RTA Guide/16 Star: Difference between revisions

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Revision as of 01:44, 12 May 2017

The goal of 16 star is to beat the game as quickly as possible without the use of Side BLJ to skip the 30 star door. It's a great category for beginners as it is not very long and doesn't involve any tricks that are overly difficult.

Rules

  • Side BLJ is not allowed
  • LBLJ is allowed
  • MIPS Clip is allowed

Easy Route

  1. Bob-omb Battlefield
  2. Whomp's Fortress
  3. Cool Cool Mountain
  4. Bowser in the Dark World (No Reds)
  5. Shifting Sand Land
  6. Lethal Lava Land
  7. Hazy Maze Cave
  8. MIPS Clip
  9. Dire, Dire Docks
  10. Bowser in the Fire Sea (No Reds)
  11. Bowser in the Sky (No Reds)

Medium Route

This route is potentially ~8 seconds faster than the Easy Route

  1. Bob-omb Battlefield
  2. Whomp's Fortress
  3. Cool Cool Mountain
  4. Bowser in the Dark World (Reds)
  5. Shifting Sand Land
  6. Lethal Lava Land
  7. Hazy Maze Cave
  8. MIPS Clip
  9. Dire, Dire Docks
  10. Bowser in the Fire Sea (No Reds)
  11. Bowser in the Sky (No Reds)

Hard Route #1 (LBLJ)

This route is potentially ~30 seconds faster than the Medium Route. It is not recommended for new players

  1. Lobby Backwards Long Jump
  2. Bowser in the Dark World (Reds)
  3. Whomp's Fortress
  4. Shifting Sand Land
  5. Lethal Lava Land
  6. Haze Maze Cave
  7. MIPS Clip
  8. Dire, Dire Docks
  9. Bowser in the Fire Sea (No Reds)
  10. Bowser in the Sky (No Reds)

Hard Route #2 (LBLJ)

This route is potentially ~5 seconds faster than Hard Route #1 (LBLJ), but only if you do Pillarless.

  1. Lobby Backwards Long Jump
  2. Bowser in the Dark World (Reds)
  3. Whomp's Fortress
  4. Shifting Sand Land
  5. Lethal Lava Land
  6. Haze Maze Cave
  7. MIPS Clip
  8. Dire, Dire Docks
  9. Bowser in the Fire Sea (No Reds)
  10. Bowser in the Sky (No Reds)