in CCM before starting a race, if you have collected all 120 stars.
165

I take no responsibility whatsoever for those who get dizzy and pass out from running around this post.

The sign on the island in the lake on the Huge Island in THI.
166

I'll be back soon. I'm out training now, so come back later. //--Koopa the Quick

The sign beside Koopa the Quick in THI. Note that the sign remains even when he is there.
167

Princess Toadstool's castle is just ahead.


Press [A] to jump, [Z] to crouch, and [B] to punch, read a sign, or grab something. Press [B] again to throw something you're holding.

Outside the castle: the sign at the starting area.
168

Hey! Knock it off! That's the second time you've nailed me. Now you're asking for it, linguine breath!

After hitting the Wiggler in THI for the second time.
169

Keep out! That means you! Arrgghh!

Anyone entering this cave without permission will meet certain disaster.

The sign at the entrance to the cave in JRB.

Notes

  1. The signs in Lethal Lava Land (LLL), Shifting Sand Land (SSL) and Snowman's Land (SL), beside the ! Block with a Koopa Shell. In LLL, the block only appears on missions 5 and 6.
  2. The sign beside the Wing Cap Block in the large field with several Bob-Ombs in BoB. Also appears on the sign by the Wing Cap Block on the pyramid in SSL.
  3. The sign at the A-Maze-Ing Emergency Exit starting area in HMC, and the sign by the metal mesh in the pyramid in SSL.
  4. Outside the castle: the sign in front of the trees east of the castle, just after the bridge. The sign besides the stairs after the rotating bridge in BoB. The sign in front of the large pit to the left of the starting area in HMC.
  5. The sign closer to the ! Block on the floating island in BoB; the sign in the docks in Dire, Dire Docks (DDD) and the sign by the row of 5 coins at the top of Wet-Dry World (WDW).
  6. The sign outside the shed (with the elevator to the underground) in BBH; the leftmost sign at the starting area in Lethal Lava Land (LLL) and the sign at the starting area in SL.
  7. The sign on the island with the pink Bob-Omb in CCM; the sign on the platform with horizontal wind on the large island in THI; and the sign by the teleporter near the cannon in TTM.