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- ...d Death]], [[Shockwave Bounce]], [[Idle]], [[Quicksand Jump Land]], [[Hold Quicksand Jump Land]], [[Steep Jump]], [[Jump]], [[Double Jump]] ## If quicksand depth is 11 or deeper:2 KB (289 words) - 00:34, 7 March 2023
- ...Person]], [[Walking]], [[Punching]], [[Start Crouching]], non cancel: [[In Quicksand]], [[Sleeping]] **Have [[quicksand]] depth above 30.0f (he will do [[In Quicksand|in quicksand]])2 KB (349 words) - 23:54, 8 July 2023
- |into= [[Quicksand Death]] (theoretically), [[Uninitialized]] (death warp) (or is it [[Disappe ...o's action is not [[Quicksand Death]]</span>, the action is cancelled to [[Quicksand Death]].2 KB (385 words) - 23:54, 27 July 2023
- ...o's action is not [[Quicksand Death]]</span>, the action is cancelled to [[Quicksand Death]].{{actions}}1,019 bytes (155 words) - 00:31, 7 October 2023
- ...g]], [[Water Plunge]], [[Squished]], [[Standing Death]] (theoretically), [[Quicksand Death]], [[Shockwave Bounce]], [[Freefall]], [[Idle]] ...Mario can simultaneously land on a [[Fly Guy]] ([[twirling]]) and stand on quicksand (which turns twirling into a [[jump]]). Thus you can jump from this action2 KB (294 words) - 01:56, 8 March 2023
- |into= Cutscene cancel: [[Quicksand Death]], main: [[Electrocution]], [[Idle]] ...cannot be interrupted until it finishes, (except by the cutscene cancel [[Quicksand Death]])1 KB (151 words) - 00:41, 7 October 2023
- |out of=(todo) [[Idle]], [[Start Sleeping]], [[Coughing]], [[In Quicksand]], [[Panting]] * While in [[quicksand]], if Mario attempts to enter the [[Double Jump|double jump]] or [[twirling4 KB (624 words) - 01:21, 21 January 2024
- ...], [[Breaking]], [[Decelerating]], (jumps: [[Hold Quicksand Jump Land]], [[Quicksand Jump Land]], [[Steep Jump]], [[Jump]], [[Doube Jump]], [[Flying Triple Jump # [[Idle#quicksand death|Potentially cancel into Quicksand Death]] (sinkingSpeed = 0.25)8 KB (976 words) - 19:37, 12 August 2023
- # If Mario is squished and/or has a quicksand depth more than 1, cancel to [[Single Jump]]. (This cancel is shared with [ * Mario's quicksand depth is set to 0.2 KB (384 words) - 01:22, 21 January 2024
- ...ncels: [[Freefall]], [[Shockwave Bounce]], [[Hold Quicksand Jump Land]], [[Quicksand Jump Land]], [[Steep Jump]], [[Jump]], [[Begin Sliding]], [[First Person Ac |out of=[[Waking Up]], [[Shivering]], [[Hold Idle]], [[In Quicksand]], [[Panting]], [[Braking Stop]], [[Butt Slide Stop]], [[Hold Butt Slide St13 KB (2,102 words) - 14:06, 2 October 2023
- ** Has quicksand depth less than 11. * Mario's quicksand depth is set to 0.4 KB (718 words) - 03:53, 23 January 2023
- |into=[[Water Plunge]], [[Squished]], [[Standing Death]] (theoretically), [[Quicksand Death]], [[Shockwave Bounce]], [[Backflip]], [[Begin Sliding]], [[Stop Crou2 KB (253 words) - 00:24, 7 March 2023
- ...ies of that floor<ref>https://youtu.be/5b_U9xQlDnc</ref>, such as sliding, quicksand death, extinguishing a [[burn]], and even [[Remote Lava Boost|lava boosting2 KB (293 words) - 00:57, 4 April 2020
- #*Talons, Pyramid, Inside pyramid, Secrets, die in quicksand #*4 stars: Talons, Pyramid, Inside pyramid, Secrets, die in quicksand4 KB (717 words) - 06:53, 22 December 2022
- ...els: [[Water Plunge]], [[Squished]], [[Standing Death]] (theoretically), [[Quicksand Death]], non cancel: [[Waking Up]]3 KB (386 words) - 13:47, 2 October 2023
- * Mario's quicksand depth is set to 0.2 KB (343 words) - 00:17, 21 July 2023
- * Mario's quicksand depth is set to 0.2 KB (367 words) - 01:25, 12 May 2021
- ...tionary, moving, and object action groups, so it is impossible to die from quicksand while in one of the other action groups. # '''Update Mario's model''' for quicksand and squishing, adjust the '''camera''', when submerged adjust the camera an8 KB (1,287 words) - 19:49, 28 April 2024
- * Mario's quicksand depth is set to 0.3 KB (442 words) - 19:02, 28 August 2022
- *Mario's quicksand depth is set to 0.3 KB (438 words) - 02:15, 21 January 2024